LAZESIGMA'S PROFILE
LazESigma
244
Hello, I'm an avid rpg gamer and once wanted to design video games for a living. Well, living in Chicago area, and not the West Coast, that didn't quite pan out. I'm happy at my job as a programmer for Insurance Software and use RPG Maker Mv as a hobby.
I have created 3 games, "Something Something Ninja RPG", "Robo-Land" its unofficial sequel, and my latest "An Unusual Cadence".
I have created 3 games, "Something Something Ninja RPG", "Robo-Land" its unofficial sequel, and my latest "An Unusual Cadence".
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The Inn
Robo-Land
Game now in MV format with Side-View battlers and various other improvements / fixes.
Thanks to the 100+ downloads the VX Ace version had.
Thanks to the 100+ downloads the VX Ace version had.
Quest for SOFA
Downloaded this today. For some reason, 2nd scene where you control the Fighter (with the Kick skills) after the first fight with the 2 (Back) enemies, you keep walking and then the game like freezes her in place in that long hallway.
Robo-Land
Latest update: All elementals spheres weak to Poison now to assist with Chemist early game skill.
Added a few elements/tips to help the player find the Libra ability early on.
Various spelling fixes.
Added a few elements/tips to help the player find the Libra ability early on.
Various spelling fixes.
Robo-Land
Robo-Land
Latest update: I added a Healing option to a midway point in the final dungeon.
Fixed some text in one of the final boss fights in the game.
Fixed some text in one of the final boss fights in the game.
Luxaren Allure
I randomly stumbled upon this game and saw it had a massive # of downloads and a high rating. I gave it a shot and have just completed the game.
I like it...a lot.
I feel the game is nicely balanced with the exploring and # of battles you need to fight. This is not a game where you can just auto battle the "Attack" option. Everyone has a role and by effectively using the many abilities given to them, you can efficiently clear the battles as you move from place to place. The alchemy is a great touch. While I never used the "Breakdown" aspect of it much, I appreciated the fact that it was there for dismantling equipment that no longer served a purpose. The sheer # of equipment, skills, and the stat boosting items really allows you to spec out a character. The story and art are also nothing to sneeze at. A lot of time was put into this and it looks very pretty. Bravo on a lovely game.
I like it...a lot.
I feel the game is nicely balanced with the exploring and # of battles you need to fight. This is not a game where you can just auto battle the "Attack" option. Everyone has a role and by effectively using the many abilities given to them, you can efficiently clear the battles as you move from place to place. The alchemy is a great touch. While I never used the "Breakdown" aspect of it much, I appreciated the fact that it was there for dismantling equipment that no longer served a purpose. The sheer # of equipment, skills, and the stat boosting items really allows you to spec out a character. The story and art are also nothing to sneeze at. A lot of time was put into this and it looks very pretty. Bravo on a lovely game.
Robo-Land
Uploaded a new version with avatar and spelling corrections as
well as Removed the Save option from the Main menu access.
well as Removed the Save option from the Main menu access.
Robo-Land
Hello clalbert.
There is a room with several single blocks and a few monsters
moving around. One square where it seems like a block should be
is missing. Explore that space. Hopefully that helps!
There is a room with several single blocks and a few monsters
moving around. One square where it seems like a block should be
is missing. Explore that space. Hopefully that helps!