VELDRANE'S PROFILE
Veldrane
100
I have been a gamer for a long time. Played just about every genre, and have tried to make my own game several times over (starting with RPGMaker2000). Used to code for a MUD, but I have broken ties with that community over the past few years. I built a few areas for them as well, and always enjoyed the creative output. I am looking for RPGMakerVXAce to fill that void now. Wish me luck!
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Game Page Submissions
How soon after submitting a game page must you upload the three mandatory screenshots? I have a game in the works, but do not have anything really concrete for showing via screenshot. (Most of the work so far has been skills/testing on sample maps)
Need help getting an event to "Move Away From Player" (VX Ace)
I am having a bit of a problem getting the "Move Away From Player" option in the Set Route of an event to apparently execute. If I handle it as a 'normal' event on the map, and have the player trigger it with an action button, then I can have 'this event' selected on the move route and it moves away from the player. However, what I am attempting to do is to have this event on the "overworld" map that is called via a skill. Once the skill is used, it triggers a Common Event Call "Presence Summon" (as shown below). It currently saves the variables correctly and will use the Set Event Location to set the event exactly where the player is. I would like it to move away from the player a few spaces after being set. So far, it will not move. I have changed settings on the event to have its priority Above, Same Level, Below; and none of them worked. I tried changing the passability, thinking perhaps it was unable to move once on the same tile as the party, but that did not work either. Has anyone else had a problem with getting the Move Route movements to work?
Problem with responding to threads/statuses
I am relatively new to these forums here, and I seem to have trouble responding to threads and statuses. The first two days I responded to a thread easily enough, but now it won't let me. I keep getting a weird pink dialog box on the left side of the screen below where the "rmn" logo is next to my username, and it says "Hey Hey Hey Slow down buddy!" Can anyone enlighten me as to what I am doing wrong?
Edit: I am clicking Submit only once, just retried it to be sure. It is still giving me the same error, I couldn't respond to this thread... :( This is rather frustrating. I tried with preview, without preview, and even let it wait a minute, but it gives me the message right after clicking submit.
Edit 2: But apparently it lets me edit ones I've posted previously. Curiouser and curiouser.
Edit: I am clicking Submit only once, just retried it to be sure. It is still giving me the same error, I couldn't respond to this thread... :( This is rather frustrating. I tried with preview, without preview, and even let it wait a minute, but it gives me the message right after clicking submit.
Edit 2: But apparently it lets me edit ones I've posted previously. Curiouser and curiouser.
Newbie to forums, but not to gaming :)
Hello RMN! Just wanted to say thank you to everyone here that has posted, I have found a lot of useful information in only a few short days' time. I am looking forward to 'finally' trying to finish a game in my newest RPG Maker (VX Ace this time, used multiple incarnations over the years).
Saving Hero ID of Actor using skill
Hello everyone. I have been working on a project (using VX Ace) and am having a problem with what I am trying to accomplish. I have searched through many posts here and cannot find what I am trying to do (aside from possibly scripting, which I have not tried yet and am new to scripting). I am trying to find a way to have a skill that when it is used, it will save the actor ID of the 'user'. I understand how to save a specific ID to a variable for a designated actor, but what I need is to save it for whomever 'uses' that skill.
For example: Actor 1 uses this particular skill, and it saves Actor 1's ID to variable X. Later, Actor 2 uses the same skill, and it now saves Actor 2's ID to variable X. I would like to be able to call variable X through events (focusing only on the last actor to use the particular skill, multiple actors will have the same skill).
I tried to even have it save the id through the damage calculation formula box (I found wonderful tutorials on the overall usage of that box), but those only had temporary variables. Is this even possible what I am attempting without learning to write custom scripts?
Addendum: I have been trying to respond to this thread for 2 days, and it keeps telling me "Hey, Hey, Hey, Slow down buddy!"
For example: Actor 1 uses this particular skill, and it saves Actor 1's ID to variable X. Later, Actor 2 uses the same skill, and it now saves Actor 2's ID to variable X. I would like to be able to call variable X through events (focusing only on the last actor to use the particular skill, multiple actors will have the same skill).
I tried to even have it save the id through the damage calculation formula box (I found wonderful tutorials on the overall usage of that box), but those only had temporary variables. Is this even possible what I am attempting without learning to write custom scripts?
Addendum: I have been trying to respond to this thread for 2 days, and it keeps telling me "Hey, Hey, Hey, Slow down buddy!"
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