YDS'S PROFILE
"see you on the other side of the moon, space rocker"
... is a LoOnY PiOnEEr (of Super Nintendo World Maps) named Max K.L of the golden state. This awesome dude totally believes games could be more (hoooly!) than giant ~bouncing~ tatas, explosions and muscles. Max wishes to share a world inside the dude's head to those who cared to turn around, and prove to Guy Montag that not all interactive media will become Soldiers of Dumb.
... is a LoOnY PiOnEEr (of Super Nintendo World Maps) named Max K.L of the golden state. This awesome dude totally believes games could be more (hoooly!) than giant ~bouncing~ tatas, explosions and muscles. Max wishes to share a world inside the dude's head to those who cared to turn around, and prove to Guy Montag that not all interactive media will become Soldiers of Dumb.
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All of them. The entire CP is broken. I somehow broke Muse's page and it just broke my entire CP. Can someone just delete Muse's page?
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Why I made games. ~ a happy note
Sorry. I wanted to post this in my blog! Though I cannot access it because I probably broke it while editing some CSS earlier today to pretty up my page. :( If this thread is deemed inappropriate, you can go ahead and move it to dump.
Anyways, I think we all have our reasons to make vidya games - some of us wanted to practice game making with hopes to enter the industry, others for eFame and for many, just to make something!
Personally, I made games for two reasons:
1. .................. Just another dreamer. I always spent 60% of my time (when I am not doing work!) day dreaming. I blabber a lot of silly things and blurt non sequitur around the clock, though I never really share what I am really thinking about! In some ways, games is a way for me to share with people a little world inside my head to a lot of folks I would normally never talk to.
So in some ways, all of my games are meaningful and personal to me - with the except of EWaF, which was more of an experiment!
2. .................. Something a lil' bit more. I remember hearing about Fahrenheit 451 and how terrible media seemed. I wanted to make games with some sort of deep and personal significance that people could draw something from - in the most non-pretentious and down to earth way possible. I wanted to show that games can be used create a world and tell a story with good depth when not catering to large tatas, explosions and ladeedahs.
Some of you will p.r.o.b.a.b.l.y. mock me for this, but the last thing I do at night is hit the X button for RM and, a lot of the times, the first thing I do in the morning is open up the exe at 3 - 4 AM (yes, I don't sleep much naturally). I guess I really love this hobby!
With or without RMN, I still will continue this. :) I hope people here will manage to stay motivated.
I stopped posting updates on TLG for awhile because it seemed as though people were sick of it since most of the responses I recieved were kind of mocking in nature! But if anyone is still interested, I moved out on my own in the ~~ frontier lands ~~:
1. http://www.bitbonton.com/
2. http://thelonggoodbye.bitbonton.com/
I didn't mean to advertise. I wanted to blog this, but my CP is broken. If this is inappropriate, go ahead and lock it.
~~ nothing gold can ever stay
- R. Frost
Internal Server issues
I am trying to get to my game and get some info from it. Though for some reason, it is giving me shit.
Halp please. ;(
Internal Server Error
The server encountered an internal error or misconfiguration and was unable to complete your request.
Please contact the server administrator, webmaster@rpgmaker.net and inform them of the time the error occurred, and anything you might have done that may have caused the error.
More information about this error may be available in the server error log.
Halp please. ;(













