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Catharsis

Out of curiousity, do you know any good editing software similar to paint, but allows you to edit on transparent level? MS Paint does a great job but the background is not transparent. And when port over to Photoshop to edit, the magic wand takes off chunks of the character =/

Catharsis

author=Melkino
Um, I've never used that script before, so I wouldn't know how to fix all that, sorry! As for the weapons and items appearing, Melody adds them in automatically without having to edit the sprites, and the icons can be manipulated further with custom action sequences.


Sorry, I saw Jet on your credits so I thought that was part of your script you used for the battle as well. Also thanks very much for the info, it saves time when you don't have to manually sprite the weapons in. ^^

Catharsis

Hi Melkino, sorry to bug you again, I am trying to use Jet's Animated Battler Script and I can't seem to figure it out, I've read through the script and only know how to note tag the character to use a certain spritesheet, however I cannot configure where the attack animation only shows after the hero has approached the enemy. Currently battle animations are appearing before my hero reaches the enemy. Also for weapons, I assume you have to manually edit them into the spritesheet as well because the script does not provide weapon animation. Oh, also what script did you use to have items appear above the heroes? Thanks a bunch!!! ^^

Catharsis

author=Melkino
I'm using Battle Engine Melody, and the actors' sprites are edits of the ones made by vibrato.


thx a bunch, I will check it out when I finish creating the maps to my game

Catharsis

Your game is awesome, I would like to ask what script you are using for your battle system, I'm trying to make something similar where the gunner is required to have ammo in order to attack. Also did you create all the 8 directional sprites? Once again, awesome game.
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