GRETGOR'S PROFILE

Gretgor
Having gotten my first 4/5, I must now work hard to obtain... my second 4/5.
3420
Just your friendly neighborhood RM2K3 developer trying to relive the good old times of his RM2K3 teenage years with more mature and sober eyes than before.

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[Review Request]

Name: Kiddos Puzzcade
Link: Game page
Status: Complete (but it's meant to be short).
Genre: Puzzle.
Estimated Length: about 20 minutes.
Small description: sorta "proof-of-concept"-ish puzzle game in which you alternate between characters in order to open a door in each level.
Special requests: just to see if the overall concept is enjoyable and if the levels are fun or not. Please forgive me for my usage of First Seed Material.

Craig

This is lovely. I like the graphical style, and how every dialog box is full of personality and comedy. Craig sounds like one of those nice and intelligent, yet extremely insecure and anxious people.

The graphic adventure gameplay contained in the game is also pretty nice, not too complicated, but at the same time, it does make us think a lot. When I approached the last two things I had to do before the end, everything ended up narrowing down to trying everything everywhere, but other than these very last things, the rest was solved by logic and problem solving, which is nice :D

Oh, if only he had that MANLY PHYSIQUE xD

The official English 2k3 version is out!

I definitely feel a lot less eye strain when trying to read long event codes, especially for the puzzles and stuff, that usually use a ton of variable/switch operations. I really want to start my new game already, but the path I'll take in said new game depends radically on some feedback in my former projects, and I promise I'll put said former projects to the test in here.

The official English 2k3 version is out!

Does the original RM2K3 count as abandonware? If that's so, then I believe it's not exactly illegal to use it, right?

I mean, how long must a product be "abandoned" before it counts as "abandonware"? Everything is so complex :(

While I do understand where you come from (and respect your opinion), buying the engine still felt like the right thing to do (and I just did, like, a few hours ago).

It was, to me, more or less a way to thank the developers for pretty much saving my teenage years from being a complete waste, incentivating me to learn programming and all that. And when it came down to it, having the official version made me feel more "empowered" right from the get go.

I thank you for standing up in my favor, but now I already bought the official version, and I don't regret it. Still, I think you do have some valid points there that I failed to consider! Sorry if I made things confusing, and thanks anyway.

I'm happy with my decision to buy (for the above mentioned reasons), but I can appreciate that the subject is way more nuanced than I anticipated.

The official English 2k3 version is out!

By the way, I just did the purchase!

It actually makes me feel kinda stoked to see my code from old games looking all pretty with the colors. It makes me feel like I know what I'm doing. It makes me feel like I can finally work like a pro.



Now I'll stop derailing the topic. I'm sorry for the derailment.

The official English 2k3 version is out!

I was trying to write a really ellaborate answer where I try to be defensive about what I said, but it turns out I couldn't bring myself to do it. As it turns out, it's pretty obvious that I'm wrong, and trying to deny that would only make me look like even more of an ass.

As things stand, I'm just feeling kinda hurt that something that was okay for me to do a few years ago is no longer okay nowadays, and that led me to try to justify what I used to do with all kinds of immature shenanigans I could think of.

There's no denying it: if I want to be a truly honest person, I'll have to buy the official release. I don't even have to stand up from my seat to do so, I can just Paypal it from Steam, and it's not like I don't have the money to do it.

I get away with acting immature 90% of the time because I usually don't get called out on it. Getting called on my immaturity is something I'm not accustomed to, and it probably should happen more often for me to become a tolerable person. I'm uncomfortable writing this apology, because I hate admitting I'm wrong, but believe me when I say every word in here is truthful.

Sorry for acting like an immature nitwit.

The official English 2k3 version is out!

The fact that they had never released a western version before symbolizes, to me, that they basically gave the entire western world the middle finger back in the day. I don't feel guilty at all using a pirated version when they never saw the potential of such a product up until now.

And now that they finally saw said potential, their product is so easy to acquire that it's completely ludicrous to think that they'd even still try to sell it.

The official English 2k3 version is out!

So I'm no longer allowed to use the unofficial version because some rich folks decided to sell it? Wow.

If they truly want me to pay for something I used for free for the longest time, they really should have put more effort into it.

And that price, in the current economy? I'm not ready to dish out 80 units of my local currency on something I was using for free until now.

What are you thinking about? (game development edition)

I'm constantly thinking about how I'll design my game's world for it to feel expansive and inviting for exploration (said game still doesn't have a project page since I still didn't start turning it into a game).

The official English 2k3 version is out!

So, I read the full changelog, and I can't say I'm ecstatic. Sure, the fullscreen fix is nice, and having more picture IDs to work with is a blessing, but I'm not sold on the official English version for those features alone.

If only it included local variables/switches for events, and said variables/switches could actually be used to change in-event pages, I think I'd be completely sold on it though.