INFECTIONFILES'S PROFILE
Let's take drugs and go to war.
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What I like about checking back on this site is seeing how little has changed and unfortunately I don't mean that in a good sense.
This guy are sick... again!! G'dammit... ( ± _ ±)
[RMMV] No MP3s WTF?
What are you thinking about right now?
author=MirakMore than likely, sir. It was pretty bad on ps1, I can only imagine
wasn't there an inferior n64 version too? cuz i remember playing a crappy one
Mental Health Update.
What are you thinking about right now?
Oh, who cares!
Anyway...this a game called Fighting Force for the PS1 and was a beat em up with early 3D graphics. Crazy, right?!

Anyway...this a game called Fighting Force for the PS1 and was a beat em up with early 3D graphics. Crazy, right?!

What are you thinking about right now?
[RMMV] So, finally got around to joining.
just a tad more help plz
Is it ever a good idea to have the first one or two encounters of your game be extremely difficult?
From my experience in Infection, which a lot of people call a harder game due to the combat, is that some people will quit and some people will persist and pick up the combat and finish the game because they enjoyed the challenge.
It depends on who your game is for, really. I wanted to make a hard turn based game and I did and a lot people like it. If people don't, they don't. I'm not a AAA game developer that can make a game for the masses to enjoy and that's fine. I feel it's been popular enough to satisfy my goals and still deliver a game that people can enjoy and find challenge in.
It depends on who your game is for, really. I wanted to make a hard turn based game and I did and a lot people like it. If people don't, they don't. I'm not a AAA game developer that can make a game for the masses to enjoy and that's fine. I feel it's been popular enough to satisfy my goals and still deliver a game that people can enjoy and find challenge in.














