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[Rm2k3] ROW command...
author=myersguy link=topic=491.msg6678#msg6678 date=1198380404
What is the row command? and also, how is it a top down, but still DBS, did you just change battlers?
Like this.

Row shuffles the cursor position and my layout gets messed up. An annoying limitation of the DBS.
[Rm2k3] ROW command...
I'm asking way too many questions. Last one (hopefully). Is there any way to remove the ROW command in the default battle menu? It destroys my battlechar animations. :-\ (Top view DBS).
[Rm2k3] Random Access errors?
I appreciate the advise although I do make sure I back up my HD in case the worst happens. What I wanted to know to is if other RM2k3 users know what caused this problem to occur so I can avoid repeating in the future.
Btw, making programs...is out of my reach! :o
Btw, making programs...is out of my reach! :o
[Rm2k3] Random Access errors?
When I clicked on the Battle Layout, it gave an access violation error and all the stuff there got wiped. So I saw some topic on another site that said it might be that all the characters are set to one battle character set so I changed it but it still occurred. I fixed it by just doing a battle test. Does anyone know why this happened? ???
[RM2k3]Status ailments
author=kentona link=topic=484.msg6558#msg6558 date=1198194712author=tsimehC link=topic=484.msg6557#msg6557 date=1198194250Not that I found. It's a bit quirky, isn't it?
w00t! Thanks, a bit fiddly but aligned the things well.
Another issue I noticed...the monster GFX flips and so does all the animations (probably because the invisible battlechar set is on the faceset area)...is there a way to disable this?
I finally gave up and just fiddled with the layout on battle backgrounds to have my battlechars line up in the lower right of the screen (with the graphic of them looking up towards monsters facing down).
Yeah lol. I should have learnt this lesson from the time I was trying to make a Pokemon-like battle system but I never did! -_-
Your idea's reminds me of Ygurra Reunion GBA or something. It might be worth a shot, I might as well try that sometime.
EDIT again: And symmetrical icons seem to work well so I'm gonna stick with that.
EDIT: Hold on..I have a better idea! I should always have four party members no matter what, with restrictive rotating as the game's plot unfolds! Yay... :'(
EDIT 3: Lmao! The escape command makes the cursor fly away to the left and it looks crazy! I reckon there's no way to fix that so I'm gonna focus back on the story and stuff. ARGH!
[RM2k3]Status ailments
w00t! Thanks, a bit fiddly but aligned the things well.
Another issue I noticed...the monster GFX flips and so does all the animations (probably because the invisible battlechar set is on the faceset area)...is there a way to disable this?
EDIT: If the party members shuffle around in position, this completely destroys the battle layout...:(
Side view might be worth the extra amount of time spent on graphics. :P
Another issue I noticed...the monster GFX flips and so does all the animations (probably because the invisible battlechar set is on the faceset area)...is there a way to disable this?
EDIT: If the party members shuffle around in position, this completely destroys the battle layout...:(
Side view might be worth the extra amount of time spent on graphics. :P
[RM2k3]Status ailments
I'm trying to bring down the side view to a top view like RM2k and just wondering, if you chose Gauge display for the default battle system, how can you show what kind of status your players are affected (eg. poison, berserk etc)?
Where are you from?
Top Ten Topic: Movies of 2007
1. Ratatouille
2. Transformers
3. I Am Legend
3. Spiderman 3- I forgive you Sandman! :'(
4. Simpsons Movie. Didn't like it as much as I thought I would.
RE: Extinction was an improvement. I'd like to see Bee Movie sometime soon!
2. Transformers
3. I Am Legend
3. Spiderman 3- I forgive you Sandman! :'(
4. Simpsons Movie. Didn't like it as much as I thought I would.
RE: Extinction was an improvement. I'd like to see Bee Movie sometime soon!













