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Custom content (archived discussion)
You talking about evade gave me an evil idea. What if I gave PC the option to randomly punch the women he meets? In a story full of choices, why do we have to play as the good guy? That might be an interesting addition to my content. Plus PC could totally try to hit Masako and she could evade him and stuff.
Maybe I've played too many Bethesda and Bioware games, but I think I'm on to something. Now if you'll excuse me, I think I'm gonna go blow up innocent Wastelanders and eat their corpses.
Maybe I've played too many Bethesda and Bioware games, but I think I'm on to something. Now if you'll excuse me, I think I'm gonna go blow up innocent Wastelanders and eat their corpses.
Custom content (archived discussion)
Yeah, the music isn't for everybody, but as soon as I heard "She's a rebel", I knew I had found my theme for her.
Due to 21's aggressive personality and Masako's stoic demeanor, I think there are interesting possibilities. My story idea revolves around 21 picking a fight with Masako and getting outsmarted and frustrated.
Due to 21's aggressive personality and Masako's stoic demeanor, I think there are interesting possibilities. My story idea revolves around 21 picking a fight with Masako and getting outsmarted and frustrated.
Custom content (archived discussion)
***Custom Content Release***
Description
The Rebellious girl next door, 21 Ways, is now available for download! Follow the link to media fire, extract the files and put them in the corresponding directories. I've tested these files several times, so they should be relatively bug and typo free.
Warning!
This content includes mild language such as h*ll and d*mn; minor drug reference.
This content will not work in clean mode.
Miscellaneous
This content is mostly complete. Future Updates include:
A) Bug and typo fixes if needed.
B) Unlocking remaining songs that conflicted with default music. (This is if we get scene music update to the game engine)
C) Possible Masako story (if I can figure out how to get her to appear without complications)
Link:
http://www.mediafire.com/?otyw1tjl8s26yvt
Description
The Rebellious girl next door, 21 Ways, is now available for download! Follow the link to media fire, extract the files and put them in the corresponding directories. I've tested these files several times, so they should be relatively bug and typo free.
Warning!
This content includes mild language such as h*ll and d*mn; minor drug reference.
This content will not work in clean mode.
Miscellaneous
This content is mostly complete. Future Updates include:
A) Bug and typo fixes if needed.
B) Unlocking remaining songs that conflicted with default music. (This is if we get scene music update to the game engine)
C) Possible Masako story (if I can figure out how to get her to appear without complications)
Link:
http://www.mediafire.com/?otyw1tjl8s26yvt
Custom content (archived discussion)
Welcome to the custom content board wickedlady. I can say from experience that flowerthief provides excellent support for answering scripting/random problems and thoughts issues. I'll look forward to hearing more from your content, the exchange teacher has me quite curious.
Custom content (archived discussion)
Gawd, I must have been tired, because I looked over that file like 10 times trying to figure out how it worked.
I was also giving some thought as to making a Masako cameo or interdependent characters in general would work. If I write a story involving Masako and the user hasn't downloaded Masako, then my story wouldn't be able to play because of the missing profile and INTRODUCE story.
So how can we avoid this problem? if I copied Masako's profile into my toon's profile, I could BRANCH Masako into my story and bypass the INTRODUCE issue. But what if the user already had Masako? Would a double profile result in two copies of Masako in game or create some other conflict?
I was also giving some thought as to making a Masako cameo or interdependent characters in general would work. If I write a story involving Masako and the user hasn't downloaded Masako, then my story wouldn't be able to play because of the missing profile and INTRODUCE story.
So how can we avoid this problem? if I copied Masako's profile into my toon's profile, I could BRANCH Masako into my story and bypass the INTRODUCE issue. But what if the user already had Masako? Would a double profile result in two copies of Masako in game or create some other conflict?
Custom content (archived discussion)
First a little update to my testing idea. If you delete the profile for default toons from your custom story, then you can test your custom toon in clean mode. Just instead of seeing keika and miki, you see their number ID's instead. The beauty of this is, you can always replace the profile for default toons in your custom story and then run a story test to ensure you have the right characters in every scene.
Second, is another scripting question! In game stories 1, early on in the story you get to race her. Should you take a shortcut, the game uses a jump command to story 5 so you can meet another character. My question is, what's preventing story 5 from playing before story 4? I only ask because I need to do something similar with my custom toon.
Second, is another scripting question! In game stories 1, early on in the story you get to race her. Should you take a shortcut, the game uses a jump command to story 5 so you can meet another character. My question is, what's preventing story 5 from playing before story 4? I only ask because I need to do something similar with my custom toon.
Custom content (archived discussion)
Ok, I think I know what my mistake is. Since playing clean mode on wouldn't introduce Keika or Miki, then my scenes wouldn't be unable to play and since I have random encounters off for testing purposes, that would explain the "Nobody is here, guess I'll study".
Now I have to think of a way to test my toon without clean mode. In theory, if I delete all default stories except introduce ones, then I should be able to test my stories uninterrupted.
A little tip to all content creators: Custom toons and default toons don't play nice :)
Now I have to think of a way to test my toon without clean mode. In theory, if I delete all default stories except introduce ones, then I should be able to test my stories uninterrupted.
A little tip to all content creators: Custom toons and default toons don't play nice :)
Custom content (archived discussion)
That new profiler tool looks sweet.
I have yet another scripting query! Ok, so my custom toon has scenes with Miki and Keika. The story test plays out fine. However, I can't seem to get them to play out during a regular session.
Clean mode eliminates default toons from the equation, so that could be the reason why those scenes won't play out. However, even with clean mode off, all generic encounters off and priority high these scenes don't want to play. I keep getting scenes like "Is anybody I know here? Guess I've exhausted all possibles excuses for not studying...for now" several days in a row.
Any ideas? Or should I just be more patient and hope I get my next story scene?
I have yet another scripting query! Ok, so my custom toon has scenes with Miki and Keika. The story test plays out fine. However, I can't seem to get them to play out during a regular session.
Clean mode eliminates default toons from the equation, so that could be the reason why those scenes won't play out. However, even with clean mode off, all generic encounters off and priority high these scenes don't want to play. I keep getting scenes like "Is anybody I know here? Guess I've exhausted all possibles excuses for not studying...for now" several days in a row.
Any ideas? Or should I just be more patient and hope I get my next story scene?
Custom content (archived discussion)
My biggest problem is that the audio files I chose have lyrics in them. So you can imagine the madness of hearing a rock song for 10 seconds, then going to the default music's jazzy tunes for 10 seconds and then a completely different rock song that has nothing to do with the scene at hand.
Custom content (archived discussion)
I got a scripting question (what else is new, right?). It's about music files. The thing is, whenever a girl pops in (as in SHOW command) the current playing audio file is replaced by the character's theme music.
What I'm looking for is some sort of way to just have my chosen audio file play without being interrupted. It looks (or sounds?) weird playing a custom tune only to have it abruptly switch when a new character enter the scene.
Any thoughts?
What I'm looking for is some sort of way to just have my chosen audio file play without being interrupted. It looks (or sounds?) weird playing a custom tune only to have it abruptly switch when a new character enter the scene.
Any thoughts?













