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Does Anyone Remember GamingW? (Remembering Gamingw)

author=LordBlueRouge
But yeah, I'm gonna keep my eyes peeled on this thread and hope someone will jump in and fill in what GamingW was like 2001-2005. Was it like, how RMN is now? was it more like GGZ? Like, it's hard to describe the atmosphere since I wasn't involved back then, but I remember sometimes browsing the site after school and wondering what kind games were on there back then.

Like, were the early years of GamingW more like the early years of Newgrounds? Like this "tough, but fair" mentality?:

Like, if you were talented, you were "okay" but if you weren't, you'd usually get pushed around by the troll - but you'd also have the people who were going into like, the animation or music industry, mentors, people who were always very kind and helpful to other users, etc.

Was GamingW 2001-2005 more like that? Like, it's hard to nail down the atmosphere of early internet communities. Like if anyone remembers Pendako it was an early internet whiteboard drawing site - that the cover artists of PSM (The Unofficial PlayStation Magazine) hosted and sometimes would hang out on:

Early GW was a bag of mixed nuts. Some subforums were absolute shitfests full of moderately unfriendly people and/or trollish behaviour (Crap Shack being the biggest example). General Discussion and Game & Demo had their fair share of nasty posting, but it wasn't constant. Some forums, mostly the arts forums for music, literature, etc. were actually REALLY nice and calm to post in.

I don't think that GW started to strongly adopt the weird "targ" attitude until 2003/2004ish when the members who endorsed that sort of behaviour started to become more prominent in the community. Those years were probably still the golden years of GW though, since the entire site was just a big melting pot of EVERYTHING at the time. If I recall, it was probably 2006 or 2007 when the site started to slide pretty quickly.

Does Anyone Remember GamingW? (Remembering Gamingw)

I think Gaming World's demise sort of started when certain people who became prominent in the community, who actively disliked RPG Maker, had started pushing to make the site focus less on it. Ideally, not even at all. It was sort of strange since that's what the site had originally been built around, and I remember a lot of people (myself included) feeling alienated that RPG Maker users were being pushed aside/away. I recall, at one point, it was pretty much deemed okay for the members who didn't like RPG Maker to troll game topics in Game & Demo. Take fan games for example (a type of game that's always been close to my heart), I remember taking a bit of abuse and shit from other GW users because of what I would create (fan games). The whole atmosphere on the site was just becoming really awful and it's the reason why I left and joined RMN, even before it became SaltW.

I always felt like, in the last few years as Gaming World, the highly influential members appeared to want to do everything in their power to make GW into something it wasn't, and I think that's ultimately what led to the site just turning into... whatever the hell it is now. It was just so mismanaged towards the end that it was painful to watch.

RMN, while never as active as GW was in its peak, is still a superior site. The best part about RMN? Nothing is really flat out "shunned", more or less anything is encouraged because, here, creativity is key. The fact that we're all just doing what we love is what's important on RMN, and I'm glad that a lot of former GW members who seem to promote that same message are here as well.

NHL 2017 Stanley Cup Playoffs / Pool Prediction Thread

How the hell did I miss this? I need to check RMN more often.

I've only been half paying attention after the Habs got the boot by the Rangers. I can't fathom how the Rangers aren't steamrolling Ottawa since, in the regular season, Ottawa had trouble just dealing with the Habs.

Not surprised that Calgary got eliminated swiftly, they lucked in anyway. I'm hoping Edmonton can down Anaheim, just because I hate Anaheim.

Ideally, at this point, I'd like to see Edmonton, Nashville or St. Louis hoist the Stanley Cup. Not really caring about the East right now (never cared for Washington so I don't care if they actually make good in the playoffs for once, and tired of seeing Pittsburgh up there all the time).

Final Fantasy: Immortal

This looks very cool! I'll definitely keep an eye on this one.

Final Fantasy Blackmoon Prophecy Review

Fair enough! You can't please everybody.

Hopefully the sequel is more to your liking if you plan on trying it when it's done in June/July (currently thinking it'll be July). I mean, it's just fundamentally better all across the board. You can even disable random encounters at will. ;)

dark.png

author=WCouillard
I don't like that the player is seemingly blocked by stones no higher than his shins. LMAO. Step over that shit, bruh.

:D


But all it takes is one slip and someone's got a sprained ankle!

dark.png

author=Addit
That's right, dark dungeons make a return from the first game. Prepare to get lost!


author=Addit
Please tell me that these types of dungeons are completely optional or at least you can use some sort of item, or cast a particular spell, or what not, to completely see through the darkness? Oh, god, I hope so. If not - then there better be some damn, fine ass treasure down there or I’m gonna have to start complaining!

(Just kidding. I won’t complain.)

No to all of that! The cave I'm working on has a few gimmicky areas, and this is one of them. Don't worry, there are only two small maps in the cave like this and you probably won't actually get lost. I was just being dramatic, haha.


I can understand Liberty's concern about this sort of cave, but this one's not bad. The encounter rate in this particular section of the cave is also very, very reasonable. For the most part, the only thing I think people will be thinking on this particular map is, "Shit, did I miss any treasure chests?" Compared to the cave(s) in the first game that had this mechanic, this one is 1000% more reasonable and easier to navigate.

Entire soundtrack (in sample form) now on YouTube.

Definitely trying! The last several months have been a bit of a roller coaster for me, but things are starting to calm down now and I'd like to put more attention on the game again.

Entire soundtrack (in sample form) now on YouTube.

Good to hear! I personally love what Brandon did, he's a great composer who just kept getting better and better with each composition. If he keeps it up, I think he could definitely make s few bucks.

Final Fantasy Blackmoon Prophecy Review

This review seems familiar. Wasn't it posted before... ?