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ARC (New Engine Approaching)

No. Its how the game was made. ARC is running this RMXP project. http://forum.chaos-project.com/index.php/topic,75.0.html

ARC (New Engine Approaching)

@Adon: The engine isn't complete yet. You can download a demo so to speak. http://forum.chaos-project.com/index.php/topic,9058.0.html There is no editor download yet. Our first public release will be soon.

ARC (New Engine Approaching)

I know the engine may seem really confusing. Here are some links that may help.

Community Feedback
http://forum.chaos-project.com/index.php/topic,8842.0.html

What is ARC?
http://forum.chaos-project.com/index.php/topic,9653.0.html

To clear a couple of things up, ARC supports RMXP projects which is why when you ran the dev build it seemed like it was RMXP. The Game.exe you ran was completely coded in C++ with embedded Ruby 1.9 to continue the support of RMXP scripts.

@Archeia: The font problem is being worked on. The HUD isn't the engine itself, its the scripts default HUD. Its a script for RMXP called Blizz-ABS http://forum.chaos-project.com/index.php/topic,106.0.html

ARC (New Engine Approaching)

Its not a hacked version. We're coding the engine and editor completely from scratch. This engine is meant to replace RMXP as in get RMXP users to use ARC instead.

@Kentona: Alrighty then. When we get the first public release out I'll create a game profile for it. Thanks. :)

@Archeia_Nessiah: We're adding noteboxes <3

ARC (New Engine Approaching)

What is ARC?
So many of you may have some questions regarding exactly what ARC is. ARC is an acronym which stands for Advanced RPG Creator. It is exactly that, a new and powerful tool that can be used to design and play 2-dimensional games. Although it will be primarily designed for RPG creation, other genres are very possible to make other than role-playing games, it will be held back only by the imagination of the user. ARC is being built from the ground up in C++, with Ruby 1.9.2 embedded, which is about 30 times faster than the Ruby 1.8.1 RMXP uses. What does this mean for you? Far less lag and a higher frame-rate, resulting in smoother gameplay. In fact, ARC's default frame-rate will be 60 FPS, as opposed to RMXP's 40 FPS. You can get a feel for what 60 FPS feels like by trying out the current development build, which you can find here.

Full Summary

More or so to say a small summary of our new engine. I am one of the 4 developers working on this engine and I'd like to aware some people of it as its first public release should be coming soon! The project lives on a site called Chaos Project which some of you may already know. You can access the forums for it here. http://forum.chaos-project.com/index.php/board,68.0.html

I'd also like to ask if ARC could be listed as an engine. ARC will be a very powerful and unique engine. ARC is meant to replace RMXP, like 20XX is to replace RPG 2000/3. And its already surpassed RMXP with updated Ruby engine and a faster frame rate and we already have ARC's engine running an RMXP game which is great. As for the icon you can grab it here.

I understand if you'd choose not to list ARC as an engine right this moment since ARC isn't even done yet but I'm just trying to get the word out. Doesn't hurt to ask though. :3

Move Complete

This engine is pretty amazing WolfCoder!

eventmoonside.png

[XP/VX] Project Optimization (7/15/2011 Update)

Can I recommend a script for XP?
http://forum.chaos-project.com/index.php/topic,113.0.html

Its a resource tester created by Blizzard. It literally checks everything. Graphics, Audio, events, maps, database files. Makes and log and tells you what is and isn't being used. Its a great tool!

Favorites?

author=ankylo
I don't see this as complaining or whining - THIS is what the feedback forum is for. You make some valid points about the notice spam.

I am adding these ideas to our issue tracker for us to take a look at.


Good. :) You would not believe some forums when trying to suggest a friendly idea. Anyways I think controlling what we get notified would be the best and I wouldn't mind waiting to RMN 4. Thanks for looking over the suggestion.

Favorites?

I just don't want to subscribe to games that I'm interested in only to come back and find a few pages of notices filled with comments on the game. Games I want to follow, I don't mind having pages blown up with comments and whatnot. Take youtube for example, you can subscribe to people, receive notifications from the people, aka video uploads, notices, etc... but you can still favorite videos. You can favorite videos whether you are subscribed to the person or not. There is a difference between being interested in a game and then wanting to follow the game developer as they create their game. Games I'm interested or I want to play, I'd add to my favorites. Games I want to follow I'd subscribe to that game. Its hard to follow the games I want to when other ones are filling my notices box. I'm not trying to complain or whine or force you to do this, just thought it would be a nice feature and I wanted to throw it out there.