SETTLEMENT: ZOMBIE APOCALYPSE (GAME)

Posts

Jeroen_Sol
Nothing reveals Humanity so well as the games it plays. A game of betrayal, where the most suspicious person is brutally murdered? How savage.
3885
General Sir Alastair Barret Carlisle:

We should reinforce our wall as soon as possible. A farm, school and factory are also of utmost importance. For most of those things we will need more stone, so I believe building a mine is in order.

For now, I think we should:
- Build a Mine
- Find out where to get seeds
- Find out how to make more books
- Add a forestry to the list (Unless someone has an ability woodcut that makes it unnecessary. Regardless, having wood production separate from abilities could be beneficial if we want to build a lot of housing later.)
- Add barracks to the list

(I'm assuming some of you have abilities that involve getting seeds or books, but maybe we'll need to add other buildings to the list for that.)

(Can we build as many things as we want in one turn as long as we have enough resources?)
pianotm
The TM is for Totally Magical.
32388
Obadiah

Right now, my existing abilities are making blades and testing weapons. Like, I'm assuming there's a way to develop other skills. I also don't understand why my character would know how to make guns but then not have that as an ability. Apparently, my character can also make armor suits, but doesn't have that ability either. Are these abilities that can be learned, specific to our characters?
Mr.Gonzalez
Very well General Carlisle, those will be added to the list

(Abilities are learned as time goes on and influence goes up(influence is like xp and also adds pluses to rolls)
So yes abilities shall be learned as influence goes up.
Influence increases by items, successfully completing abilities, and keeping the settlement successful.

You can choose to build as many as you want, it will go in the order that is chosen and agreed upon by the council.
However some buildings take longer than others houses being the shortest and currently the factory taking the longest.))
I don't know if it's improper to use someone's tileset and then post it as an image without crediting them, but just in case: the resized RTP was by JoRu!
NeverSilent
Got any Dexreth amulets?
6299
Jonathan McArmite:
Thank you for welcoming us, Mr. Gonzalez (I shake his hand and smile). I am glad to be here as a servant of the people, as we erect this new foundation of society.

Expanded knowledge of the local conditions will be indispensable for any future regional development planning. Therefore, I propose Mrs. Konstantinov choose a number of citizens that seem capable to her and examine the near territory. Any potential sources of resources, such as usable flora and fauna, mineral resources and unusual areas, as well as any possible dangers should be reported to the council immediately. Do you agree?

Establishing a secure route to the river to ensure a constant supply of drinkable water is of high importance as well. I am in agreement with General Sir Carlisle's suggestion of building a forestry and a mine, especially since in case of an emergency such a structure could serve as an underground bunker as well.

It also seems essential to me to ensure the guards are not to be placed under the command of one person, but rather the complete council. Our people's safety, both in the economical as well as the defensive sense, is currently of high importance and should be left to a team of qualified people.


(SuNa, I admit I don't completely understand the concept of "actions". Does it mean we have to use abilities or items and such, or can we literally do anything (for example, oversee the construction of a building or talk to a specific person), which also actually influences the world around us? Also, how do we know when the time has come to PM you our actions?)

(P.S.: Thanks for the map, you both.)
Seiromem
I would have more makerscore If I did things.
6375
Mmm.. the Foreman is open, yes? That's what it says in the OP, or is it too late considering the game has started?
Seiromem
I would have more makerscore If I did things.
6375
Doubles posts... my god...
If you want it Seiromem it's all yours
Seiromem
I would have more makerscore If I did things.
6375
Then I shall claim it!

Xavier Maliens Naechum the foreman, reporting it then!

I'll edit this post with my thoughts!

Just to say so, I'd have chosen south as well. I agree with the general's suggestions, but I'd like to warn you guys that mining can be dangerous. Between cave-ins, lung problems, and the fact there's only one exit & entrance... well, I hope you understand what that means. If zombies block it off, whoever is inside would be trapped. Instead, since we just need stone, how about a quarry? It removes the first two problems completely.

I'll also second Jonathan's notion to explore the surrounding area to learn more about it. Just try not to bring back parasitic flowers that only affect adults. That would suck.

author=Jonathan
It also seems essential to me to ensure the guards are not to be placed under the command of one person, but rather the complete council. Our people's safety, both in the economical as well as the defensive sense, is currently of high importance and should be left to a team of qualified people.

I don't know, delegations really helps in moments of emergency. Instead of having to send a report, wait for the council's deliberation, then get the orders back while a horde of zombies is heading towards us, we should put emergency situations into the hands of someone who isn't preoccupied with every other thing our colony needs to survive.
I will say this now because while compiling Seiromem's pm I thought about this.

If anyone has any questions about their goal, pm me the question, while saying what your goal is isn't necessarily harmful to the settlement, I want you to reveal that on your own accord, not because the way I typed it is confusing.

Mr.Gonzalez

Oh! Please excuse my bad manners! This fellow here is Xavier Maliens Naechum. He was recruited from the other side of the country and was sent here ahead of you to help set up. It is because of him we have the wall we have right now. He is also a part of this council.
Jeroen_Sol
Nothing reveals Humanity so well as the games it plays. A game of betrayal, where the most suspicious person is brutally murdered? How savage.
3885
General Sir Alastair Barret Carlisle:

It is a pleasure to meet you, Mr Naechum. I too believe that our situation calls for strong leadership. While bureaucracy will certainly aid us in terms of building and resources, experience tells me the military suffers from bureaucracy.

We should certainly consider building a quarry. However, since we need metal beside stone, and a supply of coal would be invaluable to us, I do believe building a mine is in order as well. However, as a quarry is arguably safer, it would be a valuable means of gathering stone as well, if we have the resources to build it.
Dr. Brooke Galvant
It's nice to meet you, Mr. Naechum!

I think our first order of business should be protecting the people of the settlement. Let's make a barracks and a quarry now. From there, we can work toward a mine. We need to remember we chose a hot bed of zombie activity.

(Is my daughter here, suna? Also do we get to name the settlement or does it have a name already?)
NeverSilent
Got any Dexreth amulets?
6299
Jonathan McArmite:
Good day, Mr. Naechum. I'm glad to make your acquaintance. You have taken excellent initiative by constructing this first wall. Here's to a prosperous future of cooperation, everyone.

Your expertise comes at the right moment. Separating our sources of stone and other mineral resources seems like a promising plan. Of course, further examination of ground samples and planning of area management is in order before we will be able to safely begin such an initiative. Additionally, we do not have a large supply of necessary tools at our disposal yet.
For this reason, I advocate that gathering wood for constructions should currently have a higher priority, since it is plentiful and directly available, whilst we are still in the dark about the geological circumstances.

I apologize for not being clear in my proposal about the chain of command for the guards. Naturally, in case of an attack or other emergency, the leadership will fall to the military authority. I was speaking about who would be determining the guards' tasks in non-urgent situations, which I hope will be the more prevalent cases. Deciding on a strategy during an urgent operation would fall to the General, of course. But the council should have a say in matters like which buildings and persons need to be guarded especially, and what equipment fall to the guards to enable them to effectively fulfill their task.


(P.S.: SuNa, you seem to have missed my question about "actions". I'm still a bit confused, so please help. (I've never played Mafia either, so...))
pianotm
The TM is for Totally Magical.
32388
Obadiah

Pleased to meet you, Mr. Naechum.

And Mr. McArmite, I agree with most of what you just said, except your question about who and what needs to be guarded. Are you suggesting we establish a caste system in which specific people are declared more important than others?
NeverSilent
Got any Dexreth amulets?
6299
Jonathan McArmite:

No, of course not, Mr. Golden. That would be very undemocratic, and I distinctly distance myself from any such assumptions. I merely meant to suggest that in specific situations, guards may be required to protect people or places more than usually. For instance, an unfinished outpost would need constant guarding, even if the guards would normally not be on duty there. And if a person were in quarantine or receiving threats, they would require supervision or bodyguards as long as the need presents itself.
Dr. Brooke Galvant
On second thought, gethering wood might be a better idea at the moment. At least until we know the area a little better.
pianotm
The TM is for Totally Magical.
32388
Obadiah

Okay then, well, I doubt anything in the settlement will need to be specifically guarded unless someone starts acting up. As for buildings, I'm sure we're going to have to have a few outside of the settlement. It's going to be unavoidable. The quarry--not strictly a building--is just one example.

Not meaning to change the subject, but I would suggest adding a water mill to the list of buildings and extending the wall to protect that portion of the river so that we have a reusable power source.

Water mills are surprisingly simple constructions. The real work goes into the manual labor. It's a wheel connected to an arbor held in place by a gimbal and race (literally a ring filled with ball bearings that helps the arbor turn smoothly). We can use the turning action to crank a generator and if you're feeling particularly efficient, you can also attach a grinding wheel to it so we can mill flour.
Okay, I blame internet, I answered, but can't seem to find the post so I assume it didn't post during one of my many disconnecting from internet moments. Sorry about that NeverSlient!

So how it works is when the council meeting draws to a close (I'll announce when that happens) You may pm me your action, preferably in bold if you have anything else you would like to say or ask etc.
yes you can talk to people as one of your two actions, however you must know their name, you can choose to just mill around with settlers, which may have you meet someone, but staying with the settlers and not doing something else will gain you influence, which in turn gains you new abilities and so forth.
Mr.Gonzalez

Right away Mr.Obadiah!
Seiromem
I would have more makerscore If I did things.
6375
Xavier M. Naechum:

I have a store of metal, stone, and wood in my inventory, it should be plenty for a few basic buildings.
Right now I have 200 pieces of wood, 225 pieces of metal, and 150 pieces of stone.
What should we agree on our top priority, and secondary priority?
We'll still need the mine for obvious reasons, though perhaps not as soon as we'd think. Perhaps we should get these materials put to tools and establishing that secure route to the river? We could go a week or so without food, but not even three days without water.

My current priority is getting a secure route to the river established.