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Demon Slayer: Rise from the Ashes: choo-choo 2: Electric Choogaloo

You could always shrink the size of the battlers so that you can have bigger enemies?

RECRUITING FOR GAME(PAID)

Not a hundred percent sure whether it will be commercial yet. I might release it temporary free at RMN before making it cheap to purchase later for a couple of dollars or so. (Its undecided but its most likely going to be free)
The game has already started in its development as seen above. I think to complete this project it might take a couple of months I guess. We might also seek to employ a bug tester for $10.

What we need from the work positions are:
-To sprite all the characters which isn't too much. I guess $30 or so.
-Music, will be discussed.
-Mappers will continue to make more maps for the project as discussed. $3 per map, -some will be larger than others.
-Eventers will create the amazing scenes that take place in the game. That will be discussed.
-A scripter will be paid who understands ruby to edit the system and create something that works. (There's not much to script really. So I guess about $30)
-Graphic Designers, I kind of already have a team for that anyway but feel free to ask to contribute. It would be to basically just make an effective window skin, character portrait and to design like icons/objects for the game system. (Their payment would depend on what kind of work they do as discussed.)

RECRUITING FOR GAME(PAID)

For people who want to know more about the game please check out Eden Hall:
http://rpgmaker.net/games/2778/

RECRUITING FOR GAME(PAID)

Hey there I am obsorber, writer, game developer, a founder of Obsorber's Productions. We are recruiting to finish one of my games. We want to make it completely original. Message me if you want to get involved. We are looking for:

  • Spriters
    Mappers
    Music Composers
    Graphic Designers
    Eventers

You will be lead by me and paid for your services after discussion. You will also be credited for working on the project! Thanks and check out:
https://www.facebook.com/obsorbersproductions

We look forward to you working with us.

PROJECT VIRAL Review

Wow, thanks for the awesome review!

The Magnus Light Review

The Magnus Light Review

Forgot the female Admiral in the flashback.

The game is somewhat stereotypical for a reason. Look at society's job roles.
-Males always do the masculine roles. They are always the builders, carpenters, mechanics, plumbers, computer technicians and inventors.
-Females are always doing service related jobs. They tend to be assistants, clerks, nurses, teachers and social workers.

This game only really shows service related jobs, the soldier and the maid. Both male and female service jobs. There are obviously more occupations but those are some of the most common. You'll find that when you arrive in Brooklyn its not as simply organised as Yama Village, a small inhabited area. The game itself attempts to actually be quite stereotypical based on how people stereo-typically act in reality which is all part of the fun.

I am surprised although you reviewed it which I am grateful that you actually did. This game was released an incredibly long time ago. I may finish in the future, I may not. However I have moved on with my life since. When I wanted feedback for the game when it was released, I tried to get feedback from the community who pretty much ignored the project. So no, I doubt this game will be finished.

Its an incomplete game and I don't think it should be reviewed as such. Its also a quest based game so I am a little confused why you are criticizing a quest based game because you don't enjoy those types of games. The pacing is supposed to be quest orientated. If you don't enjoy quest based games, it wasn't really made for you. I actually did more work on this and the plot picks up more. There are more characters, it gets much more interesting once they arrive in Brooklyn. Monsters get more difficult too and limit breaks become an essential part of the game.

It doesn't matter anyway, it took 3 years to get a review...
Kind of disappointed really. Not with your review just the fact that all of a suddenly now its on the front page of RMN which I actually kind of find annoying. I'd rather it be left in the background because its incomplete and I don't really want feedback on it because the project is basically on haitus. I doesn't matter I have pretty much stopped making games for RMN and moved on to more professional work. Thanks for the review though.

The Magnus Light

only whats available in rmvx graphic sets...
The game is very over stereotyped for that.

One Night 4

I'd rather see this completed though. Obsorber's Productions would be willing to promote some artwork for the project.

The Recommend Me a Game Game

Can you please try out my Game PROJECT VIRAL which is short but a full game.