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of games, representation, and women's cheekbones

content warning: transmisogyny, slurs, symbolic violence

yesterday night, i got the opportunity to read a piece of news that had me very much mortified.

as some of you might now, riot games has recently made a rework of one of their characters, fiora. it had some much needed changes to her play patterns, and some less expected ones to her appearance, so to better match her new kit. and one of these aestethic changes were to her face, specifically to her overall bone structure and cheekbones, which has apparently summoned, from the depths of the forums, a vitriol storm on how she looks ugly and old, and a crone, and masculine, and a tranny - this last one, to be found, must be looked in the comments, rather than the news itself.

and, as much as i am aware of how vocal awful people are, and that this is a minority speaking, as a trans woman myself (and one that doesn't look like a cis woman in no way), this is frightening. aesthetically, fiora was, in the best possible evaluation, a sexy MOBA girl, her face a permanent sexy pout, her body a poor excuse at a rubber doll (and the fashion was atrocious at best). but as soon as she start looking less of one of zeronis bland designs, her face unique, her body structure a bit less similar to everything else in the game (her clothes finally coherent with what she does, despite the vacuum sealed parts), she is put under a blatantly transmisogynistic condemnation, one that furthers alienate both all women, but specifically trans women from the game, and all because she's not 'fuckable' anymore.

and here i was enjoying her new look because she reminded me of cassandra pentaghast, and i love her character.

so, for those who reached here, i have a question. how exactly do you deal with creating characters that defy expectations of how individuals should look and be in our media? do you go out of the way to create well fleshed, genuine characters who belong in one or more marginalised groups? here i'm thinking broadly, but for example, fat people, black people, american indigenous people, arab people, south and southeast asian people, aboriginal people, intersex people, trans people (specifically trans women), women in general, disabled people... is there a concern in creating characters that do not belong in our hegemonic cultural millieu? characters that would, and normally do, infuriate dudebros by being what they would describe as "politically correct", or, you know, people that exist and don't get the spotlight often? and, if you do, how do you manage the expectation of symbolic violence which, most probably, will follow their announcement and development? people who are marginalized themselves, i'm particularly interested in your answers - i'm yet to find a way to navigate this space without flaring my anxiety disorders.

of games, representation, and women's cheekbones

content warning: transmisogyny, slurs, symbolic violence

yesterday night, i got the opportunity to read a piece of news that had me very much mortified.

as some of you might now, riot games has recently made a rework of one of their characters, fiora. it had some much needed changes to her play patterns, and some less expected ones to her appearance, so to better match her new kit. and one of these aestethic changes were to her face, specifically to her overall bone structure and cheekbones, which has apparently summoned, from the depths of the forums, a vitriol storm on how she looks ugly and old, and a crone, and masculine, and a tranny - this last one, to be found, must be looked in the comments, rather than the news itself.

and, as much as i am aware of how vocal awful people are, and that this is a minority speaking, as a trans woman myself (and one that doesn't look like a cis woman in no way), this is frightening. aesthetically, fiora was, in the best possible evaluation, a sexy MOBA girl, her face a permanent sexy pout, her body a poor excuse at a rubber doll (and the fashion was atrocious at best). but as soon as she start looking less of one of zeronis bland designs, her face unique, her body structure a bit less similar to everything else in the game (her clothes finally coherent with what she does, despite the vacuum sealed parts), she is put under a blatantly transmisogynistic condemnation, one that furthers alienate both all women, but specifically trans women from the game, and all because she's not 'fuckable' anymore.

and here i was enjoying her new look because she reminded me of cassandra pentaghast, and i love her character.

so, for those who reached here, i have a question. how exactly do you deal with creating characters that defy expectations of how individuals should look and be in our media? do you go out of the way to create well fleshed, genuine characters who belong in one or more marginalised groups? here i'm thinking broadly, but for example, fat people, black people, american indigenous people, arab people, south and southeast asian people, aboriginal people, intersex people, trans people (specifically trans women), women in general, disabled people... is there a concern in creating characters that do not belong in our hegemonic cultural millieu? characters that would, and normally do, infuriate dudebros by being what they would describe as "politically correct", or, you know, people that exist and don't get the spotlight often? and, if you do, how do you manage the expectation of symbolic violence which, most probably, will follow their announcement and development? people who are marginalized themselves, i'm particularly interested in your answers - i'm yet to find a way to navigate this space without flaring my anxiety disorders.

A Late Introduction

and to think that i never actually introduced myself here...

the name's mattos, and i'm a brazilian game designer of sorts. i've entered the community during the fundamental rpgology event, and since then i've been around very little - i was never good at all with forums, you see x3

had a great experience then, and i'm resuming my rpg designing studies now, so i decided to come around and learn with you all :3

for the very few who had contact with me during the event, HEY! i missed you all x3
for those who are meeting me just now, it's a pleasure to be with you :D
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