REBEZION'S PROFILE
Rebezion
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Rm2k3 games with poor English translation :P Enjoy!
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Arvesia
scr_15.png
Whatchu Workin' On? Tell us!
Nice sprites Emmych :o)
*I finished Change of concept in past 9 months vid *finally* - I planned this for long.
*I finished Change of concept in past 9 months vid *finally* - I planned this for long.
The Screenshot Topic Returns
author=Blindmindauthor=RebezionAbsolutely gorgeous! You have some serious talent! ;D Any plan to develop that or is it just an art experiment?
I made a concept sheet for a game, I plan to release 1 every 2 months.
http://3.bp.blogspot.com/-MlCQzhP6Z-E/VItYEIUUjtI/AAAAAAAABsg/_NvVNQo8U58/s1600/backg.png
Demo-crankin time
thanks, hm. I think it's semi-expiremt now. I will see how much time I can spend on this concept/project.
Your screenshot of rm2k3 chipset are great! cool placement, game looks wonderful.
I have some edited chipset here too - it may help you / or not. Check it out if you want to. (note: those are custom edits, something is custom but a lot of it is just downloadeded and reedited). I think one is even from um, lands of lunori but i never used those orig. parts in my game from that one. I just reedited cave parts.
http://rpgmaker.net/users/Rebezion/locker/EditedChipsets.rar
chipsets in motion here : https://www.youtube.com/playlist?list=PLK0Dc4RtzVVpP4_GQIQiiRdluQxEPs9yh
The Screenshot Topic Returns
Whatchu Workin' On? Tell us!
Whatchu Workin' On? Tell us!
Whatchu Workin' On? Tell us!
old sprite was too bad! (so much time I spent on it and meh), I remade it again. here's a better one:
note*as ytb descript. says music is provisional
note*as ytb descript. says music is provisional
Whatchu Workin' On? Tell us!
Whatchu Workin' On? Tell us!
author=Ratty524author=RebezionHer left leg (from our perspective) is extending a bit too far back in the frame that shows her leg trailing. The highlight on the strips of her hair also tends to disappear and reappear a bit. The walk cycle in general looks as if she's "skating" because she's not picking up her feet high enough with each step to look convincing. When in-betweening stuff like this, draw your feet along an "arc" type of path instead of a straight path to avoid this.
I finished walk. animation for Arvesia, http://rpgmaker.net/games/6368/
3x scale, it's faster in a game
More info:
http://www.fjasmin.net/walk_cycle_tutorial/index.html
Great ! I will try to re work it and I will post an updated version.
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