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YDS'S PROFILE

YDS
member of the bull moose party
2516
"see you on the other side of the moon, space rocker"

... is a LoOnY PiOnEEr (of Super Nintendo World Maps) named Max K.L of the golden state. This awesome dude totally believes games could be more (hoooly!) than giant ~bouncing~ tatas, explosions and muscles. Max wishes to share a world inside the dude's head to those who cared to turn around, and prove to Guy Montag that not all interactive media will become Soldiers of Dumb.

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Hiatus

so many hiatuses .....

First time creator...

Of course, why not. As long as you make good use of the stock materials and create a well-rounded game, I do not see a reason why it would be rejected. I've seen plenty of games on here that use stock (a more technical term of RTP) material exclusively .

“Can you guess how much I love you." [The Long Babble Ahead]

i just said a page ago it wasn't done - i explained in past blogs what it was like, too.

“Can you guess how much I love you." [The Long Babble Ahead]

(8:42:29 AM) YDS: a nice heartfelt blog post became ..... war of the magi
(8:42:35 AM) YDS: i hope i can get some good esper gems from this

“Can you guess how much I love you." [The Long Babble Ahead]

Thanks. :D

“Can you guess how much I love you." [The Long Babble Ahead]

author=Pladough
The atmosphere is very refreshingly vibrant. I've been playing too many RPG maker games that contain so much gloom, doom, angst, etc.

Got anything that shows off the battle system? I'm curious to see what kind of game play is accompany your project.


Not yet. I just started this project a month ago but the entire battle system is planned out for. All the battles are historically based. I threw a bit of an explanation of it on the website. It's hard to do the battle system - er show it off - because it requires a lot of custom sprites, etc.

i just put in what music sounds good at the time.

How_Much_I_Love_You.png

“Can you guess how much I love you." [The Long Babble Ahead]

That's not true at the rate that i work on this, I have a lot of stuff I never showed to the community. I said so earlier in the post that I only release things that introduces something new ... ;|

Even so, this is a development website. If I don't obligate myself to make these updates, I won't ever sit down and get to work.

“Can you guess how much I love you." [The Long Babble Ahead]