IRILI'S PROFILE
Irili
3198
I'm a college student majoring in electrical engineering. Yay, math! :D
My hobbies when I'm not working and paying bills and such are taekwondo, game making, game playing, cooking and reading.
I also devour fun by the barrel. *nom nom*
My hobbies when I'm not working and paying bills and such are taekwondo, game making, game playing, cooking and reading.
I also devour fun by the barrel. *nom nom*
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Halloween Resource Request - RMVX
Halloween Resource Request - RMVX
The game I'm currently developing needs Halloween themed objects on the map. I have searched around the internet but have thus far found little to nothing.
If anyone has chipsets that are spooky or Halloween themed, I would really appreciate being able to use them. I haven't ever made any sprites (I'm not very good at drawing either) and I dread the thought of starting now.
Some useful things would be pumpkins, black cats, orange and black colored lanterns, etc.
Any help would be greatly appreciated. Thanks for ya'lls time.
If anyone has chipsets that are spooky or Halloween themed, I would really appreciate being able to use them. I haven't ever made any sprites (I'm not very good at drawing either) and I dread the thought of starting now.
Some useful things would be pumpkins, black cats, orange and black colored lanterns, etc.
Any help would be greatly appreciated. Thanks for ya'lls time.
Candy Quest
Yes, it is. However, I'm having issues with graphics. I can't find any custom Halloween tilesets online and I don't know if I can make them from scratch. So it's on a bit of a dead end right now.
Walkthrough and Devblog
Very nice! Thank you very much and have a wonderful holiday (if you celebrate)!
So...what is in the chest in the treasure room???
So...what is in the chest in the treasure room???
The Legend of Gladius Review
The Legend of Gladius Review
Salazar had healing magic (obtained at LV 5 and 12). Lime gained spells at LV's 5, 10 and 15. Also, Zach didn't get Double Attack until reaching LV 3.
I know I didn't make a whole lot of skills/magic but they were there to use. Upon leveling up, did the characters not gain these skills? If so, I did something WAY wrong.
Thanks for your continued comments!
I know I didn't make a whole lot of skills/magic but they were there to use. Upon leveling up, did the characters not gain these skills? If so, I did something WAY wrong.
Thanks for your continued comments!
VXP Chain Game
Game Drive Week 07
VX is what I've got and what I know. I can't script worth a crack monkey unless it's basic python on Renpy.
The Legend of Gladius Review
Firstly, I'm sorry it took me so long to comment. I was mulling over the review. It certainly gave me some insight into the problems of the game.
Secondly, thank you Carvonica. I really appreciate you taking the time to review this.
Now, I know I had issues with balancing. I think there isn't any cure for this except practice. However, I have a question concerning this: "Note: There are no skills what-so-ever, except when you defeat the first boss, which isn't needed then". Do you mean the enemies have no skills or the characters? I didn't plan on the characters needing to be above LV 12, so I did not create more than a handful of skills.
Lastly, although I don't think a review needs to be long to be good, I would have liked to know more specifically, the parts that you thought were good and bad. For instance, you say that the strictly RTP music is not a good thing but that it was not badly implemented. In what ways?
Again, thanks for the review and thank you to everyone else for your concern over the review.
PS. Carvonica, you said you chose this game for a reason. I'm dying to know what it is!
Secondly, thank you Carvonica. I really appreciate you taking the time to review this.
Now, I know I had issues with balancing. I think there isn't any cure for this except practice. However, I have a question concerning this: "Note: There are no skills what-so-ever, except when you defeat the first boss, which isn't needed then". Do you mean the enemies have no skills or the characters? I didn't plan on the characters needing to be above LV 12, so I did not create more than a handful of skills.
Lastly, although I don't think a review needs to be long to be good, I would have liked to know more specifically, the parts that you thought were good and bad. For instance, you say that the strictly RTP music is not a good thing but that it was not badly implemented. In what ways?
Again, thanks for the review and thank you to everyone else for your concern over the review.
PS. Carvonica, you said you chose this game for a reason. I'm dying to know what it is!
Extra Credit: Are you a good Designer?
Those are some very good points. The basic understanding of grammar is the best part in my opinion. I know mistakes happen (trust me, I'm a wonderful example of grammar mistakes) but I'm thinking back to papers my friends have asked me look at and I still can't think about it without a grimace of pain. Go Grammar!













