LEECH'S PROFILE

LEECH
who am i and how did i get in here
2599
Something something I wish I was made of leeches.

Im quite addicted to Magic the Gathering. As such, I have no money.
Death Lord
For the Nugget Crash Course

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Encounters Mechanics

Coded encounters: At the beggining of the game, a set of 3 buttons are chosen (as in up, down left right shift) They are hidden from player view. If you press those 3 in that order, an encounter appears. At the end of the encounter, the button setup changes.

RMVX script help. As usual. This time: Enemy Levels.

RMVX.
OK, i need a new enemy level script. Or an update to the melody one, for one of my side projects.

I dont want enemy levels to be affected by the parties levels or anything like that. I want different areas to have different 'levels', so, say when the player enters "The magical forest of overly magic gnomes", i change a variable to 12, and all enemies are now level 12. Then the player moves to "the aptly named desert", i change the variable to 15, and well. Yeah. That was too much explanation for a simple thing.


It would be great (but not neccesery) if the script was compatible with battle engine melody.

So if anyone knows of a script that can do this, or is willing to make one, that would be great.


EDIT: Another script i need.

A script that gives all actors EXP, even if there not in the party at the time of the fight (and even if they are Dead).
I cant seem to find one, but i think i remember having a script that could do this ages ago... ):

Capcom went insane

In 5 or so years, were probably gunna get 'Super Kitty Fighter II Part 3, arcade edition Extreme 2'.

Note: This is why they canceled MML3.

So what's in V4

author=kentona
Fine, i've been teasing you guys for long enough. Time for the big reveal:

we're becoming a My Little Pony fansite


Woot!

*Dances*

Best Engine to Make a Strategy RPG

author=Shiek Ice
author=WolfCoder
If there's a high enough demand I could add a tactical battle system as one of the default systems of 20XX. The demand has to be pretty high, though (like burning).
So, how do I go about showing you the demand? Blood oath; first kin; sacrifice of a thousand goats?


I can sacrifice a pig, if that will help? maybe even a sheep or two.

What can you do with squares? (VX RTP Mapping Contest)

The RPT doesnt have any cracked tiles for that floor... i think. But i added the water fall stuff, and am submiting it to whatshis face now. Thanks for your help.

What can you do with squares? (VX RTP Mapping Contest)

What about this?


YEM

author=Antilurker77
Try setting the expire chance to 100%.



... It worked. Melody is randomer then i thought... Of course, the poison damage happens every half turn or so, so i have to decrease the damage done...

Thanks for your help. Till next time a script screws me over, ldida1 signing out.

Frankenstar.png

What can you do with squares? (VX RTP Mapping Contest)

Im not a very experianced mapper, but here is my entry.



Its an old blacksmith, who lives in the mountains. Cause how do you think mountain wolves get their claws?
He has converted a cave into a house, by adding a wall and door. His workshop is through the path to the north.

Thoughts anyone?