GOALS FOR 2010

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So many secretive projects around here. >_>
I should make a project, not hide it from the public, and actually title it "secret project", as it's name.

But... I'm already working on something.
I'm gonna think out a name for my game this year, and maybe finishing will be done also.
I'm gonna try to learn RGSS2 to a decent degree this year.
Release the first chapter of my upcoming game. I could release it now and I'm pretty confident that it would be recieved pretty well (at least for its presentation), but both the gameplay and the dialogue needs improvements. I guess 2010 will be all about polish for me.

Oh, and I'll need to learn some RGSS2 as well. Even someone mostly a designer needs to know the basics of everything.
Actually make and finish more than one game this year.
Develop a MMORPG for the Chinese market.
release a real demo

as in at least 3 out of 8 magical macguffins within real demo
I hope to not only release A KNIGHT OF EDEN, but produce a sequel as well over the summer. I've never actually released any of my games before so starting up my own little franchise is kind of exciting atm. Oh, and I suppose I wanna release at least a demo for my Gundam RPG...
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