ORPHEUS'S PROFILE

Life is an Illusion.

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Video Game Fails

Halo 3:
I was Sniping and when I killed a bunch of people and turned around this guy had an Energy Sword and said Hi. He was there the whole freakin' time! And I didn't notice.

What are you working on now?

post=143926
Do not like how it's turning out. The whole magic charge is also a pain, though it's easy to make.


Hot Damn TDS. That looks good.

GlobeLeft.png

Step Aside HR. Legend of Denadel has a 3d Globe too!

What RMN game are you playing now?

post=139621
Playing Push!, the rm2k3 picross. This game is amazing. A lot of complexity a didn't expect.

DOCTOR EIN YO PHANTZ

Carlsev Saga: Episode II

H-O-L-Y G-O-D
FINISH THIS!!!

ThisIsForDezz.png

Note: When I took this screenshot I was playing the Expansion. That is why Valen Tyran is Captain of the Divine Enforcers.
Yes there is an Expansion planned.

ThisIsForDezz.png

comment=33741
Divine Enforcer Captain... This guy must be important.

THE BOTS ARE ATTACKING!!!!!

Astyanax: Wrath Steel

comment=33951
I haven't played nearly enough of this game to review it but, from what I've played, it is a fairly poor/average game.

The storyline is terrible from the get-go. How the introduction is organised is confusing and doesn't flow, at all. The game could start from the very point where the main character is teleported to his new world and it wouldn't make any difference because none of the preceeding scenes made any sense. If the preceeding scenes are required then, at the least, the bit about "I am Astyanax, I go to this school blah blah" should be removed because it just isn't needed. The developer could just have him wake up from the dream, go to school and then get teleported away.

The dialogue is just as bad. There isn't any reason to have the main character talk to the player at the start, for instance: Just get on with the story-critical scenes. There is also no need to use things like *a voice comes from the dark* when the screen is blacked-out and *everything fades* when the screen fades out; I can see that these things are happening, I do not need to be told them. The number of spelling and grammar errors is just immense and this makes the dialogue even more laughable.

The battle system would be fairly entertaining if it wasn't glitched. For instance, in the first fight your allies will damage each other if they walk into each other and will also damage you. Of course, you can't damage them back because they are your allies, but this makes it hard to tell who is an enemy and who is not when the enemies are not made clear by the preceeding scene. This is a massive glitch and it needs to be fixed.

The graphics are nice (outside of cutscenes - in cutscenes they are terrible) and I appreciate that, but this game isn't anything special: Just another RPGMaker game that fails to implement its ABS.

I HATE YOU!
This game is so much fun.

Carlsev2Pic15.png

This looks really cool.
Will you walk around on the world map or do this?
Or are you doing both.
Again this looks really good.

Cancelled

Thanks Guys.