QUIJANO'S PROFILE
Quijano
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Tower of Cecilie: A Gene...
Decart has been asked to retrieve The Atom to power The Collider, a weapon that will end the war that his nation is currently engulfed in. However, the dreaded scientist Cecilie stands in his way.
Decart has been asked to retrieve The Atom to power The Collider, a weapon that will end the war that his nation is currently engulfed in. However, the dreaded scientist Cecilie stands in his way.
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Tower of Cecilie: A Generica Chronicle
author=ZOUK
After rewatching the battle teaser for a few times, I'm calling this one of my more anticipated games. The spell effects need improvement but it's already quite promising.
I'm your second subscriber.
Thanks for the support! I do want to make the battle effects better (I have a few spells that I think look pretty good, but they're higher level ones) and, of course, do full art for all the battle levels :)
Generica Vol. 2: Meribia
author=Pheadonaauthor=QuijanoFound and pulled the switch... No teleporter....author=PheadonaGoing back to it now it seems really hard. I should have given a few more hints. There are three book repositories in the courtyard. Go into the right-most one. There are four groups of bookshelves - you want the group on the top right. On of those bookshelves (I think it was the middle one) has a hidden button behind one of the books. You hit the switch and the teleporter to the AquaProfound Dungeon (a play on D&D's Waterdeep) appears in the middle of the courtyard.
In the academy courtyard, desperately looking for the dungeon.... any clues? thank you
Sorry for the poor explanation. I made an image of where the switches are (there were 3)

Generica Vol. 2: Meribia
author=Pheadona
In the academy courtyard, desperately looking for the dungeon.... any clues? thank you
Going back to it now it seems really hard. I should have given a few more hints. There are three book repositories in the courtyard. Go into the right-most one. There are four groups of bookshelves - you want the group on the top right. On of those bookshelves (I think it was the middle one) has a hidden button behind one of the books. You hit the switch and the teleporter to the AquaProfound Dungeon (a play on D&D's Waterdeep) appears in the middle of the courtyard.
Generica Vol. 2: Meribia
author=wybella
Can you help please - I am stuck in Whisper looking for a sponser - where do I find one and is there a guild here
There is no guild, just the Academy which story-wise serves as guild. You want to go to the large building in the first section of the town (straight up when you go in) and walk all the way to the right. The kid with the red hoodie who previously was like "leave me alone" will sponsor you under the condition that you help him afterwards with an undefined task.
Hope this helps :)
Dreaming Mary
You deserve money for this. All playthroughs add up to 1.5 hours-ish (estimating by your description - 25 minute playthroughs, 4 endings). Put it on Steam and sell it for 3 - 5$ I'll buy it.
This is the kind of game the community needs more of.
This is the kind of game the community needs more of.
Generica Vol. 2: Meribia
author=Pheadona
Where do I get the book to join the guild in the North? I have finished all guild quests in Ward...
Sorry that I took forever to respond, I have been concentrating on finals.
It's in one of 2 places (can't recall which) - either in some ruins to the northwest (there's a demon of sorts at the end as well) or in an underground cave. The entrance is a small hole on the ground at the center of the large map west of Berlindas.
Thanks for giving the game a chance!
Generica - Vol 1: Mandar
Oh I wasn't aware of that other title by the same name. I'll put up a disclaimer. Thanks for the head's up.
Generica - Vol 1: Mandar
Hello Samji,
If you look carefully in each screen, you will notice that near one of the four possible exits on each screen there is a tiny plant. You need to look carefully. Just go through that exit and after a few screens you will get to the eyepatch. If you take the wrong exit, it either takes you to the same screen or back to the beginning (think Lost Woods in the original Zelda).
Spoliers (if you don't want to do the looking) - scroll over the text below
When you enter the forest, go south (the only possible way)
Then, go: west, south, east,north.
Spoilers end
If you look carefully in each screen, you will notice that near one of the four possible exits on each screen there is a tiny plant. You need to look carefully. Just go through that exit and after a few screens you will get to the eyepatch. If you take the wrong exit, it either takes you to the same screen or back to the beginning (think Lost Woods in the original Zelda).
Spoliers (if you don't want to do the looking) - scroll over the text below
When you enter the forest, go south (the only possible way)
Then, go: west, south, east,north.
Spoilers end













