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@marrend Got Str? Classic
@ flowerthief
if prinny demands a focus attribute, who can resist the demands of a cute and cuddly penguin that explodes on impact?
@ flowerthief
if prinny demands a focus attribute, who can resist the demands of a cute and cuddly penguin that explodes on impact?
Testing
Alrite sounds easy enough. I know about the profile thing. For the release there would had been a nice warning saying you needed to download Masako and 21 before this one.
Testing
I'm having trouble with JUMP a command. I keep getting an error with the Story 102 Branch B JUMP command. Basically the system says it can't find the story to jump to and exits. It's probably something silly, but I can't figure it out.
http://www.mediafire.com/?m046y256mkpqyb7
^link to files in question.
http://www.mediafire.com/?m046y256mkpqyb7
^link to files in question.
Custom content (archived discussion)
Masako is one part of Bacon's story. I took that one story of Bacon and ended up with a multiple path story. So depending on what choices you make, you might get Masako in a few stories or you could end up with somebody else entirely. All of this occurs after school as part of my random encounter idea.
It's quite challenging writing for Masako though. I want to make her smart, but not sound robotic. Also, it's harder to predict "what would Masako do?" because I'm trying to keep her in line with the fiction already established for her.
*edit*
wouldn't the unencrypted file just open in rpgmaker xp? So you would go to the switches menu and change what need be changed. Shouldn't be too hard, in theory anyway.
It's quite challenging writing for Masako though. I want to make her smart, but not sound robotic. Also, it's harder to predict "what would Masako do?" because I'm trying to keep her in line with the fiction already established for her.
*edit*
wouldn't the unencrypted file just open in rpgmaker xp? So you would go to the switches menu and change what need be changed. Shouldn't be too hard, in theory anyway.
Custom content (archived discussion)
Wish I could flip switches on will. For some weird reason I can't help but include other characters in my stories.
It's a good thing about D being the limit though, I think I was getting over ambitiousness with my choices. I had 4 types of moral choices and it would have been a pain to create (and keep track of) so many story lines.
It's a good thing about D being the limit though, I think I was getting over ambitiousness with my choices. I had 4 types of moral choices and it would have been a pain to create (and keep track of) so many story lines.
Custom content (archived discussion)
External dependence is not an issue anymore. Even if the player doesn't have 21, the rest of your content plays out fine. I've moved my 21 - Masako story over to my new project. I gotta say, I think you will be pleased how I handled the story :)
*Edit*
How many branches can we put in a single story? Up to D?
*Edit*
How many branches can we put in a single story? Up to D?
Custom content (archived discussion)
@ marrend (Semi Spoilers for Shoko so you are warned everyone else)
@flowerthief
As luck would have it, I play tested Uchioniko as I downloaded v.72 so I completely missed the bug.
I never really understood shoko's phobia. I think an origin story is in order that explains how she became a "mute". You could use one of her friends (preferably Mayu since I like her the best) to explain what happened. I think players will then be able to realize, "oh, I can't leave shoko alone because such a thing happened to her".
@flowerthief
As luck would have it, I play tested Uchioniko as I downloaded v.72 so I completely missed the bug.
Custom content (archived discussion)
So say if I wrote something like
STORY XX
PLACE = Game Center
CONDITION = Day 4
ID = 0
Let's go check out the new fighting games...
JUMP A
Branch A
Who's that freak?
ID = 70
SHOW RIGHT
ID = Bacon
I'm Bacon, prepare to die!
...and assuming the impossible Intro event, then I should be able to get away with it?
@ marrend
I story tested what was available. Off the bat, I wanted Mayu's storyline completed, since I think she has a uniqueness to her.
I'm super impressed you found a use for them weird sideburn hair thingies for Ruri. I had no idea what they were for.
Lastly, Shoko was kinda confusing. I didn't understand what I was doing wrong with her until I read her story file (which had amusing commentary). If you could drop an additional hint, I think it could steer players in the right direction with her.
STORY XX
PLACE = Game Center
CONDITION = Day 4
ID = 0
Let's go check out the new fighting games...
JUMP A
Branch A
Who's that freak?
ID = 70
SHOW RIGHT
ID = Bacon
I'm Bacon, prepare to die!
...and assuming the impossible Intro event, then I should be able to get away with it?
@ marrend
I story tested what was available. Off the bat, I wanted Mayu's storyline completed, since I think she has a uniqueness to her.
I'm super impressed you found a use for them weird sideburn hair thingies for Ruri. I had no idea what they were for.
Lastly, Shoko was kinda confusing. I didn't understand what I was doing wrong with her until I read her story file (which had amusing commentary). If you could drop an additional hint, I think it could steer players in the right direction with her.













