RPG MAKER 95
RPG Maker 95 is a tile-based point and click engine tailored towards creating SNES-era-like RPGs and was the first to be released in the long-running series of RPG Maker programs for the Windows operating system.
RPG Maker 95 runs in 640x480 resolution with 32x32 pixel tiles and 32x32 sprites using the .BMP image file format limited to a 256 color palette. The default battle system is a frontview system reminiscent of early Dragon Quest games, with invisible player characters and static monster sprites. The engine uses the MIDI file format for music and WAV format for sound effects.