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Old/Lost RpgMaker Games - SegNin's Rare/Obscure RM Games Request Topic
Hello,
I already asked this somewhere else and I was redirected to this topic:
So, a long long time ago (I'm talking about before Rpg Maker XP and sequels even existed I think), I found an project made with rpg maker 2000 which consisted in a very well made replica of the famous jet bike minigame of chrono trigger.
I've looked everywhere in the web and in my old pc and external hdds, but I can't find it anymore, I wanted to take a peek at the code to work out something similar for my project.
Anyone remebers it? If anyone has it and could pass it to me I would be glad.
Thanks :)
I already asked this somewhere else and I was redirected to this topic:
So, a long long time ago (I'm talking about before Rpg Maker XP and sequels even existed I think), I found an project made with rpg maker 2000 which consisted in a very well made replica of the famous jet bike minigame of chrono trigger.

I've looked everywhere in the web and in my old pc and external hdds, but I can't find it anymore, I wanted to take a peek at the code to work out something similar for my project.
Anyone remebers it? If anyone has it and could pass it to me I would be glad.
Thanks :)
[RM2K] I'm looking for an old rm2k "project"
author=Marrend
You might want to try asking in this topic to see if anybody there has/remembers that game.
*sniff* LordBlueRouge ;_;
Thanks, I will do that :)
[RM2K] I'm looking for an old rm2k "project"
Hello,
First off, I apologize if this isn't the right session;
Secondly, a long long time ago (I'm talking about before Rpg Maker XP and sequels even existed I think), I found an project made with rpg maker 2000 which consisted in a very well made replica of the famous jet bike minigame of chrono trigger.
I've looked everywhere in the web and in my old pc and external hdds, but I can't find it anymore, I wanted to take a peek at the code to work out something similar for my project.
Anyone remebers it? If anyone has it and could pass it to me I would be glad.
Thanks :)
First off, I apologize if this isn't the right session;
Secondly, a long long time ago (I'm talking about before Rpg Maker XP and sequels even existed I think), I found an project made with rpg maker 2000 which consisted in a very well made replica of the famous jet bike minigame of chrono trigger.

I've looked everywhere in the web and in my old pc and external hdds, but I can't find it anymore, I wanted to take a peek at the code to work out something similar for my project.
Anyone remebers it? If anyone has it and could pass it to me I would be glad.
Thanks :)
+++ DynRPG - The RM2k3 Plugin SDK +++
Howdy,
I've been absent for a wile, and I'm glad to see there's still people on this thraead :)
So, a long time ago I requested a "quickpatch" that allowed me to equip an "Accessory" item in the 4th equipment slot as well (normally is in the 5th), sacrificing the helmet for 2 accessory slot basically... like you did in FF6 for example, and a user (don't recall if Bugmenot or Cherry himself) wrote this for me:
Accessory(Slot#4)=49EF72,28,4B7A8C,A7,4B7AAC,02,4B8107,44,4B814A,09,4B819D,C5,4B81CA,06,4B829F,DC,4B82E2,09,4B8335,5D,4B8362,06
and It worked perefctly, however with new changes I made to my game I now would like to have 3 accessories, sacrificing also the 3rd slot (which is normally reserved for armors), unfortunatly I wouldn't know what to modify, can anyone helpe me out?
I've been absent for a wile, and I'm glad to see there's still people on this thraead :)
So, a long time ago I requested a "quickpatch" that allowed me to equip an "Accessory" item in the 4th equipment slot as well (normally is in the 5th), sacrificing the helmet for 2 accessory slot basically... like you did in FF6 for example, and a user (don't recall if Bugmenot or Cherry himself) wrote this for me:
Accessory(Slot#4)=49EF72,28,4B7A8C,A7,4B7AAC,02,4B8107,44,4B814A,09,4B819D,C5,4B81CA,06,4B829F,DC,4B82E2,09,4B8335,5D,4B8362,06
and It worked perefctly, however with new changes I made to my game I now would like to have 3 accessories, sacrificing also the 3rd slot (which is normally reserved for armors), unfortunatly I wouldn't know what to modify, can anyone helpe me out?
[SCRIPTING][RMVX ACE][COMMISSION] Looking for Menu and ABS script.
[SCRIPTING][RMVX ACE][COMMISSION] Looking for Menu and ABS script.
+++ DynRPG - The RM2k3 Plugin SDK +++
author=bulmabriefs144
Or you could help him finish Everlasting Journey.
Sure, I actually help a lot of folks, with plot, dialogues, etc.. on my forum.
+++ DynRPG - The RM2k3 Plugin SDK +++
author=PepsiOtaku
Also this is my last DynRPG thing. This plugin broke me (although I may still update it if there's need).
Or you could do a small plugin for me.
Why would you do that, you might be asking.
Good question... I guess I can write you a song in return, or draw you a unicorn, stuff like that :D
+++ DynRPG - The RM2k3 Plugin SDK +++
Ok this is kinda tricky and I don't expect there to be an easy solution but I'll ask anyway:
is there a way (of course with a patch or a plugin) to hide certain party members' hp/mp/atb information in gauge mode via variable?
for example, if variable 0001 = 1 only info for the first hero will be shown, regardless of how many people are actually in the party?
if = 2 the game will show hero 1 and 2, and so on...
I guess what I'm looking for is a way to "trick" the game into believing I only have 1 (or 2 or 3) party members (depending on the case) regardless of how many I actually have.
is there a way (of course with a patch or a plugin) to hide certain party members' hp/mp/atb information in gauge mode via variable?
for example, if variable 0001 = 1 only info for the first hero will be shown, regardless of how many people are actually in the party?
if = 2 the game will show hero 1 and 2, and so on...
I guess what I'm looking for is a way to "trick" the game into believing I only have 1 (or 2 or 3) party members (depending on the case) regardless of how many I actually have.














