LAZESIGMA'S PROFILE

Hello, I'm an avid rpg gamer and once wanted to design video games for a living. Well, living in Chicago area, and not the West Coast, that didn't quite pan out. I'm happy at my job as a programmer for Insurance Software and use RPG Maker Mv as a hobby.

I have created 3 games, "Something Something Ninja RPG", "Robo-Land" its unofficial sequel, and my latest "An Unusual Cadence".
Something Something Ninj...
Help Kakashi locate 4 crystals and save the world!

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Version 0.51 Update

It's coming along nicely!

Shadow Star

Downloaded this game today to give it a try.
I found a section in the village where you can get stuck and have to reset the game.
I've saved a screenshot to my computer. (Looks like you can only attach images from websites here?) I was able to walk LEFT over the blue flower but then got pinned in and could not walk back to the RIGHT. It's just by the wishing well.

Fairie Krystal

Cool, fun little game. Thanks for sharing this!

The Inn

I do want to check it out. Any download link for it yet?

Robo-Land

Game now in MV format with Side-View battlers and various other improvements / fixes.
Thanks to the 100+ downloads the VX Ace version had.

Quest for SOFA

Downloaded this today. For some reason, 2nd scene where you control the Fighter (with the Kick skills) after the first fight with the 2 (Back) enemies, you keep walking and then the game like freezes her in place in that long hallway.

Robo-Land

Latest update: All elementals spheres weak to Poison now to assist with Chemist early game skill.
Added a few elements/tips to help the player find the Libra ability early on.
Various spelling fixes.

Robo-Land

Latest update. Improved damage formula for Single Target Chemist mixes.

Robo-Land

Latest update: I added a Healing option to a midway point in the final dungeon.
Fixed some text in one of the final boss fights in the game.

Luxaren Allure

I randomly stumbled upon this game and saw it had a massive # of downloads and a high rating. I gave it a shot and have just completed the game.
I like it...a lot.
I feel the game is nicely balanced with the exploring and # of battles you need to fight. This is not a game where you can just auto battle the "Attack" option. Everyone has a role and by effectively using the many abilities given to them, you can efficiently clear the battles as you move from place to place. The alchemy is a great touch. While I never used the "Breakdown" aspect of it much, I appreciated the fact that it was there for dismantling equipment that no longer served a purpose. The sheer # of equipment, skills, and the stat boosting items really allows you to spec out a character. The story and art are also nothing to sneeze at. A lot of time was put into this and it looks very pretty. Bravo on a lovely game.