MAP DESIGN FUN #9: BQ2 --- GAMEPAGE IS UP! DOWNLOAD NOW!
Posts
EXCELLENT no not really I haven't started yet. I have all my ideas though so :)
I just hope nobody else uses statues !!
I just hope nobody else uses statues !!
kentona, I noted you with my submission a few days ago. Didja get it okay?
Almost done, just a few double-checks to do. Should be in tomorrow. ^.^
EDIT: And by tomorrow I mean later on today, seeing as it's 5am and all.
EDIT: And by tomorrow I mean later on today, seeing as it's 5am and all.
author=Gibmaker link=topic=3636.msg74481#msg74481 date=1242061250No, I didn't. Send it again.
kentona, I noted you with my submission a few days ago. Didja get it okay?
(cue GreatRedSpirit's "IT'S A TRAP!" image).
Here I thought I was being impatient and annoying.
THAT THING'S OPERATIONAL. :o
THAT THING'S OPERATIONAL. :o
CONCENTRATE ALL FIREPOWER ON THAT SUPER STAR DESTROYER
admiral ackbar is my wellington. endor is my waterloo.
admiral ackbar is my wellington. endor is my waterloo.
author=geodude link=topic=3636.msg74533#msg74533 date=1242074498
GRS I... I TRUSTED YOU..
I posted it before I saw your post (and I always ignore any 'people posted between when you started writing your post and actually posting it)
It just took a bit too long to remember what I named the image
Sorry Geodude Neo
that's shiny geodude to you great sonny jim
BACK ON TOPIC: without kool lighting effects (mine are usually better than the average photoshop clouds) this area doesn't have much soul. :( windows with no light spilling through them ?? no thank you TIME TO GET TO WORK
BACK ON TOPIC: without kool lighting effects (mine are usually better than the average photoshop clouds) this area doesn't have much soul. :( windows with no light spilling through them ?? no thank you TIME TO GET TO WORK
author=Liberty link=topic=3636.msg74664#msg74664 date=1242133715Yeah, can you send it again? I didn't get any PMs.
Just sent mine in. Any questions...
(*sigh*, cue GRS...)
http://www.fileshost.com/download.php?id=13DD8CE71
Intructions:
7 puzzles in one.
Lust: Escape to the end of the maze without touching too many of the girls. <SHIFT> to reset.
Difficulty: 4-5
Envy: Push the statues into their correct places - chronologically. <ENTER> to push.
Difficulty: 3-4
Pride: Make your way through an arrow/switch maze.
Difficulty: 2-3
Gluttony: Try not to eat too much by jumping over settings (chairs).
Difficulty: 2-3
Sloth: Climb stairs.
Difficulty: 1
Wrath: 'Defeat' a guy in a pit fight or die trying. Actually dying is the best way to go, but it is possible to beat him and win (though getting too many fury points will make you lose).
<ENTER> to attack
<SHIFT> to charge sword (+1 to fury points)
Difficulty: 2 OR 5
Greed: Run through a maze within a time limit.
Difficulty: 2
SPECIAL INSTRUCTIONS:
Arrow Tiles - set to these Terrain numbers.
UP: 12
DOWN: 14
LEFT: 13
RIGHT: 11
START: stairs - 51, 29
END: stairs - 49, 29
Intructions:
7 puzzles in one.
Lust: Escape to the end of the maze without touching too many of the girls. <SHIFT> to reset.
Difficulty: 4-5
Envy: Push the statues into their correct places - chronologically. <ENTER> to push.
Difficulty: 3-4
Pride: Make your way through an arrow/switch maze.
Difficulty: 2-3
Gluttony: Try not to eat too much by jumping over settings (chairs).
Difficulty: 2-3
Sloth: Climb stairs.
Difficulty: 1
Wrath: 'Defeat' a guy in a pit fight or die trying. Actually dying is the best way to go, but it is possible to beat him and win (though getting too many fury points will make you lose).
<ENTER> to attack
<SHIFT> to charge sword (+1 to fury points)
Difficulty: 2 OR 5
Greed: Run through a maze within a time limit.
Difficulty: 2
SPECIAL INSTRUCTIONS:
Arrow Tiles - set to these Terrain numbers.
UP: 12
DOWN: 14
LEFT: 13
RIGHT: 11
START: stairs - 51, 29
END: stairs - 49, 29
Nobody look! ^.-