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Pokémon RMN Version
Soul Sunder
author=Red_Nova
In a marvelous display of misplaced priorities, I got so excited when I learned how to make seamless backgrounds that I couldn't help myself. It's not much, but hey.
Do you mean seamless transitions between map transitions? Because I could have taught you how to do that. Just saying if you are struggling on how to get RPG Maker to do something I might be able to help. Figure I'd make the offer since you've helped me before.
Grace's Christmas Preparation
Virtual Grappi
I played it three times in a row to see if I can keep Grappi alive but so far Grappi seems to inevitably starve.Of course I can play as gray Grappi but I get the feeling there must be a way to keep it alive.
Haven't been able to solve the slide puzzle I'm not that good at those.
Haven't been able to solve the slide puzzle I'm not that good at those.
Nsala Liberation
Thanks for the feedback Shayoko.
I'm glad you contacted me before I finish the next update.
You say the life and magi are off screen a bit when you full screen? Since no one else has had this problem maybe you need to change your screen resolution but I assure you if more people mention this issue I'll try to fix it.
The EDU segment you are referring to is a retelling of an African Folktale I figured that was obvious. Would you prefer I have a note stating that somewhere?
I've been considering changing that song you mentioned. I guess it's more of an acquired taste but the music of the Baka people is very unique and I thought it'd be cool to include. That being said I realize it's my job to ease people into the African culture so I'll try to find a song that's a bit more pleasing to the western ear.
I've already made that water puzzle easier you'll see it in the next update. In fact, many of the challenges of the game have been tweaked to make the experience simpler and easy for the players. (For anyone reading this, keep in mind I'm talking about a yet to be released update which may still take a few months to come out)
So hopefully you'll like the next version more.
As for the grammar I'll be correcting what you notified me of. I actually had an English Major look through the main story so those parts I'm pretty sure don't have much grammar errors.
I know when compared to other RPGMaker games mine seems really long but compared to my inspiration (The Legend of Zelda series) it's actually a short game. My game takes a little over 10 hours to beat. A Zelda game typically takes way more than that.
It's long because I spent many years trying to make an epic game.
I have however been, finding ways to trim the game's play time without reducing the scale much.
Thanks for the sharing your thoughts Shayoko and helping me to improve the game.
I'm glad you contacted me before I finish the next update.
You say the life and magi are off screen a bit when you full screen? Since no one else has had this problem maybe you need to change your screen resolution but I assure you if more people mention this issue I'll try to fix it.
The EDU segment you are referring to is a retelling of an African Folktale I figured that was obvious. Would you prefer I have a note stating that somewhere?
I've been considering changing that song you mentioned. I guess it's more of an acquired taste but the music of the Baka people is very unique and I thought it'd be cool to include. That being said I realize it's my job to ease people into the African culture so I'll try to find a song that's a bit more pleasing to the western ear.
I've already made that water puzzle easier you'll see it in the next update. In fact, many of the challenges of the game have been tweaked to make the experience simpler and easy for the players. (For anyone reading this, keep in mind I'm talking about a yet to be released update which may still take a few months to come out)
So hopefully you'll like the next version more.
As for the grammar I'll be correcting what you notified me of. I actually had an English Major look through the main story so those parts I'm pretty sure don't have much grammar errors.
I know when compared to other RPGMaker games mine seems really long but compared to my inspiration (The Legend of Zelda series) it's actually a short game. My game takes a little over 10 hours to beat. A Zelda game typically takes way more than that.
It's long because I spent many years trying to make an epic game.
I have however been, finding ways to trim the game's play time without reducing the scale much.
Thanks for the sharing your thoughts Shayoko and helping me to improve the game.
ENTROPY
Panorama
Resonate ~call out my angel~
I had fun!
Graphics - Refreshingly original. I dig the houses anything that shows a unique culture is cool to me. I like the battle field being a painting on tope and that wavy checkered pattern on the ground.
Muisc - Beautiful. I might listen to the soundtrack on my own time.
Gameplay - Fun and challenging at certain points especially boss fights and certain enemy encounters. Although some enemy encounters were pretty simple spam attack to win but it happens in a lot of RPGs so it's not a huge deal.
Story - Well my back has been killing me lately and I've got tons of things on my mind so I couldn't focus on the story as much as I should have but from what I could gather it seemed good but probably could use a bit more development.
Anyway, good game Joseph. :D
Graphics - Refreshingly original. I dig the houses anything that shows a unique culture is cool to me. I like the battle field being a painting on tope and that wavy checkered pattern on the ground.
Muisc - Beautiful. I might listen to the soundtrack on my own time.
Gameplay - Fun and challenging at certain points especially boss fights and certain enemy encounters. Although some enemy encounters were pretty simple spam attack to win but it happens in a lot of RPGs so it's not a huge deal.
Story - Well my back has been killing me lately and I've got tons of things on my mind so I couldn't focus on the story as much as I should have but from what I could gather it seemed good but probably could use a bit more development.
Anyway, good game Joseph. :D













