CRTHIBODEAU'S PROFILE
crthibodeau
1146
Astrophysicist in Texas.
I decided to re-visit my old RPG projects from high school and college to touch them up and release them to the world.
I haven't been in touch with the RPG Maker community since Don Miguel was running the show.
I decided to re-visit my old RPG projects from high school and college to touch them up and release them to the world.
I haven't been in touch with the RPG Maker community since Don Miguel was running the show.
Shukumei Star II
Two teams on opposite sides of the globe unknowingly share a struggle against the QryCo company.
Two teams on opposite sides of the globe unknowingly share a struggle against the QryCo company.
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Shukumei Star II
Shukumei Star
Hi! Thanks for the response. Also, congrats on getting so very far and, I assume, beating the dragons and elementals.
Here's how you get to the final boss.
1) First, clearly, you walk across the surface of the moon to the Golden Palace. Note that the layout of the moon and the palace changes randomly. However, placement of the teleporters does not. The ONLY things on the moon are the Golden Palace and the way back down to Earth.
2) When you enter the Golden Palace, the teleporter to the roof is about 30 tiles to the right and 40 tiles up. The path there is random, so you may need to feel out a way to get there. There should be four elementals scattered around this floor, where you can get ultimate armor pieces.
3) The next floor is the palace roof. You emerge in the north-east quadrant of the floor. Scattered around are four dragons that carry different ultimate weapons.
In the SOUTHWEST quadrent of this floor is another teleporter that takes you to the final major area: the starscape.
4) You begin in the bottom-center of the starscape. There are only two things of interest here: to the north and east of you is the Ultima Dragon, which holds both the strongest weapon in the game and a healing save spot. To the north-northwest of your starting spot is the teleporter to the final boss's room (this is west-northwest from the Ultima Dragon). A skilled player can beat the final boss in the lower 70s, so 99 shouldn't be a huge problem. But always stay on your guard.
Hope this helps. Don't hesitate to ask for more advice. I'm curious to know how many stars you've found and if you've found certain hidden things back on the Earth.
Here's how you get to the final boss.
1) First, clearly, you walk across the surface of the moon to the Golden Palace. Note that the layout of the moon and the palace changes randomly. However, placement of the teleporters does not. The ONLY things on the moon are the Golden Palace and the way back down to Earth.
2) When you enter the Golden Palace, the teleporter to the roof is about 30 tiles to the right and 40 tiles up. The path there is random, so you may need to feel out a way to get there. There should be four elementals scattered around this floor, where you can get ultimate armor pieces.
3) The next floor is the palace roof. You emerge in the north-east quadrant of the floor. Scattered around are four dragons that carry different ultimate weapons.
In the SOUTHWEST quadrent of this floor is another teleporter that takes you to the final major area: the starscape.
4) You begin in the bottom-center of the starscape. There are only two things of interest here: to the north and east of you is the Ultima Dragon, which holds both the strongest weapon in the game and a healing save spot. To the north-northwest of your starting spot is the teleporter to the final boss's room (this is west-northwest from the Ultima Dragon). A skilled player can beat the final boss in the lower 70s, so 99 shouldn't be a huge problem. But always stay on your guard.
Hope this helps. Don't hesitate to ask for more advice. I'm curious to know how many stars you've found and if you've found certain hidden things back on the Earth.
Shukumei Star II
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This looks good except for the bricks (at least on the purple foreground). Have you considered trying a semi-outline instead of the full rectangle? I think it would convey the look without having the appearance of Legos.
Monsters
Super RMN Bros. 2
In my experience, the lags seem to occur as more objects get onto the screen. Fireballing the bubbled goombas to death speeds it up a bit but I had to blindly chuck fireballs over and over until I could actually swim through the shifting part.
The boss lagged fatally almost immediately.
The boss lagged fatally almost immediately.
Super RMN Bros. 2
At the start of the World 4 water castle, you can enter an invisible door on top of the left block that leads directly to the end of the next section. Was this intentional or is this a relic from playtesting?
Also, there are so many active objects in the last section of that castle (including the boss) that I can't actually play it past this point. Thought I'd point that out.
Also, there are so many active objects in the last section of that castle (including the boss) that I can't actually play it past this point. Thought I'd point that out.
Delliceious.png
World_2__Vegitation_Agitation.png
Shukumei Star
Oblic, thanks for the post. Here's what I can say.
The priority for 2x agility is actually higher than 1/2 agility. When you have both on together, they should cancel perfectly. Though it is worth noting that double- and half-stats have an 8% chance of abating each time someone (friend or enemy) takes a move, and they always abate after 8 moves. It is possible that your 2x agility has worn off before or during your 1/2 agility condition.
Level 20 ought to be sufficient to take out Loki. The soldiers in the cave actually level somewhat along with you, but it seems that they've helped you pick off three knights anyway.
You are not playing stupidly, but here's something to look out for: remember that when your characters' HP gets lower, they have an increased chance of combo attack or magic. If one of your fighter-type characters gets low HP, then consider, instead of healing him, to have him attack. Likewise with a mage-character and casting attack spells. If, for example, you can get Pandora to combo-cast a modest multi-target spell, she'll wipe out everyone.
Don't forget that Loki has very low HP. The Knights have 121 HP and Loki has 112 HP when you're at level 17 (he scales). Focus your attacks primarily on Loki. He is actually decently vulnerable to most status effects. Mute, Blind, Poison, and Berserk have a 75% chance of working. Sleep has a 50% chance. Knights are vulnerable to status effects too, so consider crippling them. Maybe you'll get lucky with a summon spell.
Loki's base stats are on par with each of your party member's, and his spell set is comparable, but he has superior equipment (which is why he hits so hard). Dispatch him quickly. I promise that you won't have any hard boss battles for a while after that.
Keep me posted.
The priority for 2x agility is actually higher than 1/2 agility. When you have both on together, they should cancel perfectly. Though it is worth noting that double- and half-stats have an 8% chance of abating each time someone (friend or enemy) takes a move, and they always abate after 8 moves. It is possible that your 2x agility has worn off before or during your 1/2 agility condition.
Level 20 ought to be sufficient to take out Loki. The soldiers in the cave actually level somewhat along with you, but it seems that they've helped you pick off three knights anyway.
You are not playing stupidly, but here's something to look out for: remember that when your characters' HP gets lower, they have an increased chance of combo attack or magic. If one of your fighter-type characters gets low HP, then consider, instead of healing him, to have him attack. Likewise with a mage-character and casting attack spells. If, for example, you can get Pandora to combo-cast a modest multi-target spell, she'll wipe out everyone.
Don't forget that Loki has very low HP. The Knights have 121 HP and Loki has 112 HP when you're at level 17 (he scales). Focus your attacks primarily on Loki. He is actually decently vulnerable to most status effects. Mute, Blind, Poison, and Berserk have a 75% chance of working. Sleep has a 50% chance. Knights are vulnerable to status effects too, so consider crippling them. Maybe you'll get lucky with a summon spell.
Loki's base stats are on par with each of your party member's, and his spell set is comparable, but he has superior equipment (which is why he hits so hard). Dispatch him quickly. I promise that you won't have any hard boss battles for a while after that.
Keep me posted.













