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Maybe you can specify two types of generic encounters, each with On/Off switches. Generic encounter 1 is the Chat/Sign/Phone # scenario, the other encounter is the 'I don't know what to do, please help me solve this problem' scenario.

Then again, I know little of scripting and I'm unsure how troublesome it would be to separate the generic encounters into two fields.

Custom content (archived discussion)

I'm outta luck then, because my character is actually called 21. The big reveal for the un-generic ending is finding out her real name.

but thanks to your quad tech idea, i got an idea on how to get more places into the game. I wanted to make a sequence where my toon is singing on stage and as we speak, I'm designing the stage.

Custom content (archived discussion)

I think we should specify a standard naming convention. After i renamed my file from 21_story.txt to story_21.txt, my problem went away. If we all named are files a certain way, then we could eliminate any possible bugs down the line.

Or maybe the game knows how bad my story is and it's trying to stop me from writing it. Who knows.

*edit*
flowerthief when you get a chance, take a look at your mail. lil' package for ya.

Testing

you have to leave a space in between symbols when stating the place. So it would be
PLACE = Hall B

there is a space after 'PLACE' and another space after the '=' sign.

... and it's SHOW CENTER, not SHOW CENTRE, which is a common typo that happen to me alot as well.

Custom content (archived discussion)

I have a follow up question to my error about file naming. I was just curious, since my file is called story_21.text and my story numbering begins at 201, how could there possibly be any overlapping between my files and the originals?

Heartache 101 ~Sour into Sweet~

my robo janitor rocks. used it for the last 3 sundays in the game and it did a perfect job. i had gotten 3 salary raises so i raked in like 3,000 yen each sunday.

BTW, visiting the station gives you a shot at finding the robo janitor dealer. it's kinda pricey, i think it was like 6,000 yen.

As far as I know, there are at least 3 phone upgrades. Every time you pay 3,000 yen more to upgrade, in addition to 5 and later 6 orbs.

Custom content (archived discussion)

*edit*
marrend beat me to it!

I'll just add that you have to upload the image file to either your account in rmn or use a service like photbucket or image shack to get the img urls.

@marrend
making an image with 4 girls should be possible. take into account that the game screen is like 640 x 480.
once you have those dimensions, resized or reposition (reposition should be better) the girls to fit in it.

you can print screen a background from the game, and then use the screenie as the lower layer, the girls as the upper layer.

*edit 2*
marrend to give you an idea at 4 girls, enjoy my keika army. what i did was the screenie, and then use 1 layer for each girl.

Custom content (archived discussion)

Alrite I'll get right on that. BTW, I hope you're still on. I'm having trouble with the JUMP command now. What happens is a default story gets played for some reason. I'm using the jump command to set up a condition. If you can take a look I'd be grateful. I'll get my file uploaded in a sec...

*edit*
story file
The story in question is 207 Branch B. The jump command somehow takes me to a keika story, when she tried to bribe someone.

story 209 branch a & b also use a jump command. that leads me to the story where two classmates are whispering to each other.

basically what I want to do is, if you chose a certain branch, then a future event will take place.

Custom content (archived discussion)

you can also try adding your own layers too. like for my toon's top hat (which i think is hilarious, top hats are funny) i simply found a top hat image, made the background transparent, drag it into the young girl psd and resized accordingly.

you can thus customized toon's even further by adding earrings, necklaces... anything you can think of (even a funny top hat that defies gravity)

*edit*
btw is there a command to change player's attribute? I thought it be hilarious if my custom toon would savagely beat the player and his Looks decrease until the next event.

Custom content (archived discussion)

actually i want to change her eyebrow color. it kinda bugged me to see her hair violet hair and orange-ish eyebrow.

my real problem is the glasses. i would have to brush around the frames carefully in order to not to repaint them. its possible, but it would be so much faster if I could just get my hands on tsubasa's psd file. trying to recreate tsubasa is out of the question too, it's really hard to get the exact shade of violet as the original.

and btw, you're learning photo editing quick. i used that dup layer trick to repaint keika's eyes.