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[RMXP] Enemy Actions / Attack Patterns

So I'm trying to set up an enemy based on oldschool RPG mechanics.
His attack pattern will cycle through a handful of actions, in order, repeatedly, and predictably.
The problem I'm having is that the "help" file included with RMXP is pretty bare-bones, and I can't find a guide or tutorial that covers this particular screen of the Database:



I assume that some combination of the "Turn + X" options should do it, but I can't for the life of me figure out how it works.
I want to end up with the following attack pattern:

Poison
Defend
Attack
Defend

-repeat-

If anyone can help me figure that out, I'd greatly appreciate it.

[RMXP] Change location of page wait icon?

I'm not sure where to find the code to do so, but I'd like to move the page wait icon (or whatever it's called)...

Any help is appreciated.
Thank you very much guys.

[RMXP] Change row height / vertical space in messages?

Hey guys, I'm new obviously.
I'm not usually the type to ask for help, as I usually find the answers after digging around long enough, but I've been at it for hours now, with no results, so...

Does anyone know how to change the row height (vertical space) between lines of text in message boxes?
I'm trying to use a different font (MS Sans Serif) at a smaller size (somewhere between 16-20 oughtta do), but when I do that, I get an enormous gap between lines.

I am using DubeAlex's Advanced Message Script, but I could just as easily not, if that helps fix my issue.

Anyone able to shed some light on this?
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