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Chronicles of a Dark Lord: Episode II War of The Abyss
So here we are again... I was hoping the end of the era of emirpoen would be uneventful and quiet, but alas, it would seem I have been denied such a luxury. While I cannot exactly ignore this, my priorities dictate that I pass up the chance for drama.
tl;dr: I'm not dead yet and I'll be watching this.
tl;dr: I'm not dead yet and I'll be watching this.
Emirpoen Tries Final Fantasy Discovery
Anyone know if it is possible to remove the "Attack" option from the battle menu. XP only.
Is Nihilism an appropriate topic for a colourful Dragon Quest clone?
Design Musings and Inquiries...mostly Musings.
This is why I also suggested the dummy battle; it could be utilized for tutorials as well as getting a feel for the system or even trying out new things; give the player a chance to experiment if you will.
There are people who I once knew. What happened to them? Did they just drift on to become a part of all things? It wouldn't be so bad to fade into the wholeness of the universe.
why do I have 185 notices
Design Musings and Inquiries...mostly Musings.
I did play some of the demo (up to the first boss), so a few of my thoughts on this
1) forced tutorials can be a pain, so an in game book of some sort would be great, plus it'd give players a chance to brush up on things, if for whatever reason they need to. Also, maybe an optional dummy/test/tutorial battle may serve some use.
2)While the table style dungeon is interesting, for some reason, I still prefer moving characters around in an area, but that's just me.
1) forced tutorials can be a pain, so an in game book of some sort would be great, plus it'd give players a chance to brush up on things, if for whatever reason they need to. Also, maybe an optional dummy/test/tutorial battle may serve some use.
2)While the table style dungeon is interesting, for some reason, I still prefer moving characters around in an area, but that's just me.