WIP'S PROFILE

WIP
I'm not comfortable with any idea that can't be expressed in the form of men's jewelry
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I made this site and it's awesome. But I don't run it anymore. Now I'm just a plebe like you.

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WOOT WOOT WOOT WOOT!!!

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Release Something! Day [Dec 24th] - Sign Up Thread

Yeah, the goal is to just get SOMETHING out there. The fact that Blind, ken, and I are releasing demos shouldn't deter anyone from putting something out there.

Most Recommended Wii VC Downloads

author=Shadowtext link=topic=355.msg6064#msg6064 date=1197414329
So it sounds like Chrono Trigger is headed to VC if the copyright details can be worked out....and that also lends some credence to the rumors that were flying around a while back that Mistwalker might get the rights to the series. Or at least shows where they might have come from, since we know a lot of the original team went to Mistwalker. Who knows?
This is a whole ton of speculation. There's 0 proof of Mistwalker getting the rights to the Chrono series. The copyright issues they speak of is the fact that people such as Yuji Horii and Masato Kato are doing their own things now. Horii stated he didn't necessarily have to make a Chrono game again because he do anything he wants in Dragon Quest.

The only important person that went to Mistwalker was Sakaguchi, and even then he was only a supervisor. Kitase and other Enix people were the main people in charge.

Most Recommended Wii VC Downloads

All versions of Breath of Fire II are average at best. The GBA version has a run button, but the music and graphics were butchered too badly.

Dragon Quest IV!

Dawn of Mana. And it sucked.

As far as a DQ4 release in english, there is supposedly already some english text in the card. The majority of Squenix titles make it to the US now, so I'd be shocked if this wasn't released here.

What do YOU want for christmas?

author=brandonabley link=topic=413.msg5474#msg5474 date=1196050285
All of the above except on any Sony product platform.
Not all of us have money to blow to get all the systems. Especially systems that are only just now showing a sliver of worth.

RPG Maker VX Information Website

snap_to_bitmap is a stupid name, but a great method.

RPG Maker VX Information Website

All I know, is that any 2D engine that lags at 640x480 is coded like shit. Hardware acceleration has been around for over a decade now. Even if RMVX doesn't use it, it still runs far better than RMXP ever thought of.

RPG Maker VX Information Website

Shadowtext, it doesn't use any hardware acceleration. I did a dependency walker on it and it pulled in GDI DLLs. Had it used hardware acceleration, it would have pulled in some other DLLs related to DirectX or OpenGL.

Either way, it's my personal opinion that NOBODY should use RMXP after RMVX comes out. RMXP runs like absolute shit compared to this. Getting twice the performance out of something seems to be a big reason to me.