Description

First and foremost, thanks to Archeia_Nessiah for the wonderful event page CSS!

Make the spookiest Halloween game ever for your chance to win a 100-dollar Steam Gift Card and other prizes!



All Hallows' Event 2013 is upon us! You have until October 31st at 11:59 PM UTC to make a complete game in any engine based on one or more of the following themes:

- Ghost Stories
- Survival Horror
- Monster Attack
- Halloween Comedy
- Nonfiction Horror


Each of these themes is fairly broad, and you can combine one or more themes! Just please let us know in your game description which theme(s) you are focusing on.

A panel of judges will play each game and rank the top three entries. Users may vote for their favorite game once the contest is over; voting will be handled through this page. Results will be announced via podcast.


Step 1: Sign up for the contest in the "Registration" section below this event description. You can enter this event solo or as a team. Additionally, you may submit as many games or join as many teams as you'd like.
Step 2: Create your game page. Normal submission rules apply.
Step 3: Post your download to the game page once it's approved.
Step 4: Submit your game download to the contest by using the commands on the upper-right corner of this page.



1st Place: A 100-dollar Steam Gift Card from Deckiller!
2nd Place: A copy of the RPG Maker DS+ Resource Pack, sponsored by RPG Maker Web!
3rd Place: A Steam Key for A-Train 8, sponsored by Degica!


and...

Peoples' Choice: Anything from the RPG Maker Web store, sponsored by RPG Maker Web!

Achievements

1st Place: 100 Makerscore Achievement
2nd Place: 80 Makerscore
3rd Place: 70 Makerscore
Best of each theme: 60 Makerscore
Voters' Choice: 100 Makerscore
Participation: 50 Makerscore

Achievements coming soon...



  • The game must be relate to at least one of the five themes: ghost stories, survival horror, monster attack, Halloween comedy, or nonfiction horror. Unsure if you game meets the theme? Just ask!
  • You may use ANY game development engine.
  • Only completed games are allowed! NO DEMOS!
  • Preexisting resources may be used, but no games that were started before the beginning of the event are allowed.
  • No late submissions; the deadline is strictly 11:59pm UTC on Halloween (October 31, 2013). Exceptions may be made if judges find a game-breaking bug.
  • No team limit.
  • You may submit as many games and join as many teams as you'd like.
  • Judges' entries will not be ranked, but they will still quality for the voters' choice achievement.
  • All necessary files must be included in the download.
  • Only one of each prize is available - please take this into account if you're on a team.
  • If the winner does not want a prize, s/he will pass it to the 2nd place winner, and so on, until we find a person who wants it.
  • All of RMN's normal policies apply.
  • If you have any questions, ask in the comments section or PM Deckiller.

Details

  • 10/01/2013 03:46 AM
  • 11/01/2013 12:59 AM
  • 11/25/2013 12:00 PM
  • Any
  • Caz
    Fomar0153
    StarSkipp

Registration

You must be logged in to sign up for All Hallows' Event 2013.

Teams Members Entry Votes
I must have a Death Wish
  • 0
WombatRPGs
  • 0
Tiny Tale Games
  • 0
Jomarcenter Studio - Project Illusion
  • 1
  • 0
Owls owly owl
  • 2
BOO!
  • 0
Team Somebody
  • 1
Richthofen
  • 1
Dragons_fire
  • 0
Classwork that happens to fall into the same timeframe as this
  • 0
Crawling Eye
  • 0
Team Abysstree
  • 1
Grandma's House
  • 0
  • 0
Stron9est Studios
  • 0
Dark Pupil Productions
  • 0
Moga
  • 0
The Final Sin
  • 0
Scarebear Countdown! 5-4-3-2-1!
  • 1
Demonfly Studios
  • 1
Stiven202Team
  • 0
Spiders are scary right????
  • 0
I MU
  • 1
RM Coalition presents: Zombies
  • 1
Indrah and the "last minute entries are totally a thing"
  • 0
Thirdmuse
  • 0
Story tellers
  • 1
XLawrenceX
  • 0
Team we want to work on games but no time
Ooooh, scary!
Dibs on Judge Dredd!
The Z is for Spooky Ghost Girl
??X, ?????, ?????, ?????, ?????
Halloween Wars
Uhhh...
Rainbow Brite, Murder Empress
Killer Machines
Awakening
Team AestheticGamer
Rational Fears
Cubic NorthStar
Yesno's Undecided Munchkins
Ghost in the Machine
The Darksters
GamesVTS
SMC Games
I love John Carpenter
BleedOut
Shall I show you dis pear?
JJester
Scary Chocobos~
Team CorrosiveDude
Scorn
Let's Let Gourdy Win Because He's a Cool Guy
Pagan Blood
sanggameboy's Team
Various Artists
MaMa is back and at it once more~
Buju Mystery
Just for fun
Xtheme Core Dev
Pomerane
i am hiromu656
Spoopy
Dark Brotherhood
Wise Productions
Me, myself and I
Krimson Games
Team Cheesecake
DawnSeeker Studio
Games in Time
Solest Games
Team Grape
Something is Bubbling in the Cauldron
Tricky Avian
The Bard
FlyingSolo
The Conspicuous Bananas
Jet and the Stewards
The god of horror
Phantasia
RyanAvx - HappyCatMusics
Black Swallowtail
Mustache Cash-Stache x Infinity
Mike Gidop
poosickle
Serial killers are monsters yes?
a

Posts

author=mawk
what is MaMawhat is MaMa
what is MaMa
what is MaMa
MaMa is short for MaMaMa
Map Madness - the annual Mapping collaboration where-in people make maps following a theme and I string them together into a full game. The first was The Here and Now of Yesterday; the second was Where End Times Saddest Songs, and the next (current) is Apon the Brow of Tomorrow, Clear.

(Also, I could have sworn I'd added a link to that post but I seem to have not done so. Shame on me!)

But, yeah, sign up here: Apon the Brow of Tomorrow, Clear
Sailerius
did someone say angels
3214
I think 10 is way too big of a team limit. If the point of a team limit is to keep it fair to single or duo entries, a limit of 4 or 5 would be much more reasonable. That said, it's probably too late to change it now, so just some feedback to consider for the next event.
Ratty524
The 524 is for 524 Stone Crabs
12986
Everyone is thinking so long and hard about this, and in the end all I'm making for this is an action game. xD
TOTALLY RUSHING MY ENTRY IN, shoddy or not this will be done.

Cause I'm totally irresponsible, living life on the edge.
edchuy
You the practice of self-promotion
1624
author=AestheticGamer
TOTALLY RUSHING MY ENTRY IN, shoddy or not this will be done


That's the spirit.

author=Ratty524
Everyone is thinking so long and hard about this, and in the end all I'm making for this is an action game. xD


This.
author=Ratty524
Everyone is thinking so long and hard about this, and in the end all I'm making for this is an action game. xD

The world needs more horror games, think more!
Seiromem
I would have more makerscore If I did things.
6375
Horror needs to die.
I cannot fathom why people enjoy shitting themselves.

On a more serious note.....
wait, screw serious.
LouisCyphre
can't make a bad game if you don't finish any games
4523
I'd sooner make the player actually dread something than focus on being "spooky."

>screen: flash red
>move route (monster): down, down
>message: "boo"
...Does not a horror game make.
Ratty524
The 524 is for 524 Stone Crabs
12986
author=SnowOwl
author=Ratty524
Everyone is thinking so long and hard about this, and in the end all I'm making for this is an action game. xD
The world needs more horror games, think more!

Really? I see too many of them on RMN's gamepage. >_>
author=Ratty524
author=SnowOwl
author=Ratty524
Everyone is thinking so long and hard about this, and in the end all I'm making for this is an action game. xD
The world needs more horror games, think more!
Really? I see too many of them on RMN's gamepage. >_>

Well those don't count.
All this horror game-making is turning me into a nervous wreck...
Woot! Having fun over here! Mapping is almost complete! Just the niggly little bits to finish off with.

Character 1 has some custom graphics! I made them myself, but hopefully that won't be a mark against me. Lol. (Yes, I am that bad at art, but I sort of like the character I made, so there.)

Game page coming soon! ( just need me some screenshots...)
author=Sailerius
I think 10 is way too big of a team limit. If the point of a team limit is to keep it fair to single or duo entries, a limit of 4 or 5 would be much more reasonable. That said, it's probably too late to change it now, so just some feedback to consider for the next event.

Yeah my team already had 8 soo....
Most of the team is involved in the process of making the story so... yeah.

I won't have a game page or anything until like the last week of the competition because I'm doing things extremely systematically. In fact the game probably won't even be completed until the night of the 30th.

author=_echo_
All this horror game-making is turning me into a nervous wreck...

Yeah when you start on horror it can mess you up for a while. You get used to it!
author=Sailerius
I think 10 is way too big of a team limit. If the point of a team limit is to keep it fair to single or duo entries, a limit of 4 or 5 would be much more reasonable. That said, it's probably too late to change it now, so just some feedback to consider for the next event.

I thought team size was unlimited...?

In any case, there's definitely organizational overhead when working with a team larger than say, 3, especially if people have never worked together before. Even with people I've worked with for years, a team size of 6 still requires me to spend about half my time in a manager role anyway. So I really don't think limits are necessary, diminishing returns does the trick just fine.
author=psy_wombats
In any case, there's definitely organizational overhead when working with a team larger than say, 3, especially if people have never worked together before. Even with people I've worked with for years, a team size of 6 still requires me to spend about half my time in a manager role anyway. So I really don't think limits are necessary, diminishing returns does the trick just fine.
With the risk of sounding like a bitter loner: Your arguments are not very persuasive when you're in one of the biggest teams.
Also, one person out of six spending some time managing what everyone should do is hardly diminishing returns. More is always better, unless some are total amateurs, in which case you have yourself to blame for letting them on your team.

Edit: By better, I mean faster. And fast is pretty important when you have one month,

That said, I don't really care about team size limits, feel free to add as many as you all want. I just wanted to be contradicting for no reason.
I have so many mixed feelings about so many things. Currently its...

Death vs. auto restart of an area (when a monster catches you)

Death seams like it could be more of a motivator. Still I'm debating about putting a time limit in, so auto restart could work well with that as the clock could keep ticking, you'd just have less time. Anyone have any thoughts either way on this?
How about death AND time limit? Rush, but be careful!