INFECTIONFILES'S PROFILE

InfectionFiles
the world ends in whatever my makerscore currently is
4622

Let's take drugs and go to war.


Infection
Follow the story of two survivors after an infection has spread across the USA.

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What I like about checking back on this site is seeing how little has changed and unfortunately I don't mean that in a good sense.

This guy are sick... again!! G'dammit... ( ± _ ±)

Get better, buddy! Now!

[RMMV] No MP3s WTF?

Fuck yeah, Mirak. Ya damn beast. That's some good knowledge!

What are you thinking about right now?

author=Mirak
wasn't there an inferior n64 version too? cuz i remember playing a crappy one
More than likely, sir. It was pretty bad on ps1, I can only imagine

Mental Health Update.

Sort that shit out, man! Game dev isn't a big deal in the grand scheme of things

What are you thinking about right now?

Oh, who cares!

Anyway...this a game called Fighting Force for the PS1 and was a beat em up with early 3D graphics. Crazy, right?!

What are you thinking about right now?

Did anyone else play Fighting Force? A beat-em up for PS1

[RMMV] So, finally got around to joining.

Welcome to RMN! ^.^

just a tad more help plz

author=Darken
FF8, let me TELL you about FF8.
That's not a rpg maker game. Declined.

Is it ever a good idea to have the first one or two encounters of your game be extremely difficult?

From my experience in Infection, which a lot of people call a harder game due to the combat, is that some people will quit and some people will persist and pick up the combat and finish the game because they enjoyed the challenge.

It depends on who your game is for, really. I wanted to make a hard turn based game and I did and a lot people like it. If people don't, they don't. I'm not a AAA game developer that can make a game for the masses to enjoy and that's fine. I feel it's been popular enough to satisfy my goals and still deliver a game that people can enjoy and find challenge in.