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Shadow Star
Shadow Star
Awesome feedback, thank you! So I'll definitely tweak the Archmage a little bit. If there's any other fights that stand out let me know. I've used a pretty good template to balance player/enemy HP/MP and abilities but I did have a feeling the Archmage was going to be a little challenging. Which is actually kind of what I wanted but I still might tone him down a little though.
As far as the village at night, yeah there are areas I see now that need to be updated. That part was one of the first things I worked on and I didn't know then as much as I know now, so I plan on either revamping that map or at the very least updating it(even though it's only used for that scene)
Good catch on the chests in Caliph's house, however, the treasure in the well is a secret that can be uncovered later much like the treasure chests on the other tower at Ryloth(Which is why I colored them differently). Basically, there are either secret entrances, portals, or keys that will only be available later in the game. It's up to the player however to piece those together and revisit the older content to unlock those kinds of treasure.
I fixed the wall issue and treasure chest at the Light Mage Academy. So should be good to go there. Thank you so much again for the feedback so far and let me know when you finish the demo and your thoughts of the story and what not. Many thanks!!
As far as the village at night, yeah there are areas I see now that need to be updated. That part was one of the first things I worked on and I didn't know then as much as I know now, so I plan on either revamping that map or at the very least updating it(even though it's only used for that scene)
Good catch on the chests in Caliph's house, however, the treasure in the well is a secret that can be uncovered later much like the treasure chests on the other tower at Ryloth(Which is why I colored them differently). Basically, there are either secret entrances, portals, or keys that will only be available later in the game. It's up to the player however to piece those together and revisit the older content to unlock those kinds of treasure.
I fixed the wall issue and treasure chest at the Light Mage Academy. So should be good to go there. Thank you so much again for the feedback so far and let me know when you finish the demo and your thoughts of the story and what not. Many thanks!!
Shadow Star
Hmm...I've tested it on a handful of different systems and it runs well. Also, most everyone that I've received feedback from, have said the game runs well on their systems too. However, there have been a couple of reports of what you described. I found out they were running off of older systems. The lag is most likely due to the fact there is a lot of parallax maps in the game which puts a lot more strain on whatever video card and other system resources you're running with.
Shadow Star
Thanks SquallStorm! Again, thank you for your comments before on Drifty's video! =) It's an awesome site and I thought it'd be a good place to share my game! That's been kinda the hardest part, is finding ways to get this game out there and have people realize it even exists.