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There's tons of "rounded" tilesets for RPG Maker 2000/2003, but I've only ever seen one for VX.
Setting autotiles and animated tiles is driving me nuts. Some users have already mentioned how tedious it is, but I'm the one who's done it over 16 times during testing. With the toolbar and some accelerators out of the way, I'll think of a way to let you rapidly set all the autotiles and animated tiles you want.
Setting autotiles and animated tiles is driving me nuts. Some users have already mentioned how tedious it is, but I'm the one who's done it over 16 times during testing. With the toolbar and some accelerators out of the way, I'll think of a way to let you rapidly set all the autotiles and animated tiles you want.
Alpha Test
The wifi was too terrible where I was, I tried to edit my post. I misread you and thought you were talking about the editor.
The compile step must be working or the editor would not reach that. Try this: do a game->compile only, go into the engines folder and manually copy all those next to the .2xg file that was made. Then start rpg20xx.exe from there and see if it works.
Something may be interfering with the file copy method. The next update will have a different file copy method which should have a greater chance of working, so don't worry with going about turning on and off other programs on your PC. It's a design goal of mine for RPG 20XX to work even in harsh software environments.
The compile step must be working or the editor would not reach that. Try this: do a game->compile only, go into the engines folder and manually copy all those next to the .2xg file that was made. Then start rpg20xx.exe from there and see if it works.
Something may be interfering with the file copy method. The next update will have a different file copy method which should have a greater chance of working, so don't worry with going about turning on and off other programs on your PC. It's a design goal of mine for RPG 20XX to work even in harsh software environments.
Alpha Test
If it used to boot on your machine and does not now, then you aren't deleting the right folder. You did it right if the editor once again boots to a blank environment. Also completely delete the editor files and download again, in case the files in the 'engine' folder were messed with.
Alpha Test
No, it just stops every time i try and play it.
I don't know what other information to give you.
I hit play, a window comes up.. it starts to run.. but out of nowhere a box that says rpg20xx.exe has stopped working.
Windows can check online for a solution to the problem.
And below that.. it says check online for a solution and close the program.. and then Close the program.
I don't know what else to tell you.
I have rpg20xx in a folder on my desk top.
Would that have anything to do with it?
You can factory reset by deleting the C:\Users\<Your Name>\Roaming\AppData\rpg20xx folder and try again.
I had put in 640x480 into the resolution part of the settings but I guess that's not implemented? or it doesn't determine window size?
Holy crap, that's explains it. That's the game size. Try it with 320x240. The default video scale is 2 so that ends up being 640x480. What you did was specify a huge view range (of 40 by 30 tiles!) and displaying that at video size 2 which is 1280 by 960.
I can clear the confusion by having you enter the game size in tiles rather than game units.
RPG 20XX will totally let you enter insane values and it's not going to stop you, so be careful.
Game Filter
I hope it's open source..
You've asked me already, it's GPL3. The link to the Subversion repository is in the description.
Alpha Test
Is mode 7 supposed to be in the alpha?
(PS: Hitting C or Backslash toggles between normal view and perspective view in the map view test)
although the test play window was huge with no obvious way to resize or close.
It was huge? What is your screen resolution? It should fit even on my netbook screen. You'll get to set the video scale for the engine later as a player setting, though.
And I did get that error when trying to test play. I had to close and reopen a few times before it worked.
Yeah, hopefully my fix reduces this from happening in the next release.
Okay it stop saying what it was saying.. but now it acts like it's about to start, and then stops working, i check to get the details of the issue, and this is what it shows me.
That information means nothing to me. You can factory reset by deleting the C:\Users\<Your Name>\Roaming\AppData\rpg20xx folder and try again. Apart from it failing to compile, can you get it to crash in other ways?
Alpha Test
The mode 7 in the SNES was actually a HBlank effect since normally you can only scale and rotate the background. They would change the scale at every line to get that perspective effect. In RPG 20XX, it's simple polygons. Your video card barely knows the difference between the two modes, actually.
Alpha Test
The next update will have the file copy function replaced with an OS specific method, it might fail much less. I'm not sure what the original problem was, though.














