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TheNecromancer
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End of the moth log-out?
Perhaps once a month someone in your house is using your computer without your knowledge, then clearing the browser history to cover their tracks.
suzy's art
[RM2K] [RM2K3] Why separate "tsukuru" categories?
author=RaveAre you for real? Why don't YOU do it in your spare time. Put off getting a job, having a life, having hobbies, and spend your time coding for strangers out of the goodness of your heart with no compensation. Even if you have to quit your job or school or whatever, I'm ok with that.author=CherryCouldn't you do it in the spare time, when you have nothing better to do? Yeah, the progress would be slower (and I'm okay with that), but at least it would be there and it's not like another version of 2k3 is coming out soon anyway.
For the reason that it's a lot of work, nobody pays me for it and I can't even accept donations for it or sell it or something because the RM2k3 Patch EULA prevents me from earning from patches of the official version.
Your plugins weren't commercial to begin with, so I dunno what's your deal really is.
//edit: As long as just DynRPG is updated I'd be fine with it, because DynRPG is a masterkey.
"Sturgeon's Law, Taste and RPG Maker"
author=kentonaNo, I'm still cool. Look.
old.

author=SoozNo, but fair points. I feel like I have a pretty good sense of game design and I notice every little thing. A sprite facing the wrong way, or an image that doesn't line up, and it really turns me off. I have a hard time looking past little issues like that and seeing the fun inside. It's hard for me to just enjoy the ride because I'm analyzing every little detail. It's like a curse for becoming a game dev, you start to notice things you probably wouldn't have before. "That move route command was sloppy"
The gist of what I'm trying to say is, "I work for McDonalds."
Part of it too, is that I don't like wasting my time any more. When I was young I didn't care, but now I'm very picky about what games I play.
Final Fantasy 1 was the first RPG I remember ever playing, and it would be the series with the most games I've played. It's like referencing McDonalds, there's lots of fast food restaurants out there but everybody knows MickyD's.
author=SgtMettoolSo basically I'm part of the problem and I didn't even know it? haha
It basically says that elitist gamer culture ruined video games.
Granted, this piece was written five years ago and this very culture that held so much sway in the industry has since been blown wide open and continues to be slowly dis-empowered as we speak.
What are you thinking about right now?
The problem I have with the steamed hams meme is that after you watch a few of them it gets real old beyond the initial laughter of what is being mashed up. Most of them are 6-8 minutes long when it's really only good for a few seconds. Some have good moments spread out but most of the time it's like 'yes, I know what is going to happen' and I can just envision what the rest of it will look like without having to sit through the whole video. But maybe I'm not a meme-loving person.
That initial laugh is good though. I liked the guitar hero one, because I'm big into that game.
That initial laugh is good though. I liked the guitar hero one, because I'm big into that game.
"Sturgeon's Law, Taste and RPG Maker"
Interesting article. I can't say I fully grasp everything said in it though haha My low-brow mind kind of glossed over most of what was said because of the words used. Me Hulk, me no understand fancy word play.
But basically the article is saying "RPG Maker games can be really original so stop being such a hipster art critic with hoity-toity tastes"? Then provides a few examples.
I'm afraid I probably fall in that group of people who think 90% is crap, instead of it being average. Ironically, when I first started in RMing(2002) I did think most everything was actually really cool! It was all exciting and I would have played ANYTHING. But as time went on, being immersed in all the games that showed up on this site(because really I didn't visit any others), my tastes started to change. I can't stand RTP or anything on the default setting, I can't stand "teenagers first RPG", and I need something really unique and top of the line to even be interested in reading the game page.
I try not to be a dick about it though so I just don't post anymore. What have I become? *looks down at hands*
But basically the article is saying "RPG Maker games can be really original so stop being such a hipster art critic with hoity-toity tastes"? Then provides a few examples.
I'm afraid I probably fall in that group of people who think 90% is crap, instead of it being average. Ironically, when I first started in RMing(2002) I did think most everything was actually really cool! It was all exciting and I would have played ANYTHING. But as time went on, being immersed in all the games that showed up on this site(because really I didn't visit any others), my tastes started to change. I can't stand RTP or anything on the default setting, I can't stand "teenagers first RPG", and I need something really unique and top of the line to even be interested in reading the game page.
I try not to be a dick about it though so I just don't post anymore. What have I become? *looks down at hands*
[Poll] Darndest Things 2: Wiggleyarm poll *closed*
I see. For some reason I thought a person wouldn't be able to vote after it's closed, but that doesn't make sense!
[Poll] Darndest Things 2: Wiggleyarm poll *closed*
Bluebird of Happiness!!!
[RMMV]: Event won't trigger as player walks over it.
I think I may have run into silimar issues with the passability/layer of the tile that event is on. Try it over different tiles.
Make a new empty map, copy it there, see what happens.
Remove other parts of code slowly, to a copy of it, and see if it works.
Or recreate the event fresh, maybe it's just a bugged event.
Make a new empty map, copy it there, see what happens.
Remove other parts of code slowly, to a copy of it, and see if it works.
Or recreate the event fresh, maybe it's just a bugged event.













