JANNEKE'S PROFILE
Janneke
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I'm here for the fun of it.
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author=Versaliaauthor=Janneke
I don't think metal cracks. Maybe it does?
does anybody use google anymore, that was in the first row of results for GISing "metal crack"
That crack and the cracks on the shoulders look completely different. And do you have to be so obnoxious?
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author=NewBlack
So... This is the 14 year old?
PUBERTY GO!
I don't think this is the 14-year-old because she obviously isn't holding a saint's wand.
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author=Versalia
I think the concept of goodie caves is incredibly ill-conceived. I cannot stress enough what a poor design concept that is. They should be for demo-or-easy-mode only, to help your playtesters with various boosts they might want. Otherwise, they are quite literally game-breaking easter eggs. There is no hint or indication that they even exist, they literally ruin the balance of the game if you do happen to find one, and your point thatyou can choose which boosts you want, and which you don'tis just flat-out wrong. With no indication that the caves exist or where, how exactly do you go about making such choices? You can only choose to take or leave the (incredibly beneficial to take) advantages that you can FIND. Not only that, but nobody will ever choose to NOT take the 1,000,000 gold boost unless they feel really guilty and purposely avoid it because they know it will ruin the game's intended balance. Please consider changing these. You are shooting yourself in the foot.
I can also point you to Brickroad's article on how players absorb information and feedback. You have a perfect example of the "Zelda burnable trees" issue.
I think it's a great idea. It's like cheating without having to open a menu or enter a key-combination. Also, activating cheats for any game will cause issues with the intended game balance.