SQUEAKYREAPER'S PROFILE
Programming student. Mostly here to play, review, and participate. May consider RPG Design in the future. Skype is at squeaky.reaper if you wish to talk.
Avatar is a cropped, resized version of a commission I got from Betrayal-And-Wisdom at Nekocon 2012. I main Lulu on League of Legends, summoner name SqueakyReaper.
Avatar is a cropped, resized version of a commission I got from Betrayal-And-Wisdom at Nekocon 2012. I main Lulu on League of Legends, summoner name SqueakyReaper.
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Flowchart based combat system
Here's a sample I thought of.
Allow the player to map four actions to four keys (or something of the sort). Have battles play out like very slow paced Street Fighter; you can tell when you're being stunned, or whatever, and use the move you can to get out of it.
A one sided version of this is Valkyrie Profile: Covenant of the Plume. Here's a video.
It might be hard to abstract out of that, but what's going on is each character has a set of moves equipped. When their button is pressed, they use it. This allows for some interesting combos. See if you can make that in a one v one situation.
Allow the player to map four actions to four keys (or something of the sort). Have battles play out like very slow paced Street Fighter; you can tell when you're being stunned, or whatever, and use the move you can to get out of it.
A one sided version of this is Valkyrie Profile: Covenant of the Plume. Here's a video.
It might be hard to abstract out of that, but what's going on is each character has a set of moves equipped. When their button is pressed, they use it. This allows for some interesting combos. See if you can make that in a one v one situation.
Connecticut Shooting
Let's not return to square one with this debate.
@Killer Wolf: That sort of extremism kind of argues against... everything. Are you sure that's what you want to go with?
@Killer Wolf: That sort of extremism kind of argues against... everything. Are you sure that's what you want to go with?
Connecticut Shooting
author=Killer Wolf
What about the 22 children stabbed at an elementary school in China?
As noted earlier, none of those children died. While people do die in the knife attacks that go on in China, it's a lower fatality rate than assaults with guns.
CHRONO TRIGGER IS MEDIOCRE. There, I said it.
Connecticut Shooting
Not terribly convinced about the arms race thing, whether it's forward or backwards. While poisons and explosions have been used before, they're certainly not convenient enough to use, even less so in crimes of passion type things. I have a hard time seeing people suicide truck bombing a school, for what that's worth.
Here's a question: What sort of control, prevention methods, affordable therapeutic services, nuclear satellites, whatever, could have stopped this particular attack?
Here's a question: What sort of control, prevention methods, affordable therapeutic services, nuclear satellites, whatever, could have stopped this particular attack?
Connecticut Shooting
Armed guards at important institutions, especially schools, is something I wouldn't object to. As long as it's trained personnel, not teachers.
Cast of Characters!
Vagabond
Connecticut Shooting
Seeing as part of the gun control argument is that guns allow people to kill more people, bringing up the number of fatalities is relevant. Doesn't mean one person murdered is less significant than ten, just that one person murdered is numerically fewer murders than ten.
Vagabond
Just started playing, but I have to get this off my chest: The kerning of your "m" character is horrible. It looks like an entire space. Is there a way to fix that?
E: Owl and Alchemist, going attack style Alchemist. Holy cow is Stephan absurdly difficult. The battle was going well when he did over half the health of both my guys in one shot.
E: Owl and Alchemist, going attack style Alchemist. Holy cow is Stephan absurdly difficult. The battle was going well when he did over half the health of both my guys in one shot.














