PUNK_KRICKET'S PROFILE
Punk_Kricket
565
Call me Kricket - I review games at an infrequent pace.
I'm also a whole idiot just enjoying life with my opinions and music.
I'm also a whole idiot just enjoying life with my opinions and music.
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Admitting Defeat - When A Videogame Breaks Your Spirit
author=RyaReisenderauthor=LockeZBut why do I think that SaGaFrontier 1 is easy when everybody else says it's too hard then? =p
You might just be terrible at RPGs.
Also I've heard from multiple other independent sources already that BoF III was hard.
Might even go so far and say that every Capcom game is hard.
I used to have issues maintaining resources in BOFIII until I figured out that using Rei's "Pilfer" in the early game can make the going all the easier for you when the game forces it to be just Ryu.
For example: Boss Goblin have Waist-cloths, Eye Goo's have Healing Herbs: right here is where you'll save money early on because you steal Waist-clothes for the team, and nab extras to sell later.
GongHeads have Vitamin, which can be tricky to steal, just like the Waist-cloth. Too, try to steal Power Food from the Nue each time you fight it - give these to Ryu. Whenever Mygas becomes available, put Ryu under him and get the early skills he offers. Don't worry about the lack of strength; you'll be relying on his strength in equal parts to his magic until you have Momo and Nina.
Steal the Life Shard from Rocky outside McNeils manor, and again, gift that bad boy to Ryu.
Now, assuming you steal enough waist-clothes, if you can manage to set yourself up for being able to to tutor under D'lonzo by having 15 different weapons in your inventory, you'll be able to give Ryu the "Steal" ability after leveling up under her for four levels. This skill will be vital for ya until Rei comes back, because you can steal Protein from the Vulcan's in Mt. Zublo, which should help boost your defense a bit. Too, if you want some easy experience and levels, you can give "Monopolize", learned from D'lonzo, to a character you want to power up, go to Zublo and animate the Vulcan via fire spell, use Monopolize, and BOOM. Quick exp for weaker characters.
Later on you can steal Life Shards from Titan Goo's and Ice Toads, Magic Shards from Reapers, Power Food from Nightbats and Hobgoblins, and Protein from Vulcan. Too, you can set up your Faery Village to have all gift shops and do the corresponding trick:
4-6 fights = one vitamin
7 fights = fish head
16-20 fights = multivitamin
31-40 fights = life shards
41-50 fights = magic shards
51-60 fights = power food
61-70 fights = protein
71-76 fights = swallow eyes
201-499 fights = shaman rings
500+ fights = spirit rings
<_< Again, pardon the info dump...BOFIII and BOFIV are games I know really well, and I love sharing the knowledge I have learned and benefited from.
What Videogames Are You Playing Right Now?
I'm mainly blowing shit up in Just Cause 2. I have to say - previous gen or not, it's a nice looking game when you slow down and look.
What are you thinking about right now?
It's morning....why the Cthulhu-loving fuck am I awake? -_-
Right, cuz my cat woke me up...furry bastard.
Right, cuz my cat woke me up...furry bastard.
What are you thinking about right now?
author=Kaliesto
Well consider a few things about Toriyama & Frieza
1) That was suppose to be his ultimate villain, but the series kept going
2) Toriyama's actual nightmare if such a being existed
3) This is for the new generation, and not ours.
Aye, fair enough. :P Although I thought Super/Kid Buu was second to Frieza, in terms of what he manages to do.
author=Mirak
what are you talking about you crazy kid
Edit: Hey someone deleted the post...
Uh.
Anyone played Ragnarok Online?
I've played it...before it crashed my last laptop. I miss playing it - didn't get very far but I enjoyed walking around and admiring the environments. I tend to do that in my spare time when not grinding on an MMO.
Wow, the official RPG Maker site forum rules are..... wow!
9. Do NOT use EXCESSIVE profanity
Well, fuck. I'm out. LOL
Seriously, some of that I can understand but it sounds so unbearably stiff. As in move one's neck just wrong and it'll snap in twain, stiff.
Well, fuck. I'm out. LOL
Seriously, some of that I can understand but it sounds so unbearably stiff. As in move one's neck just wrong and it'll snap in twain, stiff.
Acts of Random Kindness Day [GO!]
I'm down! :D Hell, I've mad love for everyone on this site, so everyday would be an act of random kindness day for me if I had muh way. :3
Admitting Defeat - When A Videogame Breaks Your Spirit
author=Hexatonaauthor=Punk_KricketOooh, I want to try that...
I didn't know this! O_O
I do know there's an exploit in all versions of FF4 that I've played that render the game utterly easy.
When ascending Mt. Ordeal, have all the paladin equipment from the town beforehand bought, and then once Cecil turns over into said paladin, equip all of it, kill your team, and farm sweet, sweet levels.
I left there at level 80 (on the psx), level 80 (psp) and 70 on the DS version...and everyone but Edge will join at Cecil's level. Makes grinding pointless later but hey...I was proud of myself for figuring that tip out. :P
I found it through sheer boredom, to be honest. When I noticed that Cecil by himself would jump several levels, I sat there and spent maybe two and a half hours, seeing how far you can go with it - and you can level cap him if you're patient.
Another exploit I learned off (although not on my own) is how to be OP in FF8 but without ever fighting and physically defeating enemies.
You need to have Seifer in the party during the Dollet invasion, and have him knock out Zell and Squall. Have the GF's you want to get EXP and abilities for equipped to all three of them - despite the two being knocked out, their GFs received the experience. Since Seifer's level do not affect future encounters outside of this one particular story mission, you can level up all you want.
Once Quetzalcoatl has learned Card and the related abilities, start focusing on refining items into magic and retain enough cards to play with, because you can beat disc one with everyone's ultimate weapon, despite not having the weapon magazines. All you need is the material and somehow it counts it as having the mag.
And then, for an extra challenge, go through the game carding all non-boss enemies, and you'll arrive at the finale maybe level 10-15 for all characters. Can even use Doomtrain and Cactuar and abilities found on them to harvest permanent stat gains from the Island Between Heaven and Hell (which I know is somewhere not too far from the desert prison area).
....I apologize for nerding out. >_> I don't get to talk about video games with people locally and tend to info dump my findings on all of ya. XD
Admitting Defeat - When A Videogame Breaks Your Spirit
author=SgtMettoolauthor=Punk_KricketWhat the game doesnt tell you is that if you equip certain augments onto the temporary party members before they leave the party, they'll evolve into better augments. Some of which are nearly essential to finishing the game at all. FF4 DS (and FF3 before it) is monstrously difficult in general, and yet it keeps this vital aspect of the game completely secret.author=Jeroen_SolYessss! The one on the DS. My team was high level, high classed, and well equipped and somehow I was having enemies shave off thousands of HP. O_o.author=Punk_KricketIf you're talking about FF4 DS, then ugh, yes. I don't know why they felt the need to make it so much harder than the original game, and why they felt the need to make the final dungeon so much harder than anything else in the game. You could go in with a level 80+ party and get thoroughly wrecked. I also ragequit there.
Final Fantasy 4: Rage quit in the final dungeon of the game due to the obnoxious encounter rate, and the amount of running around I did made this harder.
I didn't know this! O_O
I do know there's an exploit in all versions of FF4 that I've played that render the game utterly easy.
When ascending Mt. Ordeal, have all the paladin equipment from the town beforehand bought, and then once Cecil turns over into said paladin, equip all of it, kill your team, and farm sweet, sweet levels.
I left there at level 80 (on the psx), level 80 (psp) and 70 on the DS version...and everyone but Edge will join at Cecil's level. Makes grinding pointless later but hey...I was proud of myself for figuring that tip out. :P
Hello everyone ^^
Admitting Defeat - When A Videogame Breaks Your Spirit
author=Feldschlacht IV
I pumped up Peco with Fahl; he naturally has high HP and Def, and low Speed anyway, and Fahl is the most HP and Defensive Master in the game. He becomes straight up unkillable.
That's who I put Peco with toward the end, but I used his low level to get the chain formation and Deis's spells, and then a few other skills from other masters. Around level 34 or so, put him with Fahl and left him there.
Ryu was sort of my every man until mid-game, and then I began to spec him for all out damage dealing and secondary healer/buffer. Rei was always the speed hitter, so he went with masters that upped the appropriate stats. Momo was always an odd character cuz I never figured out how best to use her outside of being the secondary mage.
Nina was a beast that put the hurt on enemies with magic. Especially the ones from Deis. I tend to give the weaker/moderate spells to Momo - or give her 'group' spells, while Nina took the strongest ones for herself.













