KYUBEY'S PROFILE

Hello everyone, I do not make any games, at least not yet (Who knows what the future may hold?) but I am an avid player and appreciator of many RPG Maker games.

I do playthroughs of RPG Maker games on my YT channel, and I submit them into media here when I do. Channel here: https://www.youtube.com/channel/UCwqZW13u9eQiTvhqKG1L6Eg

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The Looming Development Cycle - Combat

Interesting to hear the development cycle of this game. I'm still looking forward to playing it one of these days.

Looming Spire Notes - Relics

Heeey, this is a really interesting looking game! It kind of reminds me of Ys, with it taking place in a big tower and having all these relics that grant you abilities 'n stuff! Definitely keeping my eye on it!

Full game download is now out!!

author=KoopaKush
@ Eliminator
Once you get out of the Forgotten Chamber after the escape scene, unfortunately you cannot go back in there. Also, thanks for pointing out that dialogue bug, this is now fixed :)

@Kyubey

Hey awesome, you finished the game! :) I hope the climax/final fights lived up to their title! I tried my best to flesh out the ending without dragging the pacing too much, I hope the closure for the characters seemed to be appropriate and fitting. Thank you for baring with me too with certain bugs/glitches, noting and fixing them up will only lead to a more overall polished product, so I thank you all for reporting these things too! I hope you enjoyed it overall, and thank you for your time :)

It did! I loved the laboratory level at the end. It gave me a real Chronopolis feel, suddenly entering this high-tech place at the end of the game, where mysteries are revealed, and literally fighting Fate...was that inspired by CC by any chance, or just coincidence? For a moment I actually thought Fate was the final boss, but then I remembered Haden was still alive lol. xD I got so caught up in that fight because the Oracle was pretty annoying to take down, took me a few attempts, then I suddenly got tossed into the fight with Fate...I felt sure I was gonna lose, but I won on my first try. Then I was like "Oh, right, Haden's here and I haven't been to Dimension's End yet. No way that's the end."

Then, the scenes where you become full fledged Guardian were awesome, loved how it showed the darkness descending over Lakria, and everyone putting their hopes in you. Reminds me of the pre final battle scenes of games like Okami, or TTYD; always loved it when final battles have something like that before them, it's a great way to hype you up! Then, the final battle itself, loved the music during that fight especially. Also the music when you become the Guardian. I liked the whole game's soundtrack, but the endgame tracks really were something special.

If you were aiming to give closure without dragging out the ending, I'd say you did a good job. I felt satisfied with everyone's endings, and didn't feel like anything was really left to be desired. Some things are left to the imagination of course, but that isn't a bad thing, and a plus at times. Overall, the game was great. I think it had very good dungeon design, I liked the puzzle aspects the dungeons had, they almost felt like Zelda dungeons in a way.

And you're welcome! I'm glad to help with the bug squashing.

Full game download is now out!!

I just finished the game!

One last bug report to top things off: the Turtle Toss spot at the end of the laboratory has the menu bug, too.

Anyway, it was a great experience, despite all the bugs (I understand a project this massive, with so many features is gonna have some problems at first!). For me, the conclusion can make or break a game...and I'm happy to say Lakria Legends had a great ending! Crazy final boss fight, threw me for a loop when he ate me and I wound up having to fight the heart. I was expecting a final phase after that, but was relieved the fight ended there. xD And the ending gave some closure to all the characters, which is ALWAYS a plus. Bugs aside, the overall quality of the game was pretty consistent from start to end, and the original soundtrack was great!


I'll replay the game one of these days, and aim to S-rank all dungeons and finish all sidequests, once the rest of the bugs are squashed. Thanks for all your hard work in making this title ^^

Full game download is now out!!

Two bugs in the Tower of Eden, both of the "use thing, menu becomes disabled" type. The Turtle Toss spot down the ladder, in the room north of the second save point, causes this to happen when you use it. Same with the Yagata Mirror puzzle in the room with the 3 chests, near the end.

Full game download is now out!!

author=KoopaKush
author=Kyubey
Another bug.

After defeating Terra, Ren turns invisible. I can still run around, but the sprite cannot be seen.

Also, I'm unsure if this is a bug or not...it seems I can warp straight to the Tower of Eden. The last story related thing I did was visit Grandma in Urumun and learn of the tower. Is this supposed to happen? When she said I'd need to fly there, I was under the impression I'd have to find a flying creature or airship of some sort, and normally you can only warp to something after you've visited it once. Just wanted to make sure it's safe to go to the tower now, and that it's what I'm supposed to do.
I found what was causing it, did you already manage to reset the character graphic? If not, using the Essences screen in the Menu should do the trick. And yes, after talking with Serene's grandma and her mentioning the Tower of Eden, the warp point should automatically get added after that. That is the next destination for the main story to continue :)


Nope, I reloaded my game, so I'll have to win the battle again, but thanks for the tip!

Btw, I think I found another bug. Tried teleporting to the ocean...but, I can't use my flute underwater to get back out. I DID gain the ability to use it underwater on the deserted island much earlier in the game, but I guess that must have broken somehow.

Well, I just finished most of Fairy Island, except for beating the dragon; I'll tackle him later. For now, I'm gonna beat Terra again and then head for the tower!

Full game download is now out!!

Another bug.

After defeating Terra, Ren turns invisible. I can still run around, but the sprite cannot be seen.

Also, I'm unsure if this is a bug or not...it seems I can warp straight to the Tower of Eden. The last story related thing I did was visit Grandma in Urumun and learn of the tower. Is this supposed to happen? When she said I'd need to fly there, I was under the impression I'd have to find a flying creature or airship of some sort, and normally you can only warp to something after you've visited it once. Just wanted to make sure it's safe to go to the tower now, and that it's what I'm supposed to do.

Full game download is now out!!

I am having the exact same problem as Ogswan.

I have all 3 orbs, have talked to 2 faces (Got the Agony Armor and Sorrow Headband), and have pretty much taken each route as far as I can go, at least I think so. I tried walking back into the main room while under the effect of the shrink magic, but this did not trigger any cutscene.

Full game download is now out!!

The shrink spot in the manor is bugged, every time I use it, the game locks up. I can't move nor open the menu, only face different directions.
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