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Eternal Twilight Demo v0.5.1 Uploaded!

I couldn't figure out what exactly was causing the issue, so to be better safe than sorry, I just re-worked Lagos' Paralyze Passive into something else. D:

Thanks for the heads up though, I probably wouldn't have caught that on my own.

Epheria_2.PNG

Yasss queeen, yasssss!

Eternal Twilight Demo v0.5.1 Uploaded!

Noooooooooooooooooo~~~~~! D:
I'll check it out, thank you for the report.

Eternal Twilight Demo v0.5 Uploaded!

@Firefly84 - OOPS! I'll get that patched up, thanks for the notice! ^_^

Eternal Twilight Demo v0.5 Uploaded!

Ah, okay, you gave me a mini-panic attack lol. I was looking all over the place to see if I missed a file or something! I had to encrypt because I'm using a few assets that were bought and you can't release them in unencrypted games so that's probably why you had that problem trying to play it using the MV Engine.

Eternal Twilight Demo v0.5 Uploaded!

Are you attempting to play the game through MV's testplay?

pic6.png

Great catch on the mushrooms! It's been fixed ^_^

Eternal Twilight Demo v0.5 Uploaded!

author=squallstorm
Bug report, Boss.
http://imgur.com/AEkTUiD

Which boss did that happen on? :X

Screenshot2.png

author=squallstorm
o_o Luna's a redhead now.
I felt it suited her "fiery and sarcastic" personality more than the green! :p

Eternal Twilight Demo v0.4.4 Uploaded!

UPDATED DEMO TO v0.4.3 - Skill and Character changes
Demo Length - The demo still ends at the very end of the Desert Oasis.

General Changes
  • Damage and Heal over time abilities now scale with defense. Higher defense increases the effectiveness of heal over times, and reduces the damage taken from damage over time.
  • Damage and heal over time abilities now have a small variance attached to them instead of being a static amount of damage/healing whenever they tick.
  • All characters will now start with a set of super cheap armor that can't be salaved, but can be sold once upgraded. I didn't feel that it made sense that when you got a new character, he/she was "naked" in terms of equipment.


Character Changes
Luna
  • Wyvern Strike no longer wastes hits on dead targets. The ability now has a bit of "randomness" to it, striking anywhere from 5-12 times, with the damage scaling higher the more hits it lands. Overall, this ability should do about the same damage as before, but with the added potential for more damage if luck is on your side!


Damien
  • Smite now only heals one party member when it deals damage (instead of the whole party), but it heals for twice the amount than it did before. It will always heal the party member with the lowest HP.


Trish
  • Nature's Wrath now always does multi-target damage to enemies instead of randomly selecting single and multi-target spells. There are 6 elemental spells that can be activated, with each tier dealing more and more damage.


Thank you for your continued interest in Eternal Twilight, and I hope you enjoy all these new changes! :D