Description

What're We Cooking?


A full game cooked up in two weeks (and a weekend)! The cookoff begins on February 1st and wraps up on February 17th where all games must be submitted before the end of the day. Check the event page (and your account's timezone) to see when the event ends in your local time.

The Kitchen Suite

The tool of choice is RPG Maker VX Ace Lite! It is the free but feature limited version of RPG Maker VX Ace. The restrictions of Ace Lite are as follows:

Maximum Database Entries
  • 10 Actors
  • 10 Classes
  • 126 Skills
  • 16 Items
  • 60 Weapons
  • 60 Armors
  • 30 Enemies
  • 30 Troops
  • 25 States
  • 110 Animations
  • 4 Tilesets
  • 10 Common events
  • 100 Switches
  • 100 Variables
  • There are no other database restrictions


Map & Event Limitations
  • 20 Maps
  • 10 Events per map
  • Call Common Event is disabled


Script Limitations
  • The script editor is disabled.
  • The 'Script' event command is disabled. Other script commands in Assign Variable, Condition Branch, and Move Event are still enabled.


These are strictly implementation restrictions that you are free to work around. Need more than sixteen items? Make your key items weapons nobody can equip! Want more than ten playable characters? Perhaps when one leaves the party you could overwrite its name and stats with your new character! Twenty five troops too limiting? Make a troop that adds random enemies via battle events!

Please note: While it is possible to add your own scripts to a game through devious means the spirit of the Ace Lite restriction rules in this contest. Injecting scripts is not allowed beyond using the enabled script calls for their intended purposes. Of course changing the database caps through other means is also right out. Any game found violating these restrictions will be disqualified.

You can download RPG Maker VX Ace Lite here.

If you want to see what you can do under such restrictions Deckiller has made a game in Ace Lite called Kolmesarta. Feel free to check it out!

Your Ingredients!

Everything in the kitchen is allowed! There is no theme to the cook off besides obeying the restrictions of Ace Lite. There are no resource limitations for this contest as Ace Lite does not restrict what you can import into your game. Whip out the spice rack! Prepare the vegetables! Go hog wild! It's a free for all!

Nobody wants a half baked morsel though. The only requirement beyond using RPG Maker VX Ace Lite is that the game must be complete. Only finished games are wanted here!

For the Tastiest of Them All

We've got four judges reuniting to sample the delicacies of all participants: The RTP Princess Liberty, The Amazing Artist Nessiah, the Makerscore Master Deckiller, and the Ludicrously Lazy GreatRedSpirit! Their number one game will received a boxed copy of RPG Maker VX Ace generously donated by Liberty! The lead developer of the winning game will be contacted by Liberty to make shipping arrangements.

That isn't the only prize though! After submissions are closed there will also be a two week voting phase for all members of RMN to vote for their favorite game! Voting will be open from February 18th to March 11th. The winner will receive their choice of any item excluding RPG Maker VX Ace from the RPGMakerWeb.com store courtesy of RPGMakerWeb!

There is always the achievement badge for participating too! One of a kind will not be made available again! Submit to that completionist tingle and take part!



Sponsored by


RPGMakerWeb.com




Donut clip art from SweetClipArt.com.
Other clip art from Clker.com.
Hai Yo © Konami.
Cooking Master Boy is by Makoc

Details

Achievements

Registration

You must be logged in to sign up for RPG Maker VX Ace Lite Cook Off!.

Teams Members Entry Votes
Blue Coral Games
  • 12
Nachtheulen
  • 3
In Depths of Pain
  • 0
Oshun mak my gam for me D:
  • 0
CERN - Common Events Research Network
  • 3
DRAGONSEVEN
  • 0
Stallentaurus
  • 0
Doggie Dayz
  • 1
Dark Horse
  • 0
Small Dwemer Lever
  • 2
NeriAl
  • 4
Day Ja Voo
  • 0
Alchemy: A Bit Overused? NEVER!
  • 0
Echo Dragon
  • 1
The Heartfelt
  • 2
I lost a whole week D:
  • 0
Mekalist Productions
  • 1
Centridus
  • 0
DyingAge
  • 1
No Stars Over Bethlehem
cant game make today too busy
Dude with a Machine Gun
Why Not
In Depths of Power
Might as well.
Cooking With Kung-Fu Panda
M.S. Prima Vista
My name... is... NEO!
Just making the list look bigger
Little Busters!
Order, Resolution and Industry.
Trying For Fun
White Petal
The Liquorice Wall Spikes
A Hill Reborn Games
S.K.Y. Art and Design
Thank God I can't script anyway
Titan
I'm here to win whats rightfully mine.
The Best at Failing
Needs More Slime
ManOnAMission
Single_Seacliff
Aerial Interactive
Team JonRPG
PIRATES!
DarkAcers
Our Legend
Winter's Call
indiebond's Team
24 Hour Frenzy!

Posts

Script calls in conditional branches are allowed as long as they're not used to change the default engine and subvert things. If it's to just call something like a common event or check a character direction, that's fine. If it actually changes things like increasing item amounts or calling script files into the game then it is unallowed.

Le RULES
"The 'Script' event command is disabled. Other script commands in Assign Variable, Condition Branch, and Move Event are still enabled. "

Please note: While it is possible to add your own scripts to a game through devious means the spirit of the Ace Lite restriction rules in this contest. Injecting scripts is not allowed beyond using the enabled script calls for their intended purposes. Of course changing the database caps through other means is also right out. Any game found violating these restrictions will be disqualified.
Craze
why would i heal when i could equip a morningstar
15170
http://gyazo.com/b43c7bd3a2e820664ad5914c83aee45c this is totally fine, it's what the field is meant for

however, the rules state
Injecting scripts is not allowed beyond using the enabled script calls for their intended purposes.

http://gyazo.com/ff2e6cfb2a0a81c0d008825222c270e3
http://gyazo.com/edf1cffd6f0d54ee168dacb7eafffc61

you use the conditional branch script field to call common events on pretty much every map and in every single random battle. the command is disabled, meaning you cannot get them in battles (although you can get them on maps utilizing switches)... so yeah.

EDIT: oh i guess i read "beyond their intended purposes" wrong (everybody knows conditional branches are intended to call common events)
author=Craze
we have so many more chests way less confusing pathways.

Honestly no :/
your pathways were many things except intuitive imo, and couple that with an extremely annoying encounter rate, I pretty much closed the game during my first play through to try other things, it just wasn't fun, and even if you say 60 and it is 60, it sure as hell didn't feel like 60 :P
Yeah but Common Events call stuff and then returns a value, we didn't change anything (like injections etc.). We just made used of its function of calling things <_<;
You actually can use it by using a switch, so common events are usable. The way their called isn't a big deal since you can still have them.


Also keep in mind that as a judge game it won't be eligible for prizes, so...
LouisCyphre
can't make a bad game if you don't finish any games
4523
I dunno why they didn't just paste the events into battles manually.

that said, it's a judge's game and judges do what they want

http://i.imgur.com/qtrfHOL.gif
LouisCyphre
can't make a bad game if you don't finish any games
4523
That said, if we'd known we got to do script injection we'd have done so many things differently. Like setting people's TP with conditional branches at the start of battle.

;n;
Craze
why would i heal when i could equip a morningstar
15170
Liberty
You actually can use it by using a switch, so common events are usable. The way their called isn't a big deal since you can still have them.


i explicitly said in my post they they used them in an impossible way (in battles) ;V

meh everybody probs thinks i'm a massive dick now, but, like, feels bad man. why make a game in lite if you're just going to subvert the rules like that? =|
LouisCyphre
can't make a bad game if you don't finish any games
4523
because judge's games are not in the contest

I mean what, just watch people gam mak for two weeks?
author=Craze
Liberty
You actually can use it by using a switch, so common events are usable. The way their called isn't a big deal since you can still have them.
i explicitly said in my post they they used them in an impossible way (in battles) ;V

Force action a skill that calls a common event.
Not entirely impossible just sayin'
LouisCyphre
can't make a bad game if you don't finish any games
4523


the musings of craze
Craze
why would i heal when i could equip a morningstar
15170
That still pops a message with "Ralph cast SPECIAL SKILL."
Well, it was there in the rules, and to be fair, Nessy and Rhyme did ask about it before they began and got the okay.

That said, why not just use the events to do that? Start of battle, create a state that inflicts TP regen to a certain amount, have it last one turn. :/
LouisCyphre
can't make a bad game if you don't finish any games
4523
author=Archeia_Nessiah
author=Craze
Liberty
You actually can use it by using a switch, so common events are usable. The way their called isn't a big deal since you can still have them.
i explicitly said in my post they they used them in an impossible way (in battles) ;V
Force action a skill that calls a common event.
Not entirely impossible just sayin'


Yeah, but that gives the battle log a message, and -has- to include the user's name!

I'll admit I'm totally butthurt that you guys did it in a way I thought was disallowed. But that's my fault for not asking

nessy I'll see you next contest

and next time, watch out! because

I'll have a tablet
author=LouisCyphre
and next time, watch out! because

I'll have a tablet

Bro, I'll be waiting.
Ocean
Resident foodmonster
11991
can i win the donuts that are in the background of this page
You get the hidamaris Ocean.
author=LouisCyphre
author=Archeia_Nessiah
author=Craze
Liberty
You actually can use it by using a switch, so common events are usable. The way their called isn't a big deal since you can still have them.
i explicitly said in my post they they used them in an impossible way (in battles) ;V
Force action a skill that calls a common event.
Not entirely impossible just sayin'
Yeah, but that gives the battle log a message, and -has- to include the user's name!

I'll admit I'm totally butthurt that you guys did it in a way I thought was disallowed. But that's my fault for not asking

nessy I'll see you next contest

and next time, watch out! because

I'll have a tablet
Odd. I never had an issue with a popup occuring when I added some states during battle. Hm...


In the case that a judge game does nab the most votes from the community, the next most will get the prize instead. In other words, while the judges would be proud and joyful at being thought of as best (as would anyone), essentially you'd be wasting your vote.
To those of you who used Ace to make your games instead of Lite - I hope you included all the RTP files you need because Lite does not link to them. Certain games are missing ALL THE RTP FILES THEY USE! Hence, they cannot be played.

Alchemy, I'm looking at you.
To be honest, I think it's kinda weird that people were using VX Ace full trying to obey to Lite's restrictions. It's very very easy to miss something.

Also, I read the rules saying "The only requirement beyond using RPG Maker VX Ace Lite is that the game must be complete.", so in my understanding it states you must use VX Ace Lite.