Description

A big component of games is the story, but there are games out there where the draw is not the story, the characters, the setting or the gameplay (well, not as much, anyway). It's the sidequests, and that's why we're here today - to make a game based on quests!


What is a Sidequest?
Sidequests are quests that are, quite often, optional. They tend to add more meat to a game and often require the player to do particular tasks in exchange for treasure. Different kinds of sidequests tend to have particular expectations on how to complete them.

They are as follows:

- Fetch Quests: Find items and bring them back to the quest giver. These can be as simple as buying an item from a shop, or as hard as going through a whole optional dungeon in order to find a lost item. They can be integral to the story, or not at all a part of it, but the main component is "Go here and get this for me".
- Battle/Exploration/Tutorial Quests: Usually revolve around aspects of the battle system, exploration or tutorial, which help your character learn how to use various aspects of the game. Usually these are once-and-done miniquests that aim to teach by example. "Jump over 10 logs/Create 3 potions/Use Combo-attack 5 times against an enemy" are all examples of these kinds of quests.
- Kill Quests: Kill x number of enemies for me! These are the most simple of quests, usually, though they can be annoying if the monster in question is hard to find.
- Chain Quests: A series of quests that connect to each other. "Bring this to my friend > it's the wrong item, go get me the right one > take this back to the original guy > now use this to kill an enemy for me > etc". They usually can contain various different types of quests within them.
- Escort Quests: Protect a character or thing until you reach a specific area. Some of these will require in or out of battle protection.
- Gather Quests: Like the Fetch Quests, this requires that you gather a set amount of items, whether from enemy drops or interaction with the environment. They require finding specific items, collecting an amount and bringing them back to the quest giver.
- Timed Quests: You usually have a set amount of time to do this quest in, and usually it overlaps with other kinds of quests, but the main component is that race against the clock.
- Hybrid Quests: Quests tend to overlap various quest types to create a particular quest. For example, a kill quest that also doubles as an escort mission, where you must help an NPC to kill a set amount of monsters for them to pass a test.
- Story Quests: Not usually considered sidequests, these are quests that move the story forward, but can also be used to delve deeper into the lore or characterisation of the game world or characters. They usually involve any of the above quest types but are centred around the story/lore/characters/etc of the game.

- Miniquests are sidequests in miniature. They tend to require very little of the player beyond what they've already done in the game, and rarely (if ever) ask the player to leave the immediate area/zone in order to complete them. Such quests can include aspects of any of the above, however on a much smaller scale. For example, giving someone a potion, asking you to kill rats in a room, asking you to talk to someone in the house next door.


What are we doing?
In this event the idea is to create a game that focuses on what would usually be an optional aspect of a game. The story of the game can be quite short, in and of itself, as the main aspect will be the quests themselves. In this event you can structure the game to follow only sidequests, or have a short story as an aside to the quests, but the main component of the game, the main focus, must be the quests.

You will be tasked to create a game with at least ten sidequests within it, if not more, and those required ten must make use of ten of the listed quest names below, either as direct reference to the quests themselves, or as inspiration for them.

That is: Make game with 10 or more sidequests, but 10 of them must be directly inspired from the listed quest names below. An actual over-arching story/main quest for your game is completely optional.


Rules
- Start on the 21sth of January. Remember to set your site time zone so that you can check this page for the event start and end times!
- Games must be full games. As the story isn't the main aspect, you can have something very short.
- When you have enough details about your game, CREATE A GAME PAGE, at least a few days before the end of the event (remember, game pages need to be checked over. Give time just in case it gets denied and you have to fix something! Last minute game pages will be met with face-palmage and me crossly flailing my arms around asking "Why?! Why do they do this every goddamn event?!")
- End date is midnight of February 19th. Again, please set your site timezone preferences so that you can tell when that is!
- You may team up, if you so wish.
- You may be part of multiple teams, if you so wish.
- You must include a list of the named quests you used in a Read Me file in the game folder OR someplace on the game page.

- Your game must have at least 10 of the named quests below.
- Your game can have no main quest, or something short. The main component must be the quests, though.

The Quests
Pick at least ten of the below names to base ten of your quests on. You may have more than ten quests total, or exactly ten, but a requirement of the event is to have ten quests within your game based on the quest names/titles below.

+ Blood on the Snow
+ The Ballad of the Grey Man
+ Suzy's Catastrophic Day
+ Oops! Suddenly... Cthulhu!
+ The Good, The Bad, and the Etc.
+ Where-ever I Lay My Head
+ Any Port in a Storm
+ Vape Me!
+ The Wrong Bees
+ The Case of the Empty Coffin
+ Midnight Rendezvous
+ Visions and Voices
+ The Last Dancer
+ Dark Side of the Road
+ Curses and Curls
+ The Shopping List
+ Her Sigh
+ Wendigo Mountain
+ Abigail Road
+ Luxuries of Lamplaw Lookout
+ A Twisted Beauty
+ Oops! Suddenly... Cthulhu! Part II
+ Twin Souls
+ The Mystery of the Missing Misao
+ Flowers at Fanninglow Fen
+ The Terrific Tale of One-Legged Lon
+ A Grave Remembrance
+ The Mistress and Her Cicisbeo
+ The Diamond of Gugglebug Gulch
+ Rune of the Moon
+ Ye Olde Guitar of the Blood God
+ The Toprock Narratives
+ The Downrock Diatribes
+ Power Moves and Freezes
+ Kitten Kabootle
+ Precognitive Dissonance
+ Chaos Emerald Weapon
+ Bone of Contention
+ Lord Jim: A Tale
+ Centaur for Disease Control
+ Fedora the Explorer
+ Temporal Pair of Socks
+ The Dragon, the Witch and the Wardrobe Malfunction
+ A Bridge Over Trolled Waters
+ Good Knight, Sweet Prince
+ The Littlest Megabiologist
+ The Dog Who Cried 'Woof!'
+ There's Snow Stopping Us Now!
+ On the Hills of Hervanen
+ Bandits in Bunkaloo Bush
+ All's Well That Ends Well
+ The Mourning After
+ rand(x) Time's The Charm
+ The Merchant of Riffolk
+ Of Dice and Men
+ Little Buoy, Blue
+ My Name, My Rules
+ "Normal" aka "Your Idea of Normal Hurts Me Deep, Deep Inside"
+ Help Me, Gobi One
+ The Golden Idol
+ A Stitch In Time
+ A Parade of Pandas
+ The Great Goatsby
+ Tex-Mex on the Beach
+ I Know What You Did Last Drummer
+ #blame(insertnameherebutesbyworksbestby)
+ Money Talks
+ Witch Upon a Star
+ Hello, Is It Bee You're Looking For
+ Which Hour?
+ Paint it Black-ish
+ These Ain't The Right Trousers
+ Lit Green with Envy
+ The Miracle on Ice
+ Three Crowns, One Euro
+ Dude, Where's My Griffin?!
+ Blackhawk's Down
+ The Gretzky Escape
+ Not Just Another Sidequest



Submission
To submit your game to the event, follow these directions:
- Sign up for this event.
- Create a Game Page when you have enough information about your game to do so. (Please leave enough time for it to go through the queue and to allow for uploading/fixing/etc.)
- When your Game Page has been accepted to the site, upload your game to the game page.
- When your game has finished uploading, come to this page and hit the "Submit" button in the top-right corner.
- From there pick the download of that game and submit it. It should show up next to your name on the list of entries.
- If you have any questions or issues, about this, please PM Liberty before the end date.
- Make sure to include the Read Me file with the names of the quests you were inspired by in the download (or somewhere on the game page).


FAQs
How obscure can we be?
A little obscure, yeah, but not so obscure that people can't figure out where the idea came from on the list. You can fudge the spelling on some of the words, too, as long as it remains similar to the original. For example "Morning > Mourning".

Details

  • 01/21/2017 12:00 AM
  • 02/20/2017 02:00 AM
  • 10

Achievements

Registration

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Teams Members Entry
Doing nothing or hardly trying
Its cold and there are frostwolves out
Crazuman
This Team has Nothing Whatsoever to do with Dragons
We screwed everything up, but we're trying to fix it now, okay?
Murder She Worf
Team Name
I HOPE THIS TIME I'D HAVE ENOUGH TIME FOR FINISH THIS FREAKIN' GAME
Team Late to the Party
Team Probably Not Making Anything Again
HexComet
We Have Slain the Dragon oh look a little girl lost her cat
Team Deckiller
a series of disappointing events
how the heck am I making a cohesive narrative out of this
Side by Side Warrior
When it's all over, we still have to clear up
Aw Hell,l I might as well join... I got nothing better to do.
Oh but it's Klold out side!
https://pics.onsizzle.com/Facebook-a212ce.png
Maybe I'll find time... mabe not... have some glitter meanwhile...
procedural quest generator
Merk-antile
Emag Retniw Memories
Team Names Suck
Gam Maek
TEAM SLACKER
80 Hours of Optional Content
A CAT AND HIS CHEERLEADER
Team FFX-2 Clone GOGOGOGOG
Team Name Goes Here
I Love Sidequests
Cute Girls do Cute Things
The weather outside is HOT AS HELL, let's make sidequests
The Weather Outside is Gam Mak
Team Not Gonna Submit Anything
Team (oh frick i accidentally lost all my motivation)
Sir Questalot
maybe someday sometime
Side Quest for Glory
Machine Hangar
Out questing, please come back later unless you want to join me
Team Rat Race
Hecka Cool Boys Studio (Punk + Hekset: Buddy Cop Duo)
Team, get it in
Team Name
I mak gams therefore I join
Whoops I just failed
Team-a-ding-ding
Studio SaGa Q
Team Blob of Game
Simple RTP Game
Always late to the party
Can't think of a name
Sidequest Lord
A Mechanical Garden
School, exams, and game making... I am not sure I can finish in time :(

Posts

author=aquaricorn
Meanwhile, here in procrastinatorville,
Looking good ^^
I'd just move those trees that are clipping in the left-right sides of the outer wall, as they don't create depth like the (cool)top ones.


After the bugs of the first idea, I'm back on action with something easier to code. x3

CashmereCat
Self-proclaimed Puzzle Snob
11638
Wooooop kevin that looks super cool.
^^^ What engine is that?


I wanna post something too!



RIP Future suzy xD
pianotm
The TM is for Totally Magical.
32388
Link_2112
^^^ What engine is that?


Looks like Game Maker.
author=pianotm
Link_2112
^^^ What engine is that?
Looks like Game Maker.

Yup ^^
Still having some troubles handling it, but it's pretty good overall.

Link_2112
RIP Future suzy xD


Oh my D:
Don't let your teammate die, get a Phoenix down or somethin'. >.>
author=Kevincalanor
author=pianotm
Link_2112
^^^ What engine is that?
Looks like Game Maker.
Yup ^^
Still having some troubles handling it, but it's pretty good overall.

Link_2112
RIP Future suzy xD


Oh my D:
Don't let your teammate die, get a Phoenix down or somethin'. >.>

Cool. I've always wanted to learn GM to be able to make slick platforming/action stuff like that.

That photo is from the year 2082, so she's lived a long prosperous life by then.
anyone still want extra person? I have RMVXA and RM2k3. Probably not, but better ask than not.
I'm using this project as a testing ground for some concepts that I'm planning to use in a game I'm working on. One of these concepts is Zelda-style communicating "one screen" maps. :)




I'm still very slow at mapping, so I may need to cut down on detail for the screens I need to do. I've tried to keep the amount of maps to a minimum, but it's going to take a lot of time nevertheless. :/
well, all ive done so far is this!


If I manage to pull through to the end... it's gonna be an island game, inspired mainly by Parasite Blue and Rubi by Ocean! ~ <3

Y'all are doing pretty cool thingsAETHERSHUGME

also i wanted to do a game with zelda-esque maps too, but idk if i'll make it or when ;3;
author=JosephSeraph
well, all ive done so far is this!


If I manage to pull through to the end... it's gonna be an island game, inspired mainly by Parasite Blue and Rubi by Ocean! ~ <3

Y'all are doing pretty cool thingsAETHERSHUGME

also i wanted to do a game with zelda-esque maps too, but idk if i'll make it or when ;3;


Its so pretty! *Delly is not Aethers, but hugs anyways* Island survival gal, as long as she gets enough fish, crabs, fruit, and random island veggies she'll do well... Does anyone remember that old book The Cay? (old-school childrens book) We need more good island survival games.
Thanks!
i love hugs so *hugsback* <3

actually she finds plenty of friends soon so no need to hunt that much! The premise is a bit different.
She'll have plenty of people to help, though! I suppose some island survival could be dashed in there though, could make for an interesting sense of limitedness.

She washes ashore on this island and as she waits for the ship that comes only once a year, she makes friends, helps people and uncovers the island's secrets!
I'm still sorting things out but amongst the villagers she may find: an elder witch who likes to pick a fight, a mysterious mermaid that only appears at midnight if some specifics are set, a magical fairy-cat, lingering spirits, frozen priestesses, gamblers and some more :^D

just gotta make sure to keep it doable ^^' hah
author=Zeigfried_McBacon
Dude, I seriously need to recruit you for a McBacon Jam someday.
I usually get roped into my team's shenanigan though. Ruin Frontier will get it's upgrade.... Eventually.

@JosephSeraph
Ha Ha Ha, I have evolved beyond your basic human needs.

author=JosephSeraph
well, all ive done so far is this!
If I manage to pull through to the end... it's gonna be an island game, inspired mainly by Parasite Blue and Rubi by Ocean! ~ <3
I came back for this though!



AISHAUYSDGADFWDHYFASS LEL DID I DO THIS
actually ive long wanted to make a parasite eve-ish game, i've even started coding a PE BS on rm2k3! ;3;
we could use some more horror RPGs. YwY'
Go go peeps : )
Weekend is upon us, and with it, a little bit of time to work with~

https://rpgmaker.net/media/content/users/46820/locker/Cheerleader_Dragon5.png
author=bicfarmer
anyone still want extra person? I have RMVXA and RM2k3. Probably not, but better ask than not.

I still have spots for writer and tester, no experience (or install) of Game Maker Studio required.

- Writer: There's a decent amount of story for basing on Mono but nothing aside of game-mechanics is set on stone. I need a background story with some short character lore to reward those who complete the sidequests.
- Playtest: Take some builds and jump around, check if the difficult curve is alright, and help with the bug-squashing.

author=Kylaila
Go go peeps : )
Weekend is upon us, and with it, a little bit of time to work with~

https://rpgmaker.net/media/content/users/46820/locker/Cheerleader_Dragon5.png

Woot, tune up and overdrive time! /o/
unity
You're magical to me.
12540
Yay! Finished making the first quest! Just nine more to go! XD
author=JosephSeraph
well, all ive done so far is this!


If I manage to pull through to the end... it's gonna be an island game, inspired mainly by Parasite Blue and Rubi by Ocean! ~ <3

Y'all are doing pretty cool thingsAETHERSHUGME

also i wanted to do a game with zelda-esque maps too, but idk if i'll make it or when ;3;

you win.

everyone else go home.
waaaaaaaaaaaaaaaaaaaaaaaaay ahead of ya there
Punkitt
notorious rpgmaker 2k3 shill
3341


(Hekset is a lovely artist!! He recently showed this stuff off for our game)
unity
You're magical to me.
12540
Wow! Absolutely love it! <3