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The Screenshot Topic Returns

Jomarcentre, the map is a little too cramped at some parts. I know Some parts are unfinished but it could do with a little more detail.

Mr Detective, I'm not really feeling the Blue floor or the roof auto tile. Its a nice map but something about those colors together just visually displeases me.

EDEN HALL

Lunar Wish: Orbs of Fate

With all the Bug Fixes at hand...
This should really get a featured!

Combat Specialists

There's small mining room situated to the right. Activate the middle switch. Proceed back to the entrance of the mine and then activate that switch. After that then go back to the same room and activate the next 2 switches inside there and the rest is easy from there, just play around with the remaining switches in the mine until you activate the door. Good luck!

TitleScreen.png

LoL this is the demo titlescreen I will change that image for the full game. I haven't found an image that fits the scene quite yet...

The Featured Game Thread

How to get game on featured page?

Horror Developers

Rudeness, I never spoke of rudeness one bit at all. I was offended by their attitude in the forum. I only repaid offence with bleak offense. Correction I'm not being defensive or sensitive, if anything I'm being offensive. He stated its impossible to make "real horror games" with RMXP which I find quite offensive simply because he believes the editor isn't good enough and indie developers I'm assuming he's also implying aren't good enough. I'm an indie developer who takes pride in making my Horror and RPG Games. He doesn't even know what horror is in a game so he lacks the gaming maturity about that aspect period. I found that quite offensive, his remarks and his banter so I jokingly told him to GTFO not seriously which he took offence by. I actually guessed someone like him has the nerve to offend others but when the favor is returned they can't hack it themselves. What's offensive you ask?

author=jakandsig
The issue is that it's virtually impossible to make a real horror games with rpgmaker, and people won't really take it seriously

Anyway the point of that rambling was to illustrate what horror actually is in video games. Not to bash other games. It was to explain the concept and use of it in games. They were describing horror games as merely something that scares the player or attempts to which I disagreed with and explained is not necessarily true as many others would also widely accept. It was also to explain it in relation to RPG Maker and the fact that many of us still like classical games so saying a game can't be a horror game because it's made to have that classical feeling is outright wrong! That's like me saying Celdran's Curse your RPG game Liberty because it uses a 2D engine and doesn't have "PS3 Ultimate Gaming" graphics is not a RPG because its not the next Oblivion.

Anyhows I haven't checked it out yet so I will look for a download later.

Horror Developers

author=jakandsig
Then make a rant about 2d games (when 2.5 and semi-3D games are possible in RM) and then make an assumption that I hate 2D games when all the games I put on this site are 2D?
Too be honest I may have been offensive to you and stepped over the mark maybe a little too much but I didn't actually know you were a creative game developer considering your Profile has "no games". But maybe you are just a fake I don't know but that was my perspective and my mistake if I am wrong.

1. I know that, when did I say there weren't any other genres. I make RPGs as much as I make Horror. Anyone who has played my games will know that. I am definitely a game developer on this site.

2. No it is not a rant, it is a socially accepted fact among a wide majority that the game is now a "cult game" where many indie gamers widely accept, respect, enjoy and quote it as chilling and promising. I'm not screaming at him, just because you cry that people don't bone commercial games because indie games are becoming more and more widespread and loved. It seems that bothers you more than it bothers me.

3. He picked out points that were never even said in my comments. Did you even read my post or just jumped into a fight without your fists clenched. You yourself are promoting the idea of comments that were never stated.

4. What is what exactly?

5. I never implied I hated COD, that is your illusion, your fixed conflicting perspective which is completely false. If anything you implied that 2D games or RPG Maker games suck pretty much. There was no quote, no statement no suggestion that I hated COD in that post. Not one bit at all!

author=obsorber
I think its how the game utilizes the imagination of the player and how it draws them into the horror than the graphics itself. Most gamers now days aren't drawn into games period and don't use their imagination because they don't have to. They are drawn into flashy graphics and whatever the media tells them is awesome. COD and FIFA are typical examples of this. Although they are good games there are so many other diverse games of their type to choose from to adapt your imagination.

Doesn't say I hate Call of Duty it implies I like the game but acknowledge in this "new era" we don't have to use our imagination as gaming is so high tech now anyway. Let me explain that to you in more detail my mature friend. That means graphics look more realistic so we do not have to use our imagination as much. It doesn't bash that fact towards the majority, it just simply makes that statement. We live in a consumerist society so we buy whatever is regarded as the best to fit in rather than embrace freedom of choice. The quote above states they are good games not bad ones. You only hear what you want to hear, fact!

author=obsorber
jakaandsig, dude if it bugs you so much then GTFO off RPG Maker sites no offence buddy. That's almost like saying the issue is that making real RPG Maker Games is like impossible if they are 2D which RPG Maker systems are currently based on classic style RPG development.
I didn't really make the assumption that you hate 2D games, I stated 2D games as an illustrative fact because RPG Maker uses a 2D Gaming Development Engine. By illustration doesn't necessarily mean that is what it means only. I was simply explaining to you that there are many of us who like classic style games/2d games and their "supposed poor graphic content" which to me is a style and not poor.
Once again like your fellow spammer buddy you pick out points that have no relevancy. You bicker and banter over nothing and you argue without reasoning and are quite ignorant. That is immature and answers your 3rd point.

author=mawk
yeah, I am saying opinions. I'm calling games bad because they're poorly made, which I freely admit is a subjective sort of thing! unlike your multi-paragraph rant about what you like in horror and how much you hate call of duty and all of its fans and so on which is

as we all know

solid fact.
LoL Mawk, anybody who reads that post knows that is not a rant about my perspective on games. It is more of a description, an explanation and illustration about gaming in general and how you are putting your bias opinion in this forum expecting everyone to accept what you say because you are called mawk.

author=mawk
... also, did you seriously list Zombies Ate My Neighbours and Ghosts n' Goblins as serious horror games? do you... do you know what horror is?
Far more than your immature mind. You explain horror games as being scary. You don't look at the concept behind the game, the nature of it, the theme, the setting, the plot, the atmosphere, the effects just if it scares the player. Any game developer would agree this statement is ridiculous. It was games like these that inspired future games because these are old games. Although you may regard them as crap, classic gamers love them, people who played them at the time too and those games inspired later games. Thus statements such as these are immature, nuff said!

Horror Developers

Exactly my point, you just offended every RPG Maker Developer on this website. No one asked you join the site if games like this don't give you the buzz you are looking for. Why the hell is a spammer like you on this forum? Just to SPAM???

Ao Oni didn't utilize systems to scare. It was a simple exploration puzzle horror that required critical thinking to complete. The game allowed the player to embrace fear through imagination rather than explanation and come to their own conclusion of the plot. Its not supposed to have an awesome story or system. You criticize a game that wasn't designed for such a purpose.

You are quite immature my friend.

My rant has nothing to do with what I like in horror, you are acting like a brat. You pick out a few words which annoy you and make bash comments that are worthless to the point of the explanation. So tell me, which are the poorly made horror games in RPG Maker?

I never even said I hate COD, you are a joke!
I have like how many COD games, must be about 4 of them so what are you on about!

Horror Developers

Nope I'm not easy to scare because I actually enjoy Horror. I try my hardest to get in the mood so I can embrace fear. I wasn't even going on about RPG Maker horrors. Just horror in general and horror games. Dude your words are simply opinions so unless you can actually back up your statement with facts then no acceptance!

Horror Games has nothing to do with only Scare! Your words sound so immature. You speak as if horror games have to be scary. You ignore the fact horror maybe merely a concept, a theme, a notion, the nature of the game or setting rather than the point of the game. Every single person who critizes horror games criticize them in RPG Maker because they don't scare. Not everyone gets scared easily especially if they aren't drawn into the game. Thus if the only reason why you are playing the game is to get scared then that is pretty disappointing. Why should developers work hard to create fancy systems, great stories and awesome games with people coming in and saying Oh I did not like it because it did not make me wee myself. Well maybe they were not expecting it too...

Horror Developers

jakaandsig, dude if it bugs you so much then GTFO off RPG Maker sites no offence buddy. That's almost like saying the issue is that making real RPG Maker Games is like impossible if they are 2D which RPG Maker systems are currently based on classic style RPG development.

Dude Horror Games were never originally 3D, there were many games released that were referred to as "Horror Games" before. I think you might be referring to shock and scare factors. Yes, its much easier to get scared in a 3D game than a 2D one mainly because of the realism and how 3D games look far more real than 2D pix-elated ones. However that all depends on the individual. Some people get chilled out by textual explanation, psychological disturbance of the story, dark atmosphere, mystery and in general and a scary creepy as hell plot/story with a Morbid sense of realism. I think its how the game utilizes the imagination of the player and how it draws them into the horror than the graphics itself. Most gamers now days aren't drawn into games period and don't use their imagination because they don't have to. They are drawn into flashy graphics and whatever the media tells them is awesome. COD and FIFA are typical examples of this. Although they are good games there are so many other diverse games of their type to choose from to adapt your imagination. The first Resident Evil 1-3 were far more horror than your action horror sequels in the better graphical gaming systems later available. Why? Because they utilized horror at its core with awkward controls, puzzles with meanings behind the plot, hidden conspiracies within the setting and critical thinking to survive the horror itself. It was a Survival Horror not an Action horror which is no way in hell as scary but it still is a horror. I actually got creep-ed out by the first One Night at various parts, Midnight gave me a mysterious dark feeling the whole time playing it, parts of Ao-Oni now widely accepted as horrific actually scared the crap out of me literally. Its how you imagine it. Its almost the same as saying a Horror Book will never scare you over a Horror Film. Well I'd most likely watch the film as it requires less effort to get in tune with the horror but reading the book late at night could have the same effect if I visually tried to imagine the whole plot and chilling nature of the horror itself. Horror doesn't have to necessarily mean "scare the pants off the player." It can be more of a theme, a meaning behind the game, a concept or perspective the game follows. The problem with remarks like that is that they ignore the fact that a lot of us still remember and like our classics. A lot of us still utilize our imagination and that's what makes RPG Maker Developers on this site creative otherwise we wouldn't bother using the editor if we cared what people thought about the gaming system itself. Many of us like the "classic style" of it all and we create games for others like ourselves especially those who like indie games as such. Typical examples of Horror Games that use what you would suggest as Poor 2D Graphics which I'm sure will displease you but were widely loved by gamers world wide are:
-Zombies Ate My Neighbours (1993)
-Ghosts ’n’ Goblins (1987)
-A Nightmare On Elm Street (1989)
-Phantasmagoria (1982)
-Nanashi no Game (2009)
-Sweet Home (1989)
-Corpse Party (2012)