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Glacia

author=DrawnActor
Love the feedback, thank you! We agree with you, and if we can make it happen, tanky characters should have more options and skills to use their build effectively in the rework.

ah, thats nice to hear, i hope its not too complicated to do that :P
also if you want you could have an ability that damages you in order to do something, you know, for a berzerker type of character.

Glacia

one thing that i feel should be present in the revamped version is tanking mechaniques, ther should be some abilities that allow for a character to protect the others to an extent and/or at a cost, otherwise there is little reason to make a tanky character if not for using revival herbs once everyone else is dead.

Redux Progress Update

oh, thats really nice, i was thinking it would probably be yet another year at least.

Glacia

hello, i know you guys are working on a new release, but i am curious about something pertaining to the old one: can phisical abilites critically strike? i am asking because so far i dont think that a single one has in my entire playthrough, so i want to know if that is intended, if its a bug or if you simply never considered whether or not they could, i think this is pretty important information for people who are thinking of investing in critical, also can magic crit? if you could answer something i would apreciate it.

Glacia Review

mend isnt a problem for me but whenever i use revive, wether in battle or out of it, it doesnt do anything, i am playing at the 2.2 version and i dont know why that is happening.

Chronicles: Fate of a Princess

author=AlexHeartnet
Played through the entire thing! Well done!
Really, this is well-designed in most every aspect, I am impressed.

Why is it that both the Prince and the Princess has green eyes while the King has purple and the Queen blue? How does that work?

loving the item descriptions lol

The main fault that I see with the game is your decision to name-characters-yourself and choose-character-class-at-beginning. The former is a tad odd with a character-centric plot, and being royalty limits you to honorable classes somewhat. The character-class concept was a good idea, but it doesn't sync well with the other things you put in.

Why is the princess not any more powerful then the other party members? Royalty is important; one has to justify their right to rule somehow. I would suggest having dual-classing for the main character, except that might be too much effort to be worthwhile. Instead I feel like she should have a set of fixed abilities in addition to whatever comes with the chosen class; something that makes her stand out from the rest of the party.

...Where is the yellow gem? I could only find red, blue, white.

royalty shouldnt make you inherently better then anyone else, there was a time when royals where trained to be tacticians and warriors, that made them generally excell at it, but it was just a matter of practice and experience, if there are other people who are also trained at a class there is no reason why the princess should be better at it unless she has been at it for longer, so unless the princess is everyones sempai there is no reason why she needs to be better, royalty was passed down to her through birth, wether she aquires the skills to justify it is up to her.

Masterstroke v1.0

i got to a point in the game where my weapons simply arent enough, i got the stone knife for the packer, but i cant find any other quest that i can currently complete, at least i cant seem to figure out how to, is there any way to deal damage to the slimes and snakes in that cave with normal attacks? or are we suposed to grind into infinity untill we have enough mana to kill them all with specials?
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