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Dormantsky_Title_Card.jpg

post=214258
post=214130
Ahaha, I was laughing so much when I Read this XD
..
..
However I like japanese subtitles. It is aesthetically pleasing (for me), for I love the visual of japanese words. (Especially hiragana, but since this is a "japanization" of an english word, it shall use katakana. xD



Yeah, I rather enjoy them visually as well.
I aim to apply the fix soon. ^_^
~Sion

Dormantsky_Title_Card.jpg

It's supposed to pay homage to the genre of gaming
Dormant Sky's style derives from.
There are several things in the game that shine light on
others that inspired me.
~Sion

Dormantsky_Title_Card.jpg

That's crazy, lol I had a friend of mine make it.
Thanks for the proper characters Miracle. :)
~Sion

Tch_Menu.png

I noticed the inconsistency with the numeric values back when Vanit screened this. It's fixed. :)
Our last work on the menu thus far was putting all the game's teachable abilities in their proper Sphere Levels. When everything is finalized, I'll probably make a video explaining it all in greater detail.

~Sion

Sirdeka Inn.PNG

I wouldn't go that far, but thanks man.

~Sion

Anonymous_Aisle_by_Seeo.png

post=206513
post=206496
This looks pretty damn sweet, the panorama is messed up though :P
this is a side effect of screenshotting the map together, if i am not mistaken.

This is correct.

post=206582
Blindmind move the fuck out of the way, Sion's back in town.

Edit: Also treasured advice Neophyte told me. Do not be afraid to use the dirt and pathway tiles. Connect your pathways (at least now and then) and it will look better, trust me.

I'll connect the pathways and see how it looks. Maybe do a comparison poll?
Haha, Blindmind just has a life, unlike me.

~Sion

Sirdeka_Castle___Interior_by_Seeo.png

post=206512
not a big fan of the emotion bubbles. other than that, this looks pretty slick. the wood stump furniture is a little out of place, though. you'd think they can afford better, right?

Hmm, I never really thought about the aesthetics that much. The castle is supposed to be old fashioned, but what you're saying does make sense.

post=206574
I agree with tardis, perhaps using recolors from Zeal palace's furniture may be a better choice.

Something else that catches my eye are the dark spots apparently put at random in the carpet, they are not exactly shadows are they? is it dampness?

I may just go with that. Thank You.
My interpretation of the spots are dampness. I wanted the Castle to appear aging in a way.


Thanks guys.

~Sion

Dormant Sky

Heh, I appreciate it dude.
It's one thing to believe in your own project.
But it's a lot easier when you have support behind it.
Really hoping you guys enjoy this.

And to those who disbelieve, I really can't blame you.
It does make me work harder though. :P

~Sion

Dormant_Sky__Cast__by_Seeo.png

It's a bird. An anthropomorphic bird. :P
~Sion

Dormant Sky

I have made sure the voice acting is as professional as possible.
I will likely make two versions, one with voice and without it,
if people have a real issue though. So far from those I've let
hear the voice cast, I've heard really good things.

~Sion