PROJECTKYLE100'S PROFILE

Deep Cosmos
Can you survive the universes darkest mysterys?

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Game Ideas?

Thank you so much! That actauly really helped! Im going to get in touch with my editor for some of the spelling as I struggle with that xD lol! But you did give me a list that I can work on. 1st thing that I will work on for the next update: Yes, The stares don't work because I have not made the 2nd level to the star ship just yet xD But I will fix this. Also I forgot to make the door 2 ways 0_0. That is an easy fix and it will be changed in my next update. 2nd the doorways that lead to nowhere are because that level was supposed to be the crew quarters, However, The more I play it. The less I like the consent of it x( Doors that don't work tend to frustrate a gamer. So i'm considering changing the 2nd level. 3rd I'm going to add a tutorial in the next update to explain the basic controls and other factors that you said were not explained to you. Which include the faces that hide in the door ways and why some of them are just blank. The Blank screen flashes are for the Iron Mob. They are based on the SCP monster from containment breach. If this gets too irritating for other gamer then I will consider fixing this. But i'm hoping the idea works. Overall i'm vary optimistic about yore review! I have a list of things to work on. But i'm glad you enjoyed the concept and that the game made you jump. As that is what its intended to do xD overall I think I just need to brush up on a few things to make the game run smoother. But as long as the bass works then I will be happy to fix a few bugs to make the game play more enjoyable for other gamer's. Thanks again for the feedback!

Deep Cosmos

Lol! I meant to put "your" instead of "Yore" I will fix it. Thanks for pointing that out :D

Music Pack by Aaron Krogh. Free, no usage restrictions!

Thank you so much for sharing. The's tracks are amazing!

Screenshot Survival 20XX

author=Cap_H
Here is a small suggestion what I would do with the map. It's far from good and It would need more work (or an overlay, loly).

author=InfectionFiles
@Erave- The first one! People are suckers for bridges, me being one of them.
Seconded, I would put the bridge in the middle of the screen to get some more exposure.
Thank you! I got a ton of suggestions which I greatly appreciate But they all went in opposite directions XD I think I like this idea the most. I wont do it 100% like that pic. But I now understand what a few of the former comments were suggesting with the islands and pillars. Ill work on it some more. And yes. It is a Palace which is why I added the water :)

Screenshot Survival 20XX



OK! Round 3! Lol! XD I gutted out the floor or the upper half of the room. I added more water. But tried to keep the floor in a bit of a pattern. I also added the weapons on the wall to eat up some of the wall space. Any better? Or am I going backwards? XD PS Thank you @Cap_H and @BizarreMonkey for yore input.

Screenshot Survival 20XX

OK. This is what I was able to do to improve it. Do to the questions about carpeting. I decided to change the floor surrounding it. I added 2 tile sets this time and added a few objects in between. Any better? Or is this still not working XD

Screenshot Survival 20XX

Thank you @Joseph Seraph. I will work on a 2nd screen shot :D

Screenshot Survival 20XX

This is a new map that I was thinking about posting for a screenshot for my game. But I wanted to share it here first to get some feedback. Could I improve on some things?

New Bug fixed

Note: There was yet another bug found when switching from the Comet room map to the next map. wile freeing up space by deleting unnecessary files. I accidentally deleted the Music track that was supposed to go to that room :/ I have fixed the bug and have posted yet another down lode. Hopefully this one will be bug free.

New Bug fixed

Lol! The clue to the room with the Org is found in the same room. If you walk forward. You will see 6 torches that will flash on and off. After around 10 flashes. the torch lined up with the correct button will flash on and off fore a split second twice. Note: remember the color of the crystal the correct button was on.

The red crystal was originally a bonus for some one who was extremely observant. However, if its critical to completing the temple. I will try to make it more obvious.

If you look at the wall left of the door leading to the greenwood ace. There is a tile on the wall that is out of place from the others. But its vary minor. Walk up to it and it will trigger a bridge to rise out of the water and allow you assess to the red crystal.
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