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TAKE DOWN: INFINITY SHIFT ~FORUM RPG~

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Almost giddy with anticipation, Cadeon heads over to the north wall and finds the cracks. He carefully pulls out the Bomb Wand, points it towards the wall, and...

...stops, realizing that he doesn't have the faintest clue on how to use it.

"Umm... do any of you guys have magic training?" he asks.

On a lark, he waggles the wand in the general direction of the cracked wall and says, "OPEN SESAME!"

ACTION: waggle bomb wand at cracked wall whilst saying Open Sesame
As knowledgeble as he was, Kyle didn't know the first thing about doing magic. However, he knew explosive devices are usually volatile, so he could try to use shock to detonate the Wand.

CONDITIONAL ACTION: If noone else shows the knowledge of magic necessary to detonate the Wand the proper way, Kyle makes sure everyone is far enough from it then attempts to detonate it by throwing a stone at it.
"I'm all for just going ahead and trying. I'll be back here."

Who doesn't love a good explosion? As long as someone else lights the fuse, as it were.

Action: Back away. All the way away. To the far wall, with just the barest hint of an amused smile on his face.
If I remember well I can't go with the others so I guess

Action: Continuue
Dudesoft
always a dudesoft, never a soft dude.
6309

CADEON
ACTION: waggle bomb wand at cracked wall whilst saying Open Sesame
RESULT: after several embarassing attempts, you finally use a swish and flick, a little bomb flies free. The magic bomb is a black metal sphere, and it explodes on impact. The weakened wall crumbles at once, opening a long-lost doorway. 
The main chamber now has three exits. West, North and East.


KYLE
ACTION: If noone else shows the knowledge of magic necessary to detonate the Wand the proper way, Kyle makes sure everyone is far enough from it then attempts to detonate it by throwing a stone at it.
RESULT: you keep everyone back.


AUGURA
ACTION: Back away. All the way away. To the far wall, with just the barest hint of an amused smile on his face.
RESULT: you avoid damage.


BELIETTE
ACTION: Continue.
RESULT: you make good progress. It will take 2 more Continues to finish this room. 
Well, that was easier than expected.

ACTION: Go North. The air where there used to be a wall compels you.
OoC: ... I guess I will go buy some beer, someone wants?

OoC Action: Invite the others some booze.
OOC: I hate beer, so I'll have to decline. It's the thought that counts, though, so I'll pass.
Cadeon let forth a mighty sneeze as the dust from the crumbling wall fills his nostrils. Wiping away some tears, he peers into the opening left behind after the Bomb Wand finally succeeded in working.

"Well, this is what I came here for," he said to no one in particular.

ACTION: Cadeon makes his way through the north doorway
"No horrendous disasters? I'm slightly disappointed."

Action: Follow Cadeon through the north doorway.

OOC: What kind of beer?
Dudesoft
always a dudesoft, never a soft dude.
6309

KYLE
ACTION: Go North. The air where there used to be a wall compels you.
RESULT: you brush by Cadeon like Altiar in Assassin's Creed, and enter the long sought after chamber. To your displeasure, you are met with a large stone block. On either side of you, there are thin somethings zapping into holes in the walls. At least you got here in time to witness this so you could warn the others!


CADEON
ACTION: Cadeon makes his way through the north doorway
RESULT: After being pushed aside, you casually regain your footing and, at your own pace, you enter the next chamber. As you pass the threshold, you stop, because Kyle is in the way.


AUGURA
ACTION: Follow Cadeon through the north doorway. 
RESULT: Like a jovial young pup, you trot after your friends, only to trip on some debris from the explosion and tumble fully into Cadeon, who in turn dominos into Kyle. The three of you fall into the chamber, out from. Behind the protective barrier and land face-first on the ground. Above you, at about chest-height,  arrows are shooting across the chamber, and landing in tiny holes on the opposite walls. The arrows are flying North to South. 
There is a huge stone block with handle bars, probably for dragging and such, that is in a segment of slightly lower ground. The room is actually split down the middle, where the north half is approximately 2 inches higher.
While you all did narrowly miss the arrows flying overhead, there is certainly no way to stand up. At best you can crawl. 



To make matters worse, there is a monster creeping toward you. It is an adamantoise, whose shell is stopping any arrows that fly towards it.

Adamantoise
I has a heavy shell that stops arrows from damaging it!


BELIETTE
ACTION: Continue.
RESULT: you make good progress. It will take 1 more Continues to finish this room. 
OoC Action: Invite the others some booze.
RESULT: your lips open and close as the sound of a cold one being cracked and poured glug glug glug style into a pint glass.
So resting here and resting in mafia... well I guess Beliette likes singing
Action: Sing while keep on going
Cadeon crashed to the floor in a huff. He rolled around onto his back and was about to deck Augura when a whizzing sound caught his attention. Looking straight up he spied arrows flying across the room! "Oh shi-!" and THEN he saw the Adamantoise inching its way towards the three fallen comrades. "Oh double-shit!"

Quickly untangling himself from the other two, Cadeon rolled away from the Adamantoise and towards the west wall. Then - strangely enough - he felt a slit in the floor. While lying on his back and with the briefest of thoughts of the sword-slot from the other room, he swung up his glaive, and jammed it blade-first into the slot right next to his torso.

ACTION: While lying on his back, jam glaive blade-first into the slot on the floor right next to his torso.
Kyle raises his right arm horizontally to stop his comrades from moving, after noticing the trap in the room.

"Don't move! Arrows!"

With the message delivered and everyone aware of the trap, Kyle let his arm drop back to a resting position and examined the area. The adamantoise neaby made him once again wish he had brought a mace instead of a sword. But even with a blunt weapon, the adamantoise's colossal size made it pretty hard to get through its shell or dense scales. Magic would be the best option to fight it, but noone in the group seemed to be capable of using it. Maybe the Bomb Wand could be used to fight it. An explosion ought to do some damage to it. Or maybe there was a way to avoid fighting a monster out of the group's league, some way to show it the group was friendly...

ACTION: Roll an apple towards the Adamantoise. See how it reacts.

OOC: How many apples do I have left?
Dudesoft
always a dudesoft, never a soft dude.
6309
Ooc: Didn't you have 5 apples? I'll look into it.
CyberDagger: you have 8 apples and a weak spool of thin rope.
Note to self: add new players to the Main Menu article!

Edit: I'll take some time this week to make a document for all your info... Wasn't expecting this game to get too deep! :)
Augura began to pick himself up, cursing his trip. Hearing Kyle's warning, he barely caught himself in time and fell back onto the floor. As he looked over, he saw the adamantoise. Though he'd never seen anything like it before, he had an idea...

"The legs, aim for the legs!"

Action: Cautiously crawl towards the adamantoise, ready to back off it looks ready to strike.

OOC: If I stabbed with the tip of a sword, could that count as piercing damage?
author=FlyingJester
OOC: If I stabbed with the tip of a sword, could that count as piercing damage?

OOC: As long as the sword has a sharpened tip... I just don't know if a puny sword can deal significant damage to that. I'm still going to try it if push comes to shove. A sword's less useless than a bow in this situation anyway...
Dudesoft
always a dudesoft, never a soft dude.
6309
Sorry for delay!


CADEON
ACTION: While lying on his back, jam glaive blade-first into the slot on the floor right next to his torso.
RESULT: Success! You out-foxed the Game Master and solved this puzzle in your own way! The arrows stop firing, and a line of arrows fall to floor and clatter against the bricks. You are free to stand up again.


KYLE
ACTION: ACTION: Roll an apple towards the Adamantoise. See how it reacts. 
RESULT: One of your apples rolls safely across the floor, and comes to rest inches from the Adamantoise.


AUGURA
ACTION: Cautiously crawl towards the adamantoise, ready to back off it looks ready to strike. 
RESULT: Using a strange moveable square stone, you manage to sneak around to the Adamantoise's side without it's notice. Luckily, it was mowing down on an apple!


ADAMANTOISE
ACTION: ATTACK!
RESULT: The nearest opponent is a delicious wild apple. It is savoury! Yummers! However, it is soon finished, and you are now hunger...


BELIETTE
ACTION: Sing while keep on going
RESULT: as you continue, nearly there, your voice reverberates through the chambers. It is a sort of victorious tune. 
LEARNED: Victory Song! It raises morale.
As your footfalls finally reach the other side of the room, the invisible path illuminates and becomes visible. You can now cross at ease!
Exits are North, East (to Adamantoise) and South (whence you came).
author=Dudesoft
CADEONACTION: While lying on his back, jam glaive blade-first into the slot on the floor right next to his torso.
RESULT:

OOC: What? What happened?

Seeing the adamantoise show some agression, and knowing himself to be hopelessly outmatched against it, Kyle figured that the best option is a strategic retreat. Seeing Augura approaching the adamantoise's side, Kyle shouts to get his attention.

"It's no use! Get out of there, now!"

Kyle waved in the direction of the western exit, signalling his intended escape route. No sense in going back.

Action: Kyle heads towards the west exit, reaching Cadeon along the way.
Action: Go to the tortuga... oh not mafia, go to the room with the adamantoise