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Rm2k3 games with poor English translation :P Enjoy!

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Crimson Memories

Each Crimson Memories is/was independent. New tower, new guys, new story.
So 2nd and Witch hunters didnt tie to previous crimson memories.

mockup of custom graphic: (screen will be wide screen), this is 320x240, game will run at 400x240

Screenshot_19.png

Screenshot_30.png

your map is reallly goood!!

Crimson Memories

double post, i edited too much.... x_x

Crimson Memories

a lot of music is from Ys series. Tower boss is from Falcom jdk band for sure, but cant tell you what is the name of the song, i dont remeber this after this whole time.

While other two games of the serie:
Crimson Memories 2 and Crimson Memories : Witch Hunters didnt get eng. translation I plan translation for 4th Crimson Memories game. Yay! Anyone who liked original CM pushed me forward with this one - there is going to be 4th Crimson Memories game with brand-new engine. Simple abs (same slash attack) but with secondary ability and some 3rd over-powered ability (limit break).

I am creating 100% custom-graphic now, not simple edits of other sprites! The game will bring brand new sprites. Small prewies of heroine:



It wont be for casuals, but it will provide an option to over-level bosses with unlimited xp and lvls up like this game did. However I have to admit myself that 3 phases of final boss without healing could be cruel. This new CM will bring in some little bag inventory :-) as the new tower will be full of mystery and locked doors.

The official English 2k3 version is out!

I was out for some while, is custom title screen implented ? and also does it support bigger charset than the previous 2k3 limitations ? If it does how is collision with obstacles solved ?

example of my heroes :



or is there classic "box" x/y for character? sorry for dumb questions if they were asnwered.

I did this crimson memories series in rm2k3 in the past but now i wish to make greater one and I m deciding between commercial rm2k3 or clickteam fusion, which I currently own.

The official English 2k3 version is out!

author=Darkflamewolf
I'm a bit leary. I'd love to finish Amulet of Fate and potentially make it commercial (doubtful, but hey!)


I think there may be issue with this. Not sure what charset, tilesets, etc. are you using. I think the things that do not vioalte 3rd parties are

- RTP, which comes with RPG maker

if you are using any Snes rip or tileset is, then there might be the issue. If i would go for commercial rm2k3 game I think only custom graphic counts besides RTP for commercial release.

The official English 2k3 version is out!

That sounds ok, any idea when the custom title will be available ? i know its too soon, but that is one of things that is pushing me away from buying it now. I m really considering to build small 2k3 hack and slash commerical game with all custom stuff, pixelart, etc. while I m working on my Arvesia game in different engine... that project is planned for years, i might try to sell my custom hack n slash RPG that way like for 1 usd, um... now when license allows it.

The official English 2k3 version is out!

Hmm, but one thing that bugs me.

Can you build Custom Title screen here ? or is there that ummm default horrible thing :
start
continue
quit.

I can do custom title screen without Default one (it skips)- with power mode2003 which is non-commercial ripoff, tho.

The official English 2k3 version is out!

Really quite old-new News :) great work. this one was my favorite engine for long long time.