BICFARMER'S PROFILE
bicfarmer
3601
Veteran student who has the knowl that is needed to answer questions and stuff like that.
I'm making a game too, but since I am not an artist, musician, programmer, or writer, it's going extremely slowly. You can find it over there->
I also joined in a handful of RMN's events, here's some of the games I got:
Click here for crappy rpgmaker horror memes that i made during rmn events that were too short to make anything for
RPGMAKER GAMES PLAYED
See my playlist. AFTER CLICKING, SCROLL DOWN
RPGMAKER GAMES WATCHED
See my other playlist. AFTER CLICKING, SCROLL DOWN
RPGMAKER GAMES UNFINISHED
See my third playlist. AFTER CLICKING, SCROLL DOWN
Personal notes:
- DO NOT use nested loops in RPGMaker
- DO NOT use centered origin show picture, it cannot be removed unless it goes back to topleft corner origin
- F9 for debug menu
- My biggest trip up is mapping. I really have no idea whatsoever when it comes to making maps. Which means I need to get a good map idea before I can make something even remotely playable.
I'm making a game too, but since I am not an artist, musician, programmer, or writer, it's going extremely slowly. You can find it over there->
I also joined in a handful of RMN's events, here's some of the games I got:



Click here for crappy rpgmaker horror memes that i made during rmn events that were too short to make anything for
RPGMAKER GAMES PLAYED
See my playlist. AFTER CLICKING, SCROLL DOWN
RPGMAKER GAMES WATCHED
See my other playlist. AFTER CLICKING, SCROLL DOWN
RPGMAKER GAMES UNFINISHED
See my third playlist. AFTER CLICKING, SCROLL DOWN
Personal notes:
- DO NOT use nested loops in RPGMaker
- DO NOT use centered origin show picture, it cannot be removed unless it goes back to topleft corner origin
- F9 for debug menu
- My biggest trip up is mapping. I really have no idea whatsoever when it comes to making maps. Which means I need to get a good map idea before I can make something even remotely playable.
Zack's Ultimate RPG Lite
This is my ultimate first game. It looks just like any noob's first RTP game. No RTP needed. About 1-2 hrs..
This is my ultimate first game. It looks just like any noob's first RTP game. No RTP needed. About 1-2 hrs..
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Letting players cheat
i personally wouldnt like it but i'd pick B AND let them access the super bosses or whatever, I'm starting to find out that ALOT of ppl dont actually play games for a challenge, they just want to be overpowered and thats what they think is fun. But the idea is to make the superbosses specifically unbeatable with just raw stats and require the player to actually have to strategize
Part 2 temporarily back into production (Update: it's back!)
Not Dead Yet
You know your game will never free of bugs.
cant catch all the bugs, but it sure is important to get rid of all crashes, freezes, and inescapable logic traps. cant be having the player open the menu and game crashes because they looked at a specific skill's description text
Balancing open world games is hard
Balancing open world games is hard
Decided to stick with Ace, and back in Development
Technical Difficulties
Blog in an Empty House/The Search For A Battle Coordinator
if u think the battles in my ultimate game are cool enough, you can try me. Did I mention I love this game













