New account registration is temporarily disabled.

MILENNIN'S PROFILE

I create games because I enjoy gaming, telling stories, writing dialogue and drawing. Making a game is all of those things combined into one. However, my greatest passion with game making is designing battle systems that require thought and resource management within battle itself. I'm always looking into improving my skills, so if you've played one of my games, please do leave a piece of feedback on my page.
BETA
A lighthearted, quest-driven RPG

Search

Filter

[Plug-In][RM2k3] More interesting conditions

Nice, haven't downloaded yet, but would it be possible to make them to go away after set amount of turns instead of seconds?

[RM2k3] Borders for randomly-moving touch encounter monster events

author=bulmabriefs144
Easiest way: Make a SameLevel event, and allow a Pass Through move event. You'll be able to walk through it. The enemy will hit a wall. This can be for Follow Hero as well making an enemy basically wait at the stairs.

-image-

People keep telling me I use too many parallel processes, but the point is I know when I can get away with it.

Why all those branches, lol? You can do without all the branches, and just make hero move forward 1 step upon touch.
Even easier, you can make events that are below hero, but when set to prevent event overlap, monsters will not be able to cross them, while the player can without having to add any commands.

[RM2K3] Request turn-based combat plugin

Thanks a lot for trying, though.8)
Looking forward to the template.

NEED ANSWERS TO MAKE A GOOD TRADITIONAL RPG GAME II (NOT NECESSARILY ASKING HOW TO MAKE A GOOD TRADITIONAL RPG)

author=JustRob
the title was in allcaps so i came immediately but then the text was too long so i didn't read


Lol, same.xD

dynrpg question, i warn you im a noob

You have to have a folder titled DynPlugins in your project. Then download any plugin and place the files in there.

Do graphics matter?

Graphics, no. Art style, yes.

I like the RTP, have no problems with it. I use RTP a lot in my games too.=P

[RM2K3] Request turn-based combat plugin

I'll have a look at the code, but I have about 0% experience with this stuff.

[RM2K3] Request turn-based combat plugin

I've been using Cerberus's plugin, but it's incomplete and suffers from some issues (mainly death, freeze, paralyze, stun etc. states causing the game to freeze up). But he's said he won't be looking to patch his plugin any time soon / ever(?)

I'm therefore requesting a similar plugin, but with the fixed immobilised states. A plugin that replaces RM2K3's action combat system with a classic turn-based system. It would be very much appreciated if someone could do this.

What makes a great anime, for you?

It's gotta be awesome.

Fillers = NOT awesome.
Bad animation = NOT awesome
Lame characters = NOT awesome.
Annoying voice actors = NOT awesome.

The gay marriage debate...

I'll never understand why some people are so against it.
But then, I'll never understand why people feel the need they must marry either. They can live together regardless of being married or not...